Player Matchup

King Arthur
King Arthur
Damian_Exists
King Arthur
Level 24
God Stats
4W - 4L
1,556 SR
Queue Stats
23W - 29L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
SimmeringFlame
The Morrigan
Level 120
God Stats
12W - 12L
1,607 SR
Queue Stats
44W - 48L
1,490 Elo+
Party 3
Terra
Terra
Xgaming320
Terra
Level 68
God Stats
2W - 1L
1,758 SR
Queue Stats
22W - 31L
1,394 Elo+
Party 1
Medusa
Medusa
daltdog
Medusa
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 32L
1,540 Elo+
Party 3
Kali
Kali
stoooood
Kali
Level 46
God Stats
18W - 13L
1,725 SR
Queue Stats
110W - 101L
1,626 Elo+
Party 3
Team Averages
Level 65
1,629 SR
1,488 Elo+

VS

Team Averages
Level 101
1,539 SR
1,527 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cruisin Coffee3
Cthulhu
Level 117
God Stats
26W - 23L
1,562 SR
Queue Stats
152W - 163L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
SuppaHotFire30
Ao Kuang
Level 126
God Stats
6W - 3L
1,219 SR
Queue Stats
172W - 188L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
hahndogg
Gilgamesh
Level 89
God Stats
8W - 3L
1,788 SR
Queue Stats
284W - 266L
1,494 Elo+
Solo
Danzaburou
Danzaburou
thinishcorgi43
Danzaburou
Level 46
God Stats
72W - 79L
1,626 SR
Queue Stats
93W - 97L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Damian_Exists
King Arthur
16
2 / 4 / 0
9,407
448
7,783
16,198
13,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
SimmeringFlame
The Morrigan
15
3 / 4 / 5
9,282
442
12,848
10,568
4,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
14
3 / 2 / 4
9,909
472
8,157
19,254
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
daltdog
Medusa
15
4 / 5 / 4
9,587
457
9,228
11,168
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
16
4 / 3 / 6
9,912
472
8,854
15,844
7,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 1 / 6
10,614
505
12,212
9,410
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 8
9,866
470
10,010
15,598
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
19
9 / 2 / 2
11,702
557
13,678
19,129
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
hahndogg
Gilgamesh
17
5 / 5 / 1
12,720
606
11,543
25,462
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
thinishcorgi43
Danzaburou
15
2 / 5 / 3
10,265
489
5,825
9,608
3,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
16
Kills
18
18
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
6
5
W
0
3
8
1.33
L
King Arthur
Damian_Exists
King Arthur
2
4
0
0.5
L
The Morrigan
SimmeringFlame
The Morrigan
3
4
5
1.38
W
Ao Kuang
9
2
2
5
L
Terra
3
2
4
2.5
L
Medusa
daltdog
Medusa
4
5
4
1.2
W
Gilgamesh
hahndogg
Gilgamesh
5
5
1
1.1
L
Kali
4
3
6
2.33
W
Danzaburou
thinishcorgi43
Danzaburou
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,870
Damage
53,268
73,032
Taken
79,207
44,441
Mitigated
40,428
16,632
Healing
31,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,212
434
0
2,583
9,410
6,447
1,871
2,927
6,325
61,297
0
W
10,010
615
505
7,074
15,598
9,139
574
5,245
10,305
45,160
0
L
King Arthur
Damian_Exists
King Arthur
7,783
349
0
2,950
16,198
13,515
0
3,410
12,691
0
50,421
L
The Morrigan
SimmeringFlame
The Morrigan
12,848
1,987
129
1,691
10,568
4,656
0
6,973
3,295
49,204
3,194
W
Ao Kuang
13,678
2,214
0
11,063
19,129
7,308
1,129
3,842
15,081
88,149
0
L
Terra
8,157
1,348
1,209
5,333
19,254
13,801
34
12,070
7,026
28,341
0
L
Medusa
daltdog
Medusa
9,228
4,080
0
1,024
11,168
4,533
0
5,305
5,763
0
67,861
W
Gilgamesh
hahndogg
Gilgamesh
11,543
3,595
0
8,787
25,462
14,238
1,938
3,417
21,873
0
62,190
L
Kali
8,854
5,012
0
4,296
15,844
7,936
0
7,283
8,357
0
64,789
W
Danzaburou
thinishcorgi43
Danzaburou
5,825
2,016
255
1,616
9,608
3,296
2,303
2,658
6,910
0
44,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,097
Gold Earned
55,167
449
Minions Killed
526
0
Camps Cleared
0
1,986,302
Distance Traveled
1,847,189
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,614
505
123
6
0
380,722
4
W
Cthulhu
9,866
470
54
3
0
381,714
0
L
King Arthur
9,407
448
83
4
0
413,285
0
L
The Morrigan
9,282
442
96
5
0
391,398
2
W
Ao Kuang
11,702
557
130
6
0
427,994
2
L
Terra
9,909
472
42
2
0
419,078
2
L
Medusa
9,587
457
113
5
0
360,229
1
W
Gilgamesh
12,720
606
129
6
0
353,822
5
L
Kali
9,912
472
115
5
0
402,312
0
W
Danzaburou
10,265
489
90
4
0
302,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role