Player Matchup

Cerberus
Cerberus
PrimoLlama3450
Cerberus
Level 121
God Stats
0W - 2L
1,407 SR
Queue Stats
69W - 61L
1,565 Elo+
Party 2
Vamana
Vamana
PshhhhUnreal
Vamana
Level 115
God Stats
0W - 1L
1,585 SR
Queue Stats
17W - 24L
1,612 Elo+
Solo
Tiamat
Tiamat
Redneckblazer73
Tiamat
Level 123
God Stats
10W - 7L
1,663 SR
Queue Stats
102W - 110L
1,559 Elo+
Solo
Set
Set
TetchSquatch
Set
Level 155
God Stats
0W - 1L
1,440 SR
Queue Stats
5W - 8L
1,605 Elo+
Party 2
Skadi
Skadi
Trodeno
Skadi
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
74W - 80L
1,554 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,579 Elo+

VS

Team Averages
Level 120
1,536 SR
1,512 Elo+
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CrazyCade13
Izanami
Level 101
God Stats
2W - 2L
1,439 SR
Queue Stats
77W - 107L
1,512 Elo+
Solo
Fenrir
Fenrir
EggHamMan
Fenrir
Level 109
God Stats
5W - 5L
1,413 SR
Queue Stats
89W - 88L
1,559 Elo+
Party 1
Hel
Hel
SombraBytes
Hel
Level 100
God Stats
18W - 17L
1,594 SR
Queue Stats
139W - 144L
1,563 Elo+
Party 1
Cerberus
Cerberus
xZ_ReY_-MaYa_zX
Cerberus
Level 143
God Stats
3W - 0L
1,736 SR
Queue Stats
17W - 15L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
2 / 5 / 7
9,409
941
10,936
20,691
24,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
15
2 / 4 / 4
9,355
936
11,274
16,864
14,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 6 / 4
10,120
1,012
13,380
16,091
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 5 / 3
9,440
944
9,068
10,811
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Trodeno
Skadi
15
0 / 8 / 8
8,905
891
10,061
14,711
4,639
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

115

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
5 / 3 / 18
10,594
1,059
13,710
12,657
10,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
CrazyCade13
Izanami
17
4 / 3 / 15
10,436
1,044
15,491
8,739
2,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
EggHamMan
Fenrir
18
11 / 3 / 14
11,800
1,180
21,064
14,007
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 0 / 16
10,325
1,033
9,409
8,345
4,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
3 / 0 / 18
10,415
1,042
13,119
15,961
17,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
9
Kills
28
28
Deaths
9
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
3
18
4.67
W
Izanami
CrazyCade13
Izanami
4
3
15
3.83
W
Fenrir
EggHamMan
Fenrir
11
3
14
6
L
Cerberus
2
5
7
1.1
L
Vamana
2
4
4
1
L
2
6
4
0.67
W
5
0
16
13
L
3
5
3
0.9
L
Skadi
Trodeno
Skadi
0
8
8
0.5
W
Cerberus
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,719
Damage
72,793
79,168
Taken
59,709
60,730
Mitigated
42,386
13,864
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
13,710
1,586
0
0
12,657
10,954
0
3,722
8,935
0
30,660
W
Izanami
CrazyCade13
Izanami
15,491
11,883
0
1,434
8,739
2,761
0
5,303
3,436
0
39,854
W
Fenrir
EggHamMan
Fenrir
21,064
6,118
0
1,128
14,007
6,707
0
5,476
8,531
0
27,963
L
Cerberus
10,936
986
747
5,444
20,691
24,895
0
5,645
14,343
26,720
0
L
Vamana
11,274
4,334
0
2,817
16,864
14,568
0
6,724
10,140
0
30,321
L
13,380
1,823
1,093
2,656
16,091
10,362
0
3,112
12,979
37,683
0
W
9,409
92
7,777
5,123
8,345
4,070
0
4,927
3,418
23,053
0
L
9,068
4,564
0
414
10,811
6,266
0
2,480
8,331
0
23,773
L
Skadi
Trodeno
Skadi
10,061
4,104
0
693
14,711
4,639
0
4,567
10,144
0
21,535
W
Cerberus
13,119
1,353
0
3,597
15,961
17,894
0
4,888
11,073
30,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,229
Gold Earned
53,570
214
Minions Killed
213
6
Camps Cleared
6
848,785
Distance Traveled
983,160
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,594
1,059
39
4
3
206,170
0
W
Izanami
10,436
1,044
78
8
2
169,666
1
W
Fenrir
11,800
1,180
14
1
1
205,478
0
L
Cerberus
9,409
941
57
6
0
191,171
0
L
Vamana
9,355
936
34
3
2
196,965
0
L
Tiamat
10,120
1,012
65
7
3
185,636
1
W
Hel
10,325
1,033
38
4
0
216,331
0
L
Set
9,440
944
34
3
1
136,921
2
L
Skadi
8,905
891
24
2
0
138,092
0
W
Cerberus
10,415
1,042
44
4
0
185,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role