Player Matchup

Merlin
Merlin
Silver I
Humowl
Merlin
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver I
Keratt
Mercury
Silver I
Level 119
God Stats
95W - 59L
1,598 SR
Queue Stats
349W - 358L
1,273 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Xetonia
Guan Yu
Silver IV
Level 101
God Stats
0W - 3L
1,412 SR
Queue Stats
55W - 40L
1,286 MMR
Party 2
Apollo
Apollo
Bronze III
jehad1
Apollo
Bronze III
Level 104
God Stats
2W - 1L
1,688 SR
Queue Stats
100W - 106L
1,284 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
oqba
Kumbhakarna
Bronze III
Level 54
God Stats
0W - 2L
1,669 SR
Queue Stats
69W - 94L
1,322 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,573 SR
1,333 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,550 SR
1,323 MMR
Cupid
Cupid
Silver I
Alazar202
Cupid
Silver I
Level 109
God Stats
107W - 99L
1,556 SR
Queue Stats
147W - 145L
1,207 MMR
Solo
Ravana
Ravana
Bronze III
AshelonWar
Ravana
Bronze III
Level 33
God Stats
1W - 0L
1,408 SR
Queue Stats
2W - 7L
1,354 MMR
Solo
Ymir
Ymir
Bronze III
MisioKnut
Ymir
Bronze III
Level 63
God Stats
2W - 0L
1,786 SR
Queue Stats
9W - 15L
1,277 MMR
Party 3
Anubis
Anubis
Bronze III
andre1999
Anubis
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,277 MMR
Party 3
Set
Set
Silver I
Àρρÿ
Set
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Humowl
Merlin
20
2 / 6 / 7
12,509
447
22,114
17,732
7,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Keratt
Mercury
18
1 / 2 / 1
11,344
405
3,915
11,021
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Xetonia
Guan Yu
20
8 / 5 / 6
13,435
480
14,575
27,404
36,029
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
jehad1
Apollo
20
5 / 8 / 6
13,377
478
16,627
22,604
8,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
oqba
Kumbhakarna
16
0 / 10 / 9
10,976
392
6,975
27,198
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaNemesisBacchusHades

VS

Bans
AnhurAh Muzen CabLokiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alazar202
Cupid
20
14 / 0 / 14
17,086
610
27,336
15,829
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
AshelonWar
Ravana
20
2 / 7 / 6
15,521
554
8,338
14,748
8,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
4 / 1 / 19
14,209
507
11,729
22,738
30,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
andre1999
Anubis
20
8 / 5 / 9
15,200
543
18,245
20,700
11,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 11
16,018
572
18,109
23,480
14,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
16
Kills
31
31
Deaths
16
29
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cupid
Alazar202
Cupid
14
0
14
21
W
Ravana
AshelonWar
Ravana
2
7
6
0.71
L
Merlin
Humowl
Merlin
2
6
7
0.92
L
Mercury
Keratt
Mercury
1
2
1
0.75
W
Ymir
4
1
19
13.5
L
Guan Yu
Xetonia
Guan Yu
8
5
6
2.2
W
Anubis
andre1999
Anubis
8
5
9
2.5
L
Apollo
jehad1
Apollo
5
8
6
1
L
Kumbhakarna
oqba
Kumbhakarna
0
10
9
0.45
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,206
Damage
83,757
105,959
Taken
97,495
78,495
Mitigated
70,891
19,954
Healing
38,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Alazar202
Cupid
27,336
18,711
843
12,053
15,829
6,729
8,085
4,942
10,862
0
143,815
W
Ravana
AshelonWar
Ravana
8,338
3,140
0
2,314
14,748
8,055
4,796
3,025
11,478
0
99,326
L
Merlin
Humowl
Merlin
22,114
867
0
1,060
17,732
7,444
0
5,257
12,475
118,428
0
L
Mercury
Keratt
Mercury
3,915
1,259
0
3,824
11,021
4,136
0
879
10,142
0
67,596
W
Ymir
11,729
1,931
0
3,100
22,738
30,664
403
8,935
13,743
39,561
0
L
Guan Yu
Xetonia
Guan Yu
14,575
1,887
1,428
4,655
27,404
36,029
0
6,951
20,453
0
69,331
W
Anubis
andre1999
Anubis
18,245
1,505
0
9,329
20,700
11,117
1,183
8,292
12,333
93,021
0
L
Apollo
jehad1
Apollo
16,627
8,790
0
5,399
22,604
8,812
0
6,012
16,592
0
94,381
L
Kumbhakarna
oqba
Kumbhakarna
6,975
515
0
3,588
27,198
22,074
0
10,875
16,235
22,515
0
W
18,109
7,231
0
10,551
23,480
14,326
975
4,748
18,532
0
135,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,641
Gold Earned
78,034
616
Minions Killed
706
0
Camps Cleared
0
2,339,445
Distance Traveled
2,562,899
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,086
610
157
6
0
543,991
7
W
Ravana
15,521
554
157
6
0
500,264
1
L
Merlin
12,509
447
193
7
0
461,761
6
L
Mercury
11,344
405
122
4
0
352,850
5
W
Ymir
14,209
507
45
2
0
495,033
4
L
Guan Yu
13,435
480
130
5
0
531,102
2
W
Anubis
15,200
543
136
5
0
493,046
2
L
Apollo
13,377
478
143
5
0
494,069
6
L
Kumbhakarna
10,976
392
28
1
0
499,663
0
W
Set
16,018
572
211
8
0
530,565
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role