Player Matchup

Cupid
Cupid
Krohn
Cupid
Level 108
God Stats
4W - 3L
1,684 SR
Queue Stats
21W - 12L
1,693 Elo+
Party 1
Ganesha
Ganesha
SirCreepsalot123
Ganesha
Level 26
God Stats
10W - 0L
1,832 SR
Queue Stats
10W - 0L
1,971 Elo+
Party 1
Gilgamesh
Gilgamesh
SlothsUm
Gilgamesh
Level 108
God Stats
7W - 4L
1,440 SR
Queue Stats
23W - 15L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
ssbADP
Baron Samedi
Level 89
God Stats
7W - 0L
1,756 SR
Queue Stats
19W - 6L
1,741 Elo+
Party 1
Team Averages
Level 83
1,678 SR
1,767 Elo+

VS

Team Averages
Level 99
1,401 SR
1,444 Elo+
Thoth
Thoth
KLDkrodix
Thoth
Level 64
God Stats
4W - 7L
1,128 SR
Queue Stats
43W - 59L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
drumega300
Heimdallr
Level 149
God Stats
5W - 13L
1,718 SR
Queue Stats
52W - 78L
1,448 Elo+
Party 2
Yemoja
Yemoja
nilssmupen
Yemoja
Level 157
God Stats
0W - 1L
1,201 SR
Queue Stats
52W - 79L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
panconpaltaysal
Guan Yu
Level 26
God Stats
1W - 3L
1,560 SR
Queue Stats
24W - 30L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Krohn
Cupid
19
10 / 3 / 5
13,851
770
15,972
18,179
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 3 / 14
13,837
769
9,148
23,024
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
SlothsUm
Gilgamesh
19
6 / 3 / 11
13,844
769
17,303
19,548
14,228
Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ssbADP
Baron Samedi
20
8 / 3 / 5
14,223
790
17,476
13,428
8,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KLDkrodix
Thoth
20
4 / 5 / 6
13,176
732
17,018
11,940
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
drumega300
Heimdallr
19
4 / 5 / 3
12,322
685
17,286
19,451
7,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
nilssmupen
Yemoja
18
1 / 6 / 5
11,473
637
11,100
20,071
19,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 9 / 4
11,726
651
4,062
18,253
20,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
25
Kills
11
12
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
KLDkrodix
Thoth
4
5
6
1.4
W
Cupid
Krohn
Cupid
10
3
5
4.17
W
1
3
14
2.67
W
Gilgamesh
SlothsUm
Gilgamesh
6
3
11
3.83
L
Heimdallr
drumega300
Heimdallr
4
5
3
1.1
L
Yemoja
nilssmupen
Yemoja
1
6
5
0.58
L
2
9
4
0.44
W
Baron Samedi
ssbADP
Baron Samedi
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
49,466
74,179
Taken
69,715
58,613
Mitigated
52,026
24,389
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
KLDkrodix
Thoth
17,018
674
0
1,125
11,940
4,380
0
5,318
6,318
57,031
0
W
Cupid
Krohn
Cupid
15,972
8,610
298
6,248
18,179
7,488
4,626
5,825
12,354
0
71,227
W
9,148
954
2,116
6,510
23,024
28,741
265
8,569
14,455
44,081
0
W
Gilgamesh
SlothsUm
Gilgamesh
17,303
2,849
0
2,140
19,548
14,228
1,304
5,871
13,527
0
48,227
L
Heimdallr
drumega300
Heimdallr
17,286
7,116
0
2,941
19,451
7,490
292
6,430
12,897
0
68,508
L
Yemoja
nilssmupen
Yemoja
11,100
2,822
2,167
1,550
20,071
19,229
189
7,930
11,950
39,025
0
L
4,062
468
763
1,605
18,253
20,927
0
6,451
11,445
0
25,268
W
Baron Samedi
ssbADP
Baron Samedi
17,476
713
2,113
4,964
13,428
8,156
1,650
8,464
4,964
56,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
48,697
297
Minions Killed
281
16
Camps Cleared
8
1,455,930
Distance Traveled
1,107,270
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,176
732
94
5
2
294,204
2
W
Cupid
13,851
770
111
6
7
378,592
1
W
Ganesha
13,837
769
13
1
1
323,835
3
W
Gilgamesh
13,844
769
79
4
5
445,713
2
L
Heimdallr
12,322
685
105
6
2
263,285
4
L
Yemoja
11,473
637
51
3
1
259,939
1
L
Guan Yu
11,726
651
31
2
3
289,842
1
W
Baron Samedi
14,223
790
94
5
3
307,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role