Player Matchup

Kuzenbo
Kuzenbo
Barst
Kuzenbo
Level 15
God Stats
11W - 10L
1,520 SR
Queue Stats
118W - 116L
1,457 Elo+
Party 2
Ymir
Ymir
CrocodileKingg
Ymir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 171L
1,385 Elo+
Party 2
Da Ji
Da Ji
DeathCharge30
Da Ji
Level 28
God Stats
12W - 13L
1,481 SR
Queue Stats
456W - 495L
1,386 Elo+
Party 1
Medusa
Medusa
Father_McHale
Medusa
Level 27
God Stats
43W - 42L
1,437 SR
Queue Stats
403W - 429L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Maddox424
Jormungandr
Level 6
God Stats
7W - 4L
1,395 SR
Queue Stats
57W - 45L
1,241 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,371 Elo+

VS

Team Averages
Level 18
1,514 SR
1,368 Elo+
Thor
Thor
AMP4530
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,231 Elo+
Solo
Nemesis
Nemesis
Chuy3KGT
Nemesis
Level 21
God Stats
6W - 4L
1,679 SR
Queue Stats
60W - 70L
1,366 Elo+
Solo
Loki
Loki
OhayoYandere
Loki
Level 29
God Stats
6W - 5L
1,273 SR
Queue Stats
44W - 47L
1,384 Elo+
Solo
Neith
Neith
TMILJAN
Neith
Level 5
God Stats
2W - 2L
1,718 SR
Queue Stats
2W - 5L
1,432 Elo+
Solo
Bacchus
Bacchus
xXDemolish420Xx
Bacchus
Level 28
God Stats
5W - 12L
1,399 SR
Queue Stats
24W - 31L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barst
Kuzenbo
19
3 / 3 / 18
12,222
940
11,649
16,446
26,554
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 3 / 18
14,223
1,094
16,990
18,765
30,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 4 / 18
14,122
1,086
20,797
16,990
13,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 4 / 21
13,959
1,074
19,058
16,577
8,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Maddox424
Jormungandr
20
7 / 4 / 21
13,406
1,031
16,287
15,826
22,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AMP4530
Thor
18
1 / 14 / 5
11,311
870
9,147
21,641
9,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Chuy3KGT
Nemesis
19
5 / 13 / 7
12,958
997
19,551
29,975
12,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 6 / 5
13,979
1,075
20,174
16,957
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TMILJAN
Neith
20
3 / 4 / 8
13,276
1,021
22,705
15,612
7,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 2
10,281
791
5,344
6,197
5,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
40
Kills
18
18
Deaths
40
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
AMP4530
Thor
1
14
5
0.25
W
Kuzenbo
Barst
Kuzenbo
3
3
18
4
L
Nemesis
Chuy3KGT
Nemesis
5
13
7
0.65
W
13
3
18
7.33
W
9
4
18
4.5
W
8
4
21
4.63
W
Jormungandr
Maddox424
Jormungandr
7
4
21
4.38
L
8
6
5
1.75
L
Neith
TMILJAN
Neith
3
4
8
1.75
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,781
Damage
76,921
84,604
Taken
90,382
101,607
Mitigated
41,701
7,529
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AMP4530
Thor
9,147
1,271
0
0
21,641
9,334
0
11,340
10,301
0
22,382
W
Kuzenbo
Barst
Kuzenbo
11,649
3,270
279
522
16,446
26,554
0
1,270
15,176
20,284
0
L
Nemesis
Chuy3KGT
Nemesis
19,551
9,992
0
5,052
29,975
12,719
0
18,037
11,938
0
38,017
W
16,990
2,344
377
1,035
18,765
30,540
0
901
17,336
20,912
0
W
20,797
9,795
0
0
16,990
13,837
0
705
16,160
6,482
35,354
W
19,058
10,063
0
3,852
16,577
8,604
0
1,754
14,823
0
52,509
W
Jormungandr
Maddox424
Jormungandr
16,287
4,997
170
1,294
15,826
22,072
0
714
15,112
32,194
0
L
20,174
4,371
0
0
16,957
7,146
0
7,602
9,355
0
34,329
L
Neith
TMILJAN
Neith
22,705
13,087
0
2,676
15,612
7,108
0
7,803
7,809
0
58,379
L
5,344
602
0
0
6,197
5,394
0
2,319
3,878
11,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,932
Gold Earned
61,805
196
Minions Killed
184
3
Camps Cleared
5
1,146,201
Distance Traveled
973,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,311
870
25
2
3
182,654
2
W
Kuzenbo
12,222
940
12
1
0
218,567
0
L
Nemesis
12,958
997
29
2
0
224,867
1
W
Ymir
14,223
1,094
12
1
0
232,231
1
W
Da Ji
14,122
1,086
53
4
1
231,673
0
W
Medusa
13,959
1,074
79
6
2
252,349
0
W
Jormungandr
13,406
1,031
40
3
0
211,381
0
L
Loki
13,979
1,075
32
2
1
270,906
1
L
Neith
13,276
1,021
87
7
0
195,846
0
L
Bacchus
10,281
791
11
1
1
99,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role