Player Matchup

Cu Chulainn
Cu Chulainn
StephonPain
Cu Chulainn
Level 120
God Stats
6W - 4L
1,504 SR
Queue Stats
172W - 149L
1,609 Elo+
Party 2
Xbalanque
Xbalanque
cmpeachey
Xbalanque
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
331W - 314L
1,791 Elo+
Solo
Vamana
Vamana
northwind01
Vamana
Level 13
God Stats
1W - 0L
1,732 SR
Queue Stats
3W - 0L
1,791 Elo+
Solo
Fenrir
Fenrir
ronneilx
Fenrir
Level 13
God Stats
37W - 24L
1,906 SR
Queue Stats
142W - 123L
1,616 Elo+
Party 2
Nu Wa
Nu Wa
thechickenskin
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 237L
1,552 Elo+
Party 2
Team Averages
Level 38
1,628 SR
1,672 Elo+

VS

Team Averages
Level 17
1,489 SR
1,622 Elo+
Heimdallr
Heimdallr
FellerManBeer420
Heimdallr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 12L
1,703 Elo+
Party 1
Set
Set
INCELTEAMXD
Set
Level 26
God Stats
12W - 7L
1,598 SR
Queue Stats
33W - 21L
1,718 Elo+
Solo
Fafnir
Fafnir
Jarebearsama
Fafnir
Level 29
God Stats
2W - 3L
1,379 SR
Queue Stats
178W - 200L
1,578 Elo+
Solo
Thanatos
Thanatos
SalVlSquantch
Thanatos
Level 15
God Stats
5W - 4L
1,608 SR
Queue Stats
95W - 94L
1,581 Elo+
Solo
Kukulkan
Kukulkan
SecretSauce28
Kukulkan
Level 6
God Stats
0W - 3L
1,363 SR
Queue Stats
2W - 4L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
StephonPain
Cu Chulainn
15
6 / 4 / 6
9,537
530
9,150
15,072
11,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
cmpeachey
Xbalanque
17
6 / 4 / 5
10,685
594
10,557
14,289
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
13
0 / 2 / 1
7,883
438
2,755
10,076
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
ronneilx
Fenrir
15
4 / 3 / 6
9,457
525
7,298
14,034
5,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 8
10,364
576
15,620
11,936
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
7 / 6 / 4
10,956
609
13,193
15,055
6,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
3,704
206
0
1,277
395
Fafnir
13
2 / 5 / 9
9,060
503
5,079
17,863
18,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SalVlSquantch
Thanatos
17
3 / 3 / 5
10,645
591
10,676
14,026
12,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
SecretSauce28
Kukulkan
15
4 / 6 / 3
8,871
493
6,933
9,737
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
20
Kills
16
16
Deaths
20
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
7
6
4
1.5
L
0
0
0
0
L
Fafnir
2
5
9
1.3
L
Thanatos
SalVlSquantch
Thanatos
3
3
5
1.83
L
Kukulkan
SecretSauce28
Kukulkan
4
6
3
0.92
W
Cu Chulainn
StephonPain
Cu Chulainn
6
4
6
2.25
W
Xbalanque
cmpeachey
Xbalanque
6
4
5
2.13
W
Vamana
0
2
1
0.25
W
Fenrir
ronneilx
Fenrir
4
3
6
2.33
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
35,881
65,407
Taken
57,958
34,189
Mitigated
41,443
18,281
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
13,193
8,760
0
4,091
15,055
6,199
0
1,782
13,273
0
63,604
L
0
0
0
0
1,277
395
0
1,277
0
0
0
L
Fafnir
5,079
2,428
0
5,205
17,863
18,799
0
5,329
12,534
19,498
0
L
Thanatos
SalVlSquantch
Thanatos
10,676
3,563
0
10,689
14,026
12,334
687
2,540
11,486
0
67,767
L
Kukulkan
SecretSauce28
Kukulkan
6,933
296
0
760
9,737
3,716
0
4,692
5,045
55,328
0
W
Cu Chulainn
StephonPain
Cu Chulainn
9,150
1,591
0
960
15,072
11,361
84
3,636
11,436
0
54,170
W
Xbalanque
cmpeachey
Xbalanque
10,557
6,131
0
5,346
14,289
5,571
647
1,028
13,261
0
68,202
W
Vamana
2,755
1,041
0
2,998
10,076
6,461
396
1,505
8,571
0
31,097
W
Fenrir
ronneilx
Fenrir
7,298
2,464
0
4,737
14,034
5,921
765
1,976
12,058
0
56,049
W
15,620
3,431
0
4,240
11,936
4,875
2,242
3,867
8,069
81,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
43,236
501
Minions Killed
330
0
Camps Cleared
0
1,730,973
Distance Traveled
1,227,365
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,956
609
97
5
0
283,395
2
L
Set
3,704
206
0
0
0
0
0
L
Fafnir
9,060
503
20
1
0
324,219
9
L
Thanatos
10,645
591
124
7
0
337,514
3
L
Kukulkan
8,871
493
89
5
0
282,237
4
W
Cu Chulainn
9,537
530
97
5
0
388,253
4
W
Xbalanque
10,685
594
98
5
0
355,534
1
W
Vamana
7,883
438
72
4
0
320,442
3
W
Fenrir
9,457
525
97
5
0
389,152
0
W
Nu Wa
10,364
576
137
8
0
277,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role