Player Matchup

Ares
Ares
ASSAS5MAYAN
Ares
Level 62
God Stats
23W - 12L
1,677 SR
Queue Stats
68W - 66L
1,419 Elo+
Solo
Artemis
Artemis
DrewLikesBeer
Artemis
Level 86
God Stats
55W - 29L
1,618 SR
Queue Stats
859W - 824L
1,445 Elo+
Solo
Pele
Pele
OtakuBassy
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,482 Elo+
Solo
Zeus
Zeus
pun mhall
Zeus
Level 122
God Stats
28W - 29L
1,403 SR
Queue Stats
48W - 60L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
socialsixx
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,453 Elo+

VS

Team Averages
Level 83
1,473 SR
1,447 Elo+
Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AngeeZeeee
Discordia
Level 56
God Stats
26W - 53L
1,322 SR
Queue Stats
370W - 491L
1,332 Elo+
Party 1
Guan Yu
Guan Yu
NC Rebel 18
Guan Yu
Level 102
God Stats
20W - 11L
1,628 SR
Queue Stats
113W - 91L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Smoke Method
Danzaburou
Level 97
God Stats
7W - 8L
1,415 SR
Queue Stats
109W - 92L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
TONIODIGGY
Kuzenbo
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
1,052W - 1,203L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 19
15,224
896
8,812
21,870
25,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
20
8 / 4 / 14
16,739
985
32,446
21,669
9,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 10 / 10
16,958
998
26,665
30,009
12,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
9 / 6 / 15
16,570
975
37,094
19,196
10,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
socialsixx
Gilgamesh
20
3 / 4 / 17
15,168
892
19,527
20,394
17,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 9 / 3
15,320
901
16,224
23,071
9,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
AngeeZeeee
Discordia
20
1 / 4 / 10
14,954
880
21,278
12,007
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
NC Rebel 18
Guan Yu
20
14 / 7 / 8
18,729
1,102
28,933
35,912
48,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Smoke Method
Danzaburou
20
5 / 5 / 9
17,034
1,002
23,149
27,280
12,225
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
TONIODIGGY
Kuzenbo
20
1 / 5 / 13
14,823
872
18,153
33,504
55,334
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
68
30
Kills
25
25
Deaths
30
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
9
3
0.61
L
1
1
19
10.5
W
Discordia
AngeeZeeee
Discordia
1
4
10
1.5
L
Artemis
8
4
14
3.75
W
Guan Yu
NC Rebel 18
Guan Yu
14
7
8
2.57
L
9
10
10
1.4
W
Danzaburou
Smoke Method
Danzaburou
5
5
9
1.9
W
Kuzenbo
TONIODIGGY
Kuzenbo
1
5
13
1.5
L
Zeus
9
6
15
2.75
L
Gilgamesh
socialsixx
Gilgamesh
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,544
Damage
107,737
113,138
Taken
131,774
74,653
Mitigated
130,511
14,664
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,224
8,448
0
2,306
23,071
9,382
0
8,922
14,149
0
70,068
L
8,812
795
404
514
21,870
25,244
0
8,479
13,391
25,123
0
W
Discordia
AngeeZeeee
Discordia
21,278
757
0
1,023
12,007
4,823
0
4,778
7,229
49,884
0
L
Artemis
32,446
16,287
0
6,676
21,669
9,312
0
5,586
16,083
0
78,343
W
Guan Yu
NC Rebel 18
Guan Yu
28,933
2,238
5,299
7,009
35,912
48,747
0
14,634
21,278
0
53,386
L
26,665
7,359
0
1,079
30,009
12,130
0
9,969
20,040
0
63,560
W
Danzaburou
Smoke Method
Danzaburou
23,149
10,597
0
3,684
27,280
12,225
0
9,692
17,588
0
54,206
W
Kuzenbo
TONIODIGGY
Kuzenbo
18,153
5,085
0
1,404
33,504
55,334
0
8,652
24,852
37,499
0
L
Zeus
37,094
3,296
0
4,344
19,196
10,766
0
6,278
12,918
72,278
0
L
Gilgamesh
socialsixx
Gilgamesh
19,527
5,435
0
1,647
20,394
17,201
0
9,119
11,275
772
39,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,659
Gold Earned
80,860
342
Minions Killed
359
12
Camps Cleared
10
1,591,035
Distance Traveled
1,647,168
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,320
901
129
8
1
296,086
1
L
Ares
15,224
896
31
2
2
321,897
1
W
Discordia
14,954
880
86
5
1
309,879
0
L
Artemis
16,739
985
99
6
5
316,210
2
W
Guan Yu
18,729
1,102
57
3
0
368,432
1
L
Pele
16,958
998
99
6
2
354,672
0
W
Danzaburou
17,034
1,002
57
3
8
340,384
0
W
Kuzenbo
14,823
872
30
2
0
332,387
4
L
Zeus
16,570
975
77
5
2
283,758
1
L
Gilgamesh
15,168
892
36
2
1
314,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role