Player Matchup

Aphrodite
Aphrodite
BlushEmpyre
Aphrodite
Level 137
God Stats
38W - 35L
1,587 SR
Queue Stats
53W - 89L
1,358 Elo+
Party 2
Janus
Janus
EbonyEmpyre
Janus
Level 108
God Stats
0W - 9L
1,133 SR
Queue Stats
24W - 49L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
HelioEmpyre
Cthulhu
Level 32
God Stats
16W - 22L
1,537 SR
Queue Stats
17W - 31L
1,348 Elo+
Party 2
Nemesis
Nemesis
ScarletEmpyre
Nemesis
Level 116
God Stats
21W - 20L
1,548 SR
Queue Stats
36W - 59L
1,375 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
Level 126
God Stats
33W - 31L
1,589 SR
Queue Stats
45W - 76L
1,369 Elo+
Party 2
Team Averages
Level 104
1,479 SR
1,372 Elo+

VS

Team Averages
Level 46
1,439 SR
1,390 Elo+
Ymir
Ymir
Obey_Clamps
Ymir
Level 26
God Stats
34W - 42L
1,468 SR
Queue Stats
134W - 148L
1,423 Elo+
Party 1
Ra
Ra
TheBigPencil69
Ra
Level 61
God Stats
9W - 10L
1,295 SR
Queue Stats
582W - 567L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
TheNuxiaMain2
Danzaburou
Level 43
God Stats
3W - 4L
1,494 SR
Queue Stats
90W - 110L
1,250 Elo+
Solo
Athena
Athena
ToxicNuten
Athena
Level 46
God Stats
28W - 44L
1,419 SR
Queue Stats
106W - 141L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
mmoney108
Gilgamesh
Level 56
God Stats
13W - 16L
1,522 SR
Queue Stats
76W - 82L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlushEmpyre
Aphrodite
20
5 / 12 / 9
15,197
390
18,273
35,579
27,604
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 10 / 3
16,076
412
27,989
24,807
8,752
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
HelioEmpyre
Cthulhu
20
2 / 16 / 3
18,106
464
21,614
44,568
21,794
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
2 / 9 / 7
17,749
455
24,022
42,400
21,741
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
20
8 / 11 / 5
17,707
454
40,551
37,055
14,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 28
20,920
536
24,941
36,848
29,739
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
22 / 2 / 23
22,369
574
53,623
32,174
18,999
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
TheNuxiaMain2
Danzaburou
20
2 / 3 / 17
18,300
469
10,757
30,850
12,092
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
ToxicNuten
Athena
20
2 / 8 / 32
17,877
458
18,835
49,980
79,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
mmoney108
Gilgamesh
20
15 / 3 / 20
21,310
546
39,044
32,731
39,010
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
178
19
Kills
58
58
Deaths
19
27
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlushEmpyre
Aphrodite
5
12
9
0.79
L
2
10
3
0.35
L
Cthulhu
HelioEmpyre
Cthulhu
2
16
3
0.22
W
17
3
28
10.33
L
Nemesis
2
9
7
0.61
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
8
11
5
0.95
W
22
2
23
16.75
W
Danzaburou
TheNuxiaMain2
Danzaburou
2
3
17
3.5
W
Athena
ToxicNuten
Athena
2
8
32
2.25
W
Gilgamesh
mmoney108
Gilgamesh
15
3
20
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,449
Damage
147,200
184,409
Taken
182,583
94,222
Mitigated
179,366
52,330
Healing
68,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlushEmpyre
Aphrodite
18,273
1,164
16,250
14,139
35,579
27,604
970
20,391
15,113
60,120
0
L
27,989
670
2,791
1,642
24,807
8,752
632
13,109
11,698
116,430
0
L
Cthulhu
HelioEmpyre
Cthulhu
21,614
755
278
2,097
44,568
21,794
1,513
25,296
19,192
85,305
0
W
24,941
5,086
0
13,859
36,848
29,739
1,323
11,487
25,082
119,855
0
L
Nemesis
24,022
10,163
2,302
6,879
42,400
21,741
2,486
20,305
22,095
0
141,369
L
Ah Muzen Cab
SilverEmpyre
Ah Muzen Cab
40,551
13,585
1,429
4,523
37,055
14,331
1,835
18,143
18,912
0
146,176
W
53,623
2,831
14,693
19,463
32,174
18,999
1,642
15,492
16,229
217,404
0
W
Danzaburou
TheNuxiaMain2
Danzaburou
10,757
3,669
0
12,390
30,850
12,092
9,193
7,705
23,022
0
106,639
W
Athena
ToxicNuten
Athena
18,835
5,279
0
4,476
49,980
79,526
61
16,906
32,567
51,940
0
W
Gilgamesh
mmoney108
Gilgamesh
39,044
9,063
0
3,563
32,731
39,010
1,955
15,319
17,110
0
156,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,835
Gold Earned
100,776
772
Minions Killed
802
0
Camps Cleared
0
3,315,817
Distance Traveled
3,792,779
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
15,197
390
88
2
0
652,690
4
L
Janus
16,076
412
182
5
0
752,528
6
L
Cthulhu
18,106
464
126
3
0
540,434
1
W
Ymir
20,920
536
140
4
0
716,222
1
L
Nemesis
17,749
455
196
5
0
706,200
4
L
Ah Muzen Cab
17,707
454
180
5
0
663,965
6
W
Ra
22,369
574
248
6
0
786,746
5
W
Danzaburou
18,300
469
169
4
0
734,012
0
W
Athena
17,877
458
68
2
0
760,838
2
W
Gilgamesh
21,310
546
177
5
0
794,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role