Player Matchup

Loki
Loki
AmrTwist
Loki
Level 49
God Stats
8W - 9L
1,329 SR
Queue Stats
301W - 352L
1,342 Elo+
Party 1
Ymir
Ymir
EGY-MAZ
Ymir
Level 42
God Stats
1W - 4L
1,445 SR
Queue Stats
142W - 183L
1,353 Elo+
Party 1
Scylla
Scylla
Eizw__1
Scylla
Level 17
God Stats
2W - 10L
1,185 SR
Queue Stats
12W - 24L
1,286 Elo+
Party 1
Cupid
Cupid
Ganjaprenure
Cupid
Level 117
God Stats
3W - 2L
1,562 SR
Queue Stats
50W - 64L
1,416 Elo+
Solo
Apollo
Apollo
amr_ramadan18
Apollo
Level 18
God Stats
27W - 28L
1,426 SR
Queue Stats
195W - 205L
1,275 Elo+
Party 1
Team Averages
Level 49
1,389 SR
1,334 Elo+

VS

Team Averages
Level 56
1,630 SR
1,465 Elo+
Cthulhu
Cthulhu
General-copr
Cthulhu
Level 61
God Stats
34W - 23L
1,512 SR
Queue Stats
616W - 648L
1,371 Elo+
Solo
Hades
Hades
Lil Shcotty
Hades
Level 61
God Stats
6W - 1L
1,756 SR
Queue Stats
41W - 39L
1,469 Elo+
Party 2
Cerberus
Cerberus
SirLosEsquire
Cerberus
Level 58
God Stats
5W - 0L
1,784 SR
Queue Stats
142W - 122L
1,474 Elo+
Party 2
Arachne
Arachne
TheRealFuture
Arachne
Level 67
God Stats
33W - 20L
1,532 SR
Queue Stats
373W - 358L
1,473 Elo+
Party 2
Cernunnos
Cernunnos
TheTostitosPower
Cernunnos
Level 33
God Stats
58W - 44L
1,564 SR
Queue Stats
452W - 438L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 8 / 4
8,185
481
6,861
15,523
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
EGY-MAZ
Ymir
11
2 / 9 / 5
7,221
425
7,196
14,687
7,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Eizw__1
Scylla
11
0 / 7 / 2
6,585
387
3,496
10,203
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 2 / 2
7,210
424
3,763
5,269
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 2
7,498
441
5,457
13,017
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
General-copr
Cthulhu
16
6 / 3 / 6
10,519
619
9,393
12,397
14,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 5
9,691
570
8,724
8,361
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SirLosEsquire
Cerberus
14
2 / 1 / 13
9,403
553
7,661
13,326
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
16
12 / 3 / 9
10,782
634
13,915
14,797
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
16
5 / 2 / 1
10,312
607
7,230
12,324
5,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
30
30
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
4
8
4
0.75
L
Ymir
EGY-MAZ
Ymir
2
9
5
0.5
L
Scylla
Eizw__1
Scylla
0
7
2
0.14
L
1
2
2
1
W
Cthulhu
General-copr
Cthulhu
6
3
6
3
W
5
2
5
3.75
W
Cerberus
SirLosEsquire
Cerberus
2
1
13
8.5
W
Arachne
12
3
9
5.5
W
Cernunnos
5
2
1
2.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
46,923
58,699
Taken
61,205
19,970
Mitigated
44,545
7,111
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,861
1,447
301
1,503
15,523
4,127
0
5,452
9,818
0
35,315
L
Ymir
EGY-MAZ
Ymir
7,196
861
0
473
14,687
7,302
0
7,873
6,497
17,180
0
L
Scylla
Eizw__1
Scylla
3,496
800
0
136
10,203
3,252
0
4,900
5,011
18,154
0
L
3,763
1,701
0
846
5,269
1,434
0
1,355
3,765
0
26,397
W
Cthulhu
General-copr
Cthulhu
9,393
493
859
4,121
12,397
14,984
1,607
959
11,398
61,764
0
W
8,724
666
256
3,483
8,361
5,515
1,954
1,699
6,608
45,530
0
W
Cerberus
SirLosEsquire
Cerberus
7,661
581
0
3,862
13,326
10,429
971
3,176
10,052
30,809
0
W
Arachne
13,915
9,194
0
5,403
14,797
8,242
1,706
3,525
11,264
0
66,852
W
Cernunnos
7,230
3,761
0
6,472
12,324
5,375
4,746
1,093
11,191
0
72,929
L
5,457
2,638
0
3,852
13,017
3,855
0
5,083
7,830
0
32,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
50,707
237
Minions Killed
447
0
Camps Cleared
0
1,292,016
Distance Traveled
1,506,329
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,185
481
65
4
0
299,668
0
L
Ymir
7,221
425
28
2
0
276,611
2
L
Scylla
6,585
387
32
2
0
259,934
1
L
Cupid
7,210
424
59
3
0
163,057
1
W
Cthulhu
10,519
619
93
5
0
275,300
2
W
Hades
9,691
570
92
5
0
247,236
0
W
Cerberus
9,403
553
39
2
0
328,867
5
W
Arachne
10,782
634
101
6
0
379,442
0
W
Cernunnos
10,312
607
122
7
0
275,484
1
L
Apollo
7,498
441
53
3
0
292,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role