Player Matchup

Gilgamesh
Gilgamesh
Aryxtaerise
Gilgamesh
Level 117
God Stats
29W - 23L
1,554 SR
Queue Stats
384W - 378L
1,575 Elo+
Party 2
Discordia
Discordia
CC_Th
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,560 Elo+
Party 1
Nemesis
Nemesis
Flastick
Nemesis
Level 16
God Stats
0W - 2L
1,312 SR
Queue Stats
17W - 22L
1,439 Elo+
Party 1
Ymir
Ymir
Me99999
Ymir
Level 157
God Stats
2W - 7L
1,703 SR
Queue Stats
376W - 355L
1,585 Elo+
Party 2
Anhur
Anhur
QueenKappa
Anhur
Level 42
God Stats
3W - 8L
1,446 SR
Queue Stats
10W - 23L
1,504 Elo+
Party 2
Team Averages
Level 84
1,503 SR
1,533 Elo+

VS

Team Averages
Level 71
1,625 SR
1,634 Elo+
Cernunnos
Cernunnos
ChotherBarles
Cernunnos
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
408W - 223L
1,790 Elo+
Party 3
Ganesha
Ganesha
DrVicodin
Ganesha
Level 13
God Stats
11W - 5L
1,671 SR
Queue Stats
19W - 16L
1,523 Elo+
Party 4
Danzaburou
Danzaburou
TedeoGG6514
Danzaburou
Level 109
God Stats
20W - 27L
1,481 SR
Queue Stats
119W - 118L
1,526 Elo+
Party 4
Scylla
Scylla
Tirillium
Scylla
Level 48
God Stats
6W - 3L
1,483 SR
Queue Stats
69W - 60L
1,556 Elo+
Solo
Vamana
Vamana
oArrivederci
Vamana
Level 146
God Stats
7W - 1L
1,988 SR
Queue Stats
213W - 97L
1,777 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aryxtaerise
Gilgamesh
17
6 / 3 / 3
11,062
503
15,401
29,886
21,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
CC_Th
Discordia
20
6 / 3 / 3
11,908
541
17,299
13,517
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Flastick
Nemesis
15
2 / 6 / 1
9,505
432
5,482
17,596
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Me99999
Ymir
15
3 / 6 / 4
9,007
409
12,152
28,091
23,348
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
16
3 / 7 / 4
9,726
442
7,462
15,402
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChotherBarles
Cernunnos
20
10 / 5 / 5
13,214
601
21,478
17,327
8,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
DrVicodin
Ganesha
15
0 / 3 / 16
10,653
484
7,893
18,232
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TedeoGG6514
Danzaburou
17
6 / 3 / 4
11,243
511
16,971
15,506
5,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Tirillium
Scylla
18
4 / 7 / 5
11,962
544
13,232
15,517
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
20
5 / 2 / 6
12,761
580
20,904
21,816
20,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
61
20
Kills
25
25
Deaths
20
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aryxtaerise
Gilgamesh
6
3
3
2.5
L
Discordia
CC_Th
Discordia
6
3
3
2.5
W
Cernunnos
ChotherBarles
Cernunnos
10
5
5
2.5
W
Ganesha
DrVicodin
Ganesha
0
3
16
2.67
L
Nemesis
Flastick
Nemesis
2
6
1
0.42
L
Ymir
Me99999
Ymir
3
6
4
0.83
L
Anhur
3
7
4
0.71
W
Danzaburou
TedeoGG6514
Danzaburou
6
3
4
2.67
W
Scylla
Tirillium
Scylla
4
7
5
0.93
W
Vamana
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,796
Damage
80,478
104,492
Taken
88,398
62,645
Mitigated
57,228
22,989
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aryxtaerise
Gilgamesh
15,401
3,796
0
8,084
29,886
21,790
0
2,677
27,119
0
71,367
L
Discordia
CC_Th
Discordia
17,299
642
0
2,389
13,517
5,452
270
2,238
10,981
105,420
0
W
Cernunnos
ChotherBarles
Cernunnos
21,478
11,572
0
5,323
17,327
8,798
2,226
4,849
12,268
0
103,657
W
Ganesha
DrVicodin
Ganesha
7,893
1,324
0
1,252
18,232
16,649
0
7,207
10,967
22,561
0
L
Nemesis
Flastick
Nemesis
5,482
1,853
0
1,217
17,596
6,677
236
5,398
12,022
0
51,327
L
Ymir
Me99999
Ymir
12,152
1,767
456
7,477
28,091
23,348
0
6,657
21,324
45,642
0
L
Anhur
7,462
3,953
0
3,366
15,402
5,378
140
3,451
11,921
0
48,176
W
Danzaburou
TedeoGG6514
Danzaburou
16,971
8,168
0
7,398
15,506
5,885
2,228
5,506
9,922
0
71,476
W
Scylla
Tirillium
Scylla
13,232
581
0
2,893
15,517
5,711
1,830
7,127
7,996
71,726
0
W
Vamana
20,904
9,730
0
9,617
21,816
20,185
2,269
3,888
17,794
0
92,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
59,833
537
Minions Killed
541
0
Camps Cleared
0
1,993,649
Distance Traveled
1,964,797
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,062
503
127
6
0
396,569
4
L
Discordia
11,908
541
186
8
0
422,419
4
W
Cernunnos
13,214
601
154
7
0
389,455
1
W
Ganesha
10,653
484
9
0
0
427,437
2
L
Nemesis
9,505
432
93
4
0
409,714
1
L
Ymir
9,007
409
55
3
0
401,243
1
L
Anhur
9,726
442
76
3
0
363,704
7
W
Danzaburou
11,243
511
112
5
0
366,912
9
W
Scylla
11,962
544
102
5
0
362,102
5
W
Vamana
12,761
580
164
7
0
418,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role