Player Matchup

Tsukuyomi
Tsukuyomi
Banhammer012
Tsukuyomi
Level 22
God Stats
3W - 6L
1,561 SR
Queue Stats
35W - 28L
1,516 Elo+
Solo
Yemoja
Yemoja
Chicochicco
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,626 Elo+
Solo
Guan Yu
Guan Yu
FrostFireMG
Guan Yu
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 83L
1,608 Elo+
Party 2
Raijin
Raijin
GstrokeLol
Raijin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 37L
1,692 Elo+
Solo
Artemis
Artemis
TyphonMG
Artemis
Level 22
God Stats
3W - 1L
1,743 SR
Queue Stats
55W - 51L
1,594 Elo+
Party 2
Team Averages
Level 17
1,561 SR
1,607 Elo+

VS

Team Averages
Level 25
1,685 SR
1,718 Elo+
Jormungandr
Jormungandr
Cultured-Alma
Jormungandr
Level 25
God Stats
5W - 1L
1,959 SR
Queue Stats
80W - 70L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
Exile Kaoz
Gilgamesh
Level 7
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 1L
1,877 Elo+
Solo
Chernobog
Chernobog
Quine_Decim
Chernobog
Level 77
God Stats
2W - 1L
1,736 SR
Queue Stats
70W - 53L
1,621 Elo+
Party 1
Anubis
Anubis
SIMPKERM123
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
Ne Zha
Ne Zha
YesSirSkiii45
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Banhammer012
Tsukuyomi
15
8 / 4 / 2
9,311
517
9,121
14,998
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
10
0 / 8 / 0
6,966
387
1,248
12,258
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
FrostFireMG
Guan Yu
15
3 / 4 / 6
9,427
524
7,584
15,206
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
GstrokeLol
Raijin
17
6 / 6 / 0
11,106
617
8,174
12,168
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
TyphonMG
Artemis
13
1 / 3 / 0
7,656
425
2,884
6,514
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cultured-Alma
Jormungandr
16
3 / 4 / 3
10,093
561
11,752
11,866
10,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Exile Kaoz
Gilgamesh
15
5 / 4 / 4
10,227
568
7,808
15,148
12,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Quine_Decim
Chernobog
19
11 / 2 / 5
12,729
707
12,347
13,317
7,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
3 / 6 / 3
10,079
560
6,492
12,653
5,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 4
10,165
565
4,432
9,083
2,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
18
Kills
25
25
Deaths
18
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Banhammer012
Tsukuyomi
8
4
2
2.25
L
Yemoja
0
8
0
0
W
Jormungandr
Cultured-Alma
Jormungandr
3
4
3
1.13
W
Gilgamesh
Exile Kaoz
Gilgamesh
5
4
4
1.75
L
Guan Yu
FrostFireMG
Guan Yu
3
4
6
1.5
L
Raijin
GstrokeLol
Raijin
6
6
0
1
W
Chernobog
Quine_Decim
Chernobog
11
2
5
6.75
W
Anubis
3
6
3
0.75
L
Artemis
TyphonMG
Artemis
1
3
0
0.33
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,011
Damage
42,831
61,144
Taken
62,067
29,930
Mitigated
38,862
15,472
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Banhammer012
Tsukuyomi
9,121
2,608
0
6,907
14,998
5,550
0
4,847
9,905
0
46,655
L
Yemoja
1,248
138
103
400
12,258
7,243
352
1,367
10,831
18,812
0
W
Jormungandr
Cultured-Alma
Jormungandr
11,752
2,662
0
1,111
11,866
10,228
0
4,160
7,413
57,483
0
W
Gilgamesh
Exile Kaoz
Gilgamesh
7,808
2,429
0
1,572
15,148
12,446
15
2,241
12,766
0
55,210
L
Guan Yu
FrostFireMG
Guan Yu
7,584
2,084
209
4,568
15,206
10,175
304
6,671
8,415
0
50,209
L
Raijin
GstrokeLol
Raijin
8,174
654
0
2,826
12,168
4,310
0
3,012
8,772
66,497
0
W
Chernobog
Quine_Decim
Chernobog
12,347
8,416
0
7,299
13,317
7,521
408
2,878
10,358
0
107,919
W
Anubis
6,492
597
0
4,816
12,653
5,752
554
1,515
10,792
53,361
0
L
Artemis
TyphonMG
Artemis
2,884
1,271
0
459
6,514
2,652
0
1,467
4,977
0
40,649
W
4,432
3,211
0
1,461
9,083
2,915
0
203
8,770
0
60,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,466
Gold Earned
53,293
433
Minions Killed
558
0
Camps Cleared
0
1,556,428
Distance Traveled
1,703,719
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,311
517
84
5
0
329,123
3
L
Yemoja
6,966
387
36
2
0
252,152
0
W
Jormungandr
10,093
561
112
6
0
332,254
2
W
Gilgamesh
10,227
568
72
4
0
352,830
5
L
Guan Yu
9,427
524
108
6
0
362,369
6
L
Raijin
11,106
617
127
7
0
300,945
7
W
Chernobog
12,729
707
168
9
0
344,420
1
W
Anubis
10,079
560
100
6
0
294,843
0
L
Artemis
7,656
425
78
4
0
311,839
3
W
Ne Zha
10,165
565
106
6
0
379,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role