Player Matchup

Yemoja
Yemoja
Eboby87
Yemoja
Level 7
God Stats
4W - 0L
1,808 SR
Queue Stats
5W - 3L
1,529 Elo+
Party 2
Neith
Neith
MinuiLao
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,457 Elo+
Solo
Sol
Sol
Shadow4858
Sol
Level 19
God Stats
5W - 1L
1,809 SR
Queue Stats
13W - 12L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
Stash2472
Gilgamesh
Level 35
God Stats
1W - 0L
1,278 SR
Queue Stats
41W - 38L
1,470 Elo+
Party 2
Guan Yu
Guan Yu
WishfulBuckle12
Guan Yu
Level 36
God Stats
37W - 31L
1,579 SR
Queue Stats
88W - 98L
1,542 Elo+
Party 2
Team Averages
Level 23
1,595 SR
1,489 Elo+

VS

Team Averages
Level 21
1,477 SR
1,443 Elo+
Izanami
Izanami
Dantetrombs69
Izanami
Level 28
God Stats
29W - 22L
1,500 SR
Queue Stats
303W - 282L
1,411 Elo+
Party 3
Ares
Ares
Etsio11
Ares
Level 29
God Stats
3W - 2L
1,601 SR
Queue Stats
171W - 185L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
FadingOasis
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
juanpepos
Gilgamesh
Level 20
God Stats
6W - 4L
1,620 SR
Queue Stats
109W - 103L
1,493 Elo+
Party 1
Thor
Thor
laoandrew
Thor
Level 21
God Stats
0W - 1L
1,165 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eboby87
Yemoja
13
2 / 2 / 6
8,045
536
4,102
6,523
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
MinuiLao
Neith
14
10 / 0 / 2
8,760
584
12,788
11,585
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 3 / 3
9,287
619
8,283
7,855
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Stash2472
Gilgamesh
13
3 / 3 / 6
8,278
552
5,757
10,012
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 1 / 0
9,479
632
8,202
10,021
8,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 6 / 1
6,528
435
7,013
10,355
3,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Etsio11
Ares
9
1 / 7 / 1
6,329
422
5,863
16,803
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
FadingOasis
Kukulkan
13
2 / 8 / 0
7,656
510
4,907
8,138
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
juanpepos
Gilgamesh
13
5 / 5 / 2
8,213
548
7,741
16,433
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
0 / 2 / 2
6,257
417
2,331
9,491
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
27
Kills
9
9
Deaths
28
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
6
1
0.25
W
Yemoja
Eboby87
Yemoja
2
2
6
2.5
L
Ares
Etsio11
Ares
1
7
1
0.21
L
Kukulkan
FadingOasis
Kukulkan
2
8
0
0.25
W
Neith
MinuiLao
Neith
10
0
2
11
W
7
3
3
2.83
W
Gilgamesh
Stash2472
Gilgamesh
3
3
6
2
W
5
1
0
5
L
Gilgamesh
juanpepos
Gilgamesh
5
5
2
1.2
L
Thor
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
27,855
45,996
Taken
61,220
23,309
Mitigated
24,125
18,341
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,013
4,501
0
2,336
10,355
3,377
0
2,163
8,192
0
48,380
W
Yemoja
Eboby87
Yemoja
4,102
1,521
1,801
1,287
6,523
3,429
123
2,637
3,886
17,442
0
L
Ares
Etsio11
Ares
5,863
379
0
3,755
16,803
8,549
146
3,598
13,205
19,709
0
L
Kukulkan
FadingOasis
Kukulkan
4,907
1,230
0
0
8,138
2,669
328
3,771
4,367
41,247
0
W
Neith
MinuiLao
Neith
12,788
4,670
0
6,510
11,585
3,836
614
3,184
8,401
0
60,854
W
8,283
3,359
0
2,003
7,855
3,163
3,419
1,908
5,775
51,497
2,265
W
Gilgamesh
Stash2472
Gilgamesh
5,757
1,481
0
3,286
10,012
4,158
456
1,865
8,073
0
39,598
W
8,202
1,559
488
2,966
10,021
8,723
688
900
9,091
0
55,760
L
Gilgamesh
juanpepos
Gilgamesh
7,741
2,553
0
3,960
16,433
6,899
0
2,533
13,900
0
43,913
L
Thor
2,331
811
0
2,872
9,491
2,631
0
0
9,491
0
31,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,849
Gold Earned
34,983
425
Minions Killed
337
0
Camps Cleared
0
1,370,647
Distance Traveled
1,290,606
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,528
435
96
6
0
216,005
1
W
Yemoja
8,045
536
20
1
0
264,493
1
L
Ares
6,329
422
14
1
0
250,348
8
L
Kukulkan
7,656
510
86
6
0
252,746
0
W
Neith
8,760
584
102
7
0
249,028
4
W
Sol
9,287
619
109
7
0
264,517
3
W
Gilgamesh
8,278
552
81
5
0
308,112
1
W
Guan Yu
9,479
632
113
8
0
284,497
2
L
Gilgamesh
8,213
548
83
6
0
271,555
4
L
Thor
6,257
417
58
4
0
299,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role