Player Matchup

Arachne
Arachne
HollowinGiant
Arachne
Level 118
God Stats
3W - 2L
1,778 SR
Queue Stats
439W - 339L
1,634 Elo+
Party 1
Agni
Agni
Nyxmore
Agni
Level 39
God Stats
1W - 4L
1,710 SR
Queue Stats
212W - 179L
1,512 Elo+
Party 1
Cerberus
Cerberus
blarpbarp
Cerberus
Level 27
God Stats
11W - 8L
1,573 SR
Queue Stats
154W - 133L
1,519 Elo+
Party 1
Team Averages
Level 61
1,687 SR
1,555 Elo+

VS

Team Averages
Level 58
1,708 SR
1,754 Elo+
Gilgamesh
Gilgamesh
TheRandalBeans
Gilgamesh
Level 128
God Stats
11W - 5L
1,752 SR
Queue Stats
169W - 95L
1,772 Elo+
Party 2
Ra
Ra
diamondminer47
Ra
Level 19
God Stats
3W - 0L
1,868 SR
Queue Stats
17W - 1L
1,970 Elo+
Party 2
Hachiman
Hachiman
oldpines
Hachiman
Level 28
God Stats
35W - 38L
1,503 SR
Queue Stats
285W - 340L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
1 / 7 / 2
9,799
576
8,272
19,890
12,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Nyxmore
Agni
14
2 / 9 / 2
10,470
616
16,139
16,943
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
blarpbarp
Cerberus
13
1 / 9 / 3
10,779
634
6,801
22,718
24,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheRandalBeans
Gilgamesh
16
13 / 1 / 11
13,450
791
22,087
18,886
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

17
8 / 2 / 13
12,903
759
16,865
10,995
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
oldpines
Hachiman
16
4 / 1 / 14
11,787
693
12,367
12,090
4,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
4
Kills
25
25
Deaths
4
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
7
2
0.29
L
Agni
Nyxmore
Agni
2
9
2
0.33
W
Gilgamesh
TheRandalBeans
Gilgamesh
13
1
11
18.5
L
Cerberus
blarpbarp
Cerberus
1
9
3
0.28
W
8
2
13
7.25
W
Hachiman
oldpines
Hachiman
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,212
Damage
51,319
59,551
Taken
41,971
42,886
Mitigated
27,711
10,635
Healing
21,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,272
5,735
0
3,574
19,890
12,159
0
3,543
16,027
0
39,435
L
Agni
Nyxmore
Agni
16,139
1,289
0
2,629
16,943
6,570
0
5,832
10,951
60,338
0
W
Gilgamesh
TheRandalBeans
Gilgamesh
22,087
8,062
0
6,158
18,886
18,836
1,426
8,882
9,601
0
48,730
L
Cerberus
blarpbarp
Cerberus
6,801
598
0
4,432
22,718
24,157
0
7,578
14,915
26,737
0
W
16,865
2,116
4,064
5,528
10,995
4,394
594
7,249
3,250
86,782
0
W
Hachiman
oldpines
Hachiman
12,367
7,889
498
5,341
12,090
4,481
989
5,558
6,104
0
53,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
38,140
200
Minions Killed
268
0
Camps Cleared
0
844,828
Distance Traveled
985,571
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,799
576
67
4
0
315,227
2
L
Agni
10,470
616
77
5
0
268,481
0
W
Gilgamesh
13,450
791
48
3
0
327,629
2
L
Cerberus
10,779
634
56
3
0
261,120
1
W
Ra
12,903
759
138
8
0
331,221
5
W
Hachiman
11,787
693
82
5
0
326,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role