Player Matchup

Chaac
Chaac
Disc0Heavy
Chaac
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 50L
1,555 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FatPolo15
Tsukuyomi
Level 28
God Stats
23W - 15L
1,629 SR
Queue Stats
185W - 207L
1,413 Elo+
Solo
Xing Tian
Xing Tian
Renbob22
Xing Tian
Level 25
God Stats
5W - 8L
1,367 SR
Queue Stats
22W - 28L
1,320 Elo+
Party 1
Merlin
Merlin
Sinfilled
Merlin
Level 29
God Stats
43W - 44L
1,529 SR
Queue Stats
199W - 218L
1,365 Elo+
Party 1
Skadi
Skadi
Zeke1928
Skadi
Level 29
God Stats
3W - 2L
1,509 SR
Queue Stats
270W - 261L
1,365 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,403 Elo+

VS

Team Averages
Level 20
1,641 SR
1,362 Elo+
Geb
Geb
Goose_056
Geb
Level 35
God Stats
1W - 2L
1,724 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 3
Scylla
Scylla
Mar731
Scylla
Level 15
God Stats
2W - 1L
1,829 SR
Queue Stats
10W - 18L
1,306 Elo+
Party 2
Bellona
Bellona
WannaSprite
Bellona
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
99W - 119L
1,108 Elo+
Solo
Loki
Loki
ashdsm
Loki
Level 16
God Stats
3W - 6L
1,608 SR
Queue Stats
5W - 9L
1,455 Elo+
Party 3
Danzaburou
Danzaburou
thunderrpg12
Danzaburou
Level 27
God Stats
27W - 19L
1,542 SR
Queue Stats
114W - 105L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 4
10,260
466
7,661
19,015
13,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
FatPolo15
Tsukuyomi
17
6 / 5 / 4
11,480
522
10,463
13,617
5,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Renbob22
Xing Tian
13
4 / 6 / 1
8,963
407
3,371
12,161
7,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Sinfilled
Merlin
17
6 / 3 / 2
10,564
480
12,627
10,944
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Zeke1928
Skadi
15
0 / 6 / 6
9,554
434
8,121
14,248
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
9,294
422
5,580
17,382
15,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Mar731
Scylla
15
5 / 7 / 2
9,759
444
10,898
12,564
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bellona
WannaSprite
Bellona
10
0 / 4 / 1
7,383
336
2,435
8,768
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
ashdsm
Loki
15
5 / 1 / 6
10,026
456
11,493
11,328
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
thunderrpg12
Danzaburou
15
8 / 3 / 3
9,866
448
14,468
14,961
6,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
19
Kills
21
21
Deaths
19
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
4
5
W
Tsukuyomi
FatPolo15
Tsukuyomi
6
5
4
1.6
L
3
4
8
1.75
L
Scylla
Mar731
Scylla
5
7
2
0.86
W
Xing Tian
Renbob22
Xing Tian
4
6
1
0.75
W
Merlin
Sinfilled
Merlin
6
3
2
2.33
L
Bellona
WannaSprite
Bellona
0
4
1
0.13
W
Skadi
Zeke1928
Skadi
0
6
6
0.5
L
Loki
ashdsm
Loki
5
1
6
8
L
Danzaburou
thunderrpg12
Danzaburou
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,243
Damage
44,874
69,985
Taken
65,003
34,558
Mitigated
34,558
15,755
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,661
1,726
0
8,812
19,015
13,241
1,872
6,901
11,888
0
49,343
W
Tsukuyomi
FatPolo15
Tsukuyomi
10,463
3,046
0
3,229
13,617
5,274
804
3,340
10,169
0
67,797
L
5,580
213
0
996
17,382
15,569
0
4,404
12,385
18,884
0
L
Scylla
Mar731
Scylla
10,898
1,629
0
2,214
12,564
4,273
62
2,992
9,118
46,326
0
W
Xing Tian
Renbob22
Xing Tian
3,371
285
0
276
12,161
7,261
768
2,513
9,588
17,240
0
W
Merlin
Sinfilled
Merlin
12,627
238
144
772
10,944
4,181
1,629
2,064
8,714
57,269
0
L
Bellona
WannaSprite
Bellona
2,435
492
0
1,381
8,768
4,163
117
2,828
5,460
0
19,982
W
Skadi
Zeke1928
Skadi
8,121
3,815
0
2,522
14,248
4,601
2,708
1,060
13,148
0
70,543
L
Loki
ashdsm
Loki
11,493
2,448
0
3,576
11,328
4,313
477
1,513
9,569
0
59,292
L
Danzaburou
thunderrpg12
Danzaburou
14,468
5,675
0
3,634
14,961
6,240
339
3,047
11,486
0
60,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,821
Gold Earned
46,328
430
Minions Killed
330
0
Camps Cleared
0
2,047,637
Distance Traveled
1,899,948
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,260
466
82
4
0
434,328
0
W
Tsukuyomi
11,480
522
105
5
0
458,993
6
L
Geb
9,294
422
16
1
0
441,927
1
L
Scylla
9,759
444
90
4
0
359,653
0
W
Xing Tian
8,963
407
40
2
0
308,172
0
W
Merlin
10,564
480
105
5
0
431,529
0
L
Bellona
7,383
336
46
2
0
232,457
3
W
Skadi
9,554
434
98
4
0
414,615
0
L
Loki
10,026
456
100
5
0
480,636
3
L
Danzaburou
9,866
448
78
4
0
385,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role