Player Matchup

Horus
Horus
ApatheonWasCool
Horus
Level 36
God Stats
1W - 0L
1,747 SR
Queue Stats
22W - 20L
1,569 Elo+
Party 1
Kali
Kali
Brakatcroft
Kali
Level 157
God Stats
1W - 0L
1,295 SR
Queue Stats
75W - 49L
1,621 Elo+
Party 1
Neith
Neith
River Laveau
Neith
Level 108
God Stats
1W - 0L
1,552 SR
Queue Stats
19W - 24L
1,435 Elo+
Party 1
Nike
Nike
Vixianne
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,504 Elo+
Party 1
Fafnir
Fafnir
Yubel0
Fafnir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 1
Team Averages
Level 89
1,519 SR
1,486 Elo+

VS

Team Averages
Level 129
1,466 SR
1,492 Elo+
Sobek
Sobek
Jahriot
Sobek
Level 146
God Stats
5W - 12L
1,661 SR
Queue Stats
605W - 624L
1,516 Elo+
Solo
Sylvanus
Sylvanus
JhonMedina
Sylvanus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 241L
1,471 Elo+
Solo
Izanami
Izanami
adamknightly
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
gottabejoe
Chronos
Level 68
God Stats
3W - 4L
1,170 SR
Queue Stats
334W - 303L
1,472 Elo+
Solo
Anhur
Anhur
kukuanubus
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 12
10,586
706
5,145
21,502
23,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 8
12,222
815
22,425
20,920
12,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 2 / 4
13,287
886
19,107
11,945
5,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
15
0 / 5 / 9
9,208
614
10,822
16,713
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fafnir
Yubel0
Fafnir
17
0 / 4 / 9
11,319
755
2,031
11,298
7,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jahriot
Sobek
15
1 / 3 / 8
9,656
644
5,737
14,842
18,067
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
JhonMedina
Sylvanus
7
0 / 1 / 1
7,439
496
116
1,525
1,249
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
adamknightly
Izanami
19
5 / 4 / 10
10,764
718
24,510
15,674
6,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
gottabejoe
Chronos
19
3 / 4 / 12
11,040
736
10,912
18,282
8,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
20
8 / 3 / 9
11,195
746
24,067
13,896
7,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
57
15
Kills
17
18
Deaths
15
42
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
W
6
4
8
2.5
L
Sobek
Jahriot
Sobek
1
3
8
1.67
L
Sylvanus
JhonMedina
Sylvanus
0
1
1
0.5
W
9
2
4
5.5
W
Nike
0
5
9
0.9
W
Fafnir
Yubel0
Fafnir
0
4
9
1.13
L
Izanami
adamknightly
Izanami
5
4
10
2.5
L
Chronos
gottabejoe
Chronos
3
4
12
2.25
L
Anhur
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,530
Damage
65,342
82,378
Taken
64,219
65,839
Mitigated
41,921
37,455
Healing
22,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,145
2,429
7,262
8,482
21,502
23,939
283
5,101
16,227
0
10,025
W
22,425
8,346
1,598
7,428
20,920
12,789
1,480
3,873
17,047
0
33,322
L
Sobek
Jahriot
Sobek
5,737
356
1,518
3,562
14,842
18,067
0
1,081
13,636
9,187
0
L
Sylvanus
JhonMedina
Sylvanus
116
38
40
0
1,525
1,249
0
0
1,525
116
0
W
19,107
7,065
2,194
4,576
11,945
5,532
3,987
3,169
8,776
0
53,384
W
Nike
10,822
195
2,370
2,032
16,713
15,631
283
2,945
13,768
4,565
19,140
W
Fafnir
Yubel0
Fafnir
2,031
209
371
1,142
11,298
7,948
64
1,677
7,333
10,212
0
L
Izanami
adamknightly
Izanami
24,510
11,419
2,232
4,920
15,674
6,745
1,187
1,025
14,474
0
45,951
L
Chronos
gottabejoe
Chronos
10,912
744
916
3,370
18,282
8,646
282
837
17,245
29,847
0
L
Anhur
24,067
10,281
2,767
2,703
13,896
7,214
371
541
13,280
0
42,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,622
Gold Earned
50,094
144
Minions Killed
148
0
Camps Cleared
0
1,325,879
Distance Traveled
846,789
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,586
706
6
0
0
290,467
0
W
Kali
12,222
815
28
2
0
306,811
4
L
Sobek
9,656
644
6
0
0
153,880
4
L
Sylvanus
7,439
496
0
0
0
31,829
0
W
Neith
13,287
886
76
5
0
248,055
0
W
Nike
9,208
614
21
1
0
286,578
0
W
Fafnir
11,319
755
13
1
0
193,968
0
L
Izanami
10,764
718
50
3
0
207,672
1
L
Chronos
11,040
736
53
4
0
251,492
0
L
Anhur
11,195
746
39
3
0
201,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role