Player Matchup

Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Devils_Vandal
Skadi
Level 106
God Stats
0W - 3L
1,305 SR
Queue Stats
91W - 94L
1,486 Elo+
Party 2
He Bo
He Bo
MyShinyAss
He Bo
Level 99
God Stats
2W - 1L
1,866 SR
Queue Stats
70W - 84L
1,457 Elo+
Party 2
Ra
Ra
XgarciaX_253
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 2
Team Averages
Level 96
1,534 SR
1,458 Elo+

VS

Team Averages
Level 108
1,565 SR
1,503 Elo+
Janus
Janus
Ceek Master
Janus
Level 117
God Stats
39W - 42L
1,491 SR
Queue Stats
312W - 315L
1,488 Elo+
Party 1
Apollo
Apollo
Lovinisez
Apollo
Level 96
God Stats
44W - 47L
1,419 SR
Queue Stats
310W - 312L
1,504 Elo+
Party 3
Ratatoskr
Ratatoskr
Ouroboros-Wrath
Ratatoskr
Level 86
God Stats
2W - 6L
1,832 SR
Queue Stats
806W - 788L
1,559 Elo+
Solo
Cabrakan
Cabrakan
TSE Omega
Cabrakan
Level 148
God Stats
23W - 19L
1,455 SR
Queue Stats
602W - 614L
1,463 Elo+
Party 1
Fenrir
Fenrir
Xikkii
Fenrir
Level 91
God Stats
18W - 26L
1,629 SR
Queue Stats
416W - 429L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 6 / 0
6,796
485
7,468
11,741
6,725
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
11
2 / 7 / 0
6,769
484
4,963
12,408
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 0
6,445
460
5,814
9,690
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
10
0 / 8 / 2
5,989
428
1,899
8,644
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 4 / 0
5,787
413
2,047
5,827
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 5
8,735
624
5,668
6,540
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Lovinisez
Apollo
15
5 / 1 / 4
8,676
620
6,422
8,640
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Ouroboros-Wrath
Ratatoskr
13
5 / 2 / 6
8,293
592
7,148
7,192
2,552
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
TSE Omega
Cabrakan
14
6 / 0 / 3
8,516
608
6,401
8,611
7,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Xikkii
Fenrir
14
9 / 0 / 8
8,497
607
9,423
10,064
6,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
6
Kills
30
30
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
6
0
0.33
L
Ao Kuang
 
Ao Kuang
2
7
0
0.29
W
5
3
5
2.5
L
1
5
0
0.2
W
Apollo
Lovinisez
Apollo
5
1
4
7
L
He Bo
0
8
2
0.13
W
Ratatoskr
Ouroboros-Wrath
Ratatoskr
5
2
6
4
W
Cabrakan
TSE Omega
Cabrakan
6
0
3
7.5
L
1
4
0
0.25
W
Fenrir
Xikkii
Fenrir
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
35,062
48,310
Taken
41,047
18,735
Mitigated
22,071
6,485
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,468
2,481
0
1,240
11,741
6,725
0
4,403
7,308
0
33,101
L
Ao Kuang
 
Ao Kuang
4,963
1,187
0
2,257
12,408
3,997
0
3,344
8,942
35,816
0
W
5,668
746
0
1,336
6,540
2,186
903
2,481
4,059
44,048
0
L
5,814
3,002
0
1,161
9,690
3,216
0
0
9,690
0
36,801
W
Apollo
Lovinisez
Apollo
6,422
2,522
0
4,194
8,640
2,910
2,744
1,196
7,444
0
60,486
L
He Bo
1,899
59
0
750
8,644
2,927
0
3,496
4,944
24,367
0
W
Ratatoskr
Ouroboros-Wrath
Ratatoskr
7,148
1,611
0
250
7,192
2,552
0
1,320
5,872
0
43,431
W
Cabrakan
TSE Omega
Cabrakan
6,401
1,267
0
3,897
8,611
7,789
683
1,766
6,845
43,939
0
L
2,047
325
261
816
5,827
1,870
0
470
5,357
19,000
0
W
Fenrir
Xikkii
Fenrir
9,423
2,127
0
3,307
10,064
6,634
390
2,146
7,918
0
33,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
42,717
292
Minions Killed
428
0
Camps Cleared
0
1,162,566
Distance Traveled
1,251,918
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,796
485
74
5
0
227,819
0
L
Ao Kuang
6,769
484
70
5
0
238,891
2
W
Janus
8,735
624
90
6
0
233,048
1
L
Skadi
6,445
460
60
4
0
235,900
0
W
Apollo
8,676
620
115
8
0
215,652
2
L
He Bo
5,989
428
51
4
0
187,439
1
W
Ratatoskr
8,293
592
85
6
0
284,611
4
W
Cabrakan
8,516
608
83
6
0
236,329
4
L
Ra
5,787
413
37
3
0
272,517
4
W
Fenrir
8,497
607
55
4
0
282,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role