Player Matchup

Bellona
Bellona
Cyaire
Bellona
Level 109
God Stats
23W - 11L
1,615 SR
Queue Stats
183W - 198L
1,461 Elo+
Party 2
Hel
Hel
Scuny
Hel
Level 76
God Stats
56W - 49L
1,541 SR
Queue Stats
468W - 570L
1,463 Elo+
Solo
Arachne
Arachne
SillyyRabbitt_
Arachne
Level 39
God Stats
16W - 8L
1,510 SR
Queue Stats
183W - 209L
1,462 Elo+
Party 2
Team Averages
Level 75
1,555 SR
1,462 Elo+

VS

Team Averages
Level 55
1,340 SR
1,553 Elo+
Artemis
Artemis
Evidescent
Artemis
Level 82
God Stats
1W - 1L
1,171 SR
Queue Stats
23W - 22L
1,519 Elo+
Party 1
Tiamat
Tiamat
Greysama
Tiamat
Level 40
God Stats
12W - 4L
1,554 SR
Queue Stats
35W - 23L
1,588 Elo+
Party 1
Chaac
Chaac
PhantomCrusade97
Chaac
Level 43
God Stats
6W - 2L
1,294 SR
Queue Stats
14W - 9L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cyaire
Bellona
17
5 / 8 / 5
13,631
620
17,439
31,151
24,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
Scuny
Hel
16
3 / 8 / 5
13,152
598
9,622
20,035
12,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 4 / 5
14,610
664
13,620
26,472
13,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evidescent
Artemis
19
7 / 6 / 11
15,464
703
23,450
21,074
7,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Greysama
Tiamat
20
11 / 3 / 7
15,584
708
22,398
9,916
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 12
13,645
620
14,940
21,100
24,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
20
20
Deaths
14
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cyaire
Bellona
5
8
5
0.94
W
Artemis
Evidescent
Artemis
7
6
11
2.08
W
Tiamat
Greysama
Tiamat
11
3
7
4.83
W
2
5
12
1.6
L
Hel
Scuny
Hel
3
8
5
0.69
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
60,788
77,658
Taken
52,090
50,371
Mitigated
38,938
24,113
Healing
20,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cyaire
Bellona
17,439
8,201
0
3,541
31,151
24,149
43
8,571
21,962
0
70,481
W
Artemis
Evidescent
Artemis
23,450
13,325
0
8,451
21,074
7,947
2,006
3,674
17,400
0
91,479
W
Tiamat
Greysama
Tiamat
22,398
767
0
2,126
9,916
6,990
996
2,941
6,975
76,395
0
W
14,940
1,603
1,680
7,785
21,100
24,001
935
3,091
18,009
0
48,002
L
Hel
Scuny
Hel
9,622
291
8,589
8,697
20,035
12,354
0
7,808
11,689
67,063
0
L
13,620
9,617
0
3,286
26,472
13,868
945
5,653
20,467
0
43,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
44,693
241
Minions Killed
256
0
Camps Cleared
0
1,183,775
Distance Traveled
1,145,377
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,631
620
88
4
0
393,834
7
W
Artemis
15,464
703
97
4
0
364,586
1
W
Tiamat
15,584
708
107
5
0
416,656
1
W
Chaac
13,645
620
52
2
0
364,135
0
L
Hel
13,152
598
95
4
0
384,968
0
L
Arachne
14,610
664
58
3
0
404,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role