Player Matchup

Baron Samedi
Baron Samedi
Cesar-MarinM
Baron Samedi
Level 42
God Stats
7W - 14L
1,365 SR
Queue Stats
81W - 97L
1,366 Elo+
Solo
Cernunnos
Cernunnos
SIVA Enhance
Cernunnos
Level 81
God Stats
0W - 3L
1,431 SR
Queue Stats
408W - 385L
1,477 Elo+
Solo
Thor
Thor
Tribufall rG
Thor
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 138L
1,427 Elo+
Solo
Kukulkan
Kukulkan
bigpapa_dawg69
Kukulkan
Level 48
God Stats
67W - 66L
1,482 SR
Queue Stats
301W - 333L
1,448 Elo+
Solo
Geb
Geb
kirit8
Geb
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 57
1,456 SR
1,444 Elo+

VS

Team Averages
Level 82
1,547 SR
1,464 Elo+
Awilix
Awilix
 
Awilix
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CallMe_Parzival
Hera
Level 89
God Stats
3W - 1L
1,802 SR
Queue Stats
32W - 25L
1,470 Elo+
Solo
Jormungandr
Jormungandr
FirePunchD
Jormungandr
Level 89
God Stats
2W - 1L
1,341 SR
Queue Stats
203W - 198L
1,443 Elo+
Solo
Anhur
Anhur
LogSativa
Anhur
Level 23
God Stats
27W - 23L
1,591 SR
Queue Stats
154W - 170L
1,461 Elo+
Party 1
Chiron
Chiron
PhyloNolan
Chiron
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
243W - 268L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cesar-MarinM
Baron Samedi
16
1 / 4 / 4
10,071
916
8,957
10,850
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
SIVA Enhance
Cernunnos
16
5 / 3 / 1
11,386
1,035
22,234
16,471
6,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 4
9,250
841
4,712
18,629
6,619
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
13
0 / 1 / 1
8,282
753
257
1,260
358
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Geb
kirit8
Geb
16
0 / 9 / 6
9,696
881
8,167
22,273
18,167
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

87

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
10 / 0 / 7
10,965
997
11,494
4,113
1,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 13
10,653
968
13,675
9,347
3,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
FirePunchD
Jormungandr
18
2 / 2 / 16
10,734
976
9,837
18,712
19,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
LogSativa
Anhur
17
3 / 1 / 13
10,581
962
9,008
9,098
3,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
PhyloNolan
Chiron
17
8 / 2 / 12
11,523
1,048
17,400
8,806
3,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
6
Kills
26
26
Deaths
6
16
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
0
7
13.5
W
3
1
13
9.5
L
Baron Samedi
Cesar-MarinM
Baron Samedi
1
4
4
0.75
W
Jormungandr
FirePunchD
Jormungandr
2
2
16
5
W
Anhur
LogSativa
Anhur
3
1
13
9.5
W
Chiron
PhyloNolan
Chiron
8
2
12
7
L
Cernunnos
SIVA Enhance
Cernunnos
5
3
1
1.83
L
0
9
4
0.22
L
Kukulkan
0
1
1
0.5
L
Geb
kirit8
Geb
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,327
Damage
61,414
69,483
Taken
50,076
37,535
Mitigated
31,557
6,169
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,494
3,427
0
0
4,113
1,676
0
394
3,699
0
18,004
W
13,675
2,672
1,275
248
9,347
3,500
0
4,683
4,566
39,568
0
L
Baron Samedi
Cesar-MarinM
Baron Samedi
8,957
139
831
488
10,850
5,734
0
2,580
8,270
37,371
0
W
Jormungandr
FirePunchD
Jormungandr
9,837
1,881
463
2,693
18,712
19,139
0
5,459
13,019
37,818
0
W
Anhur
LogSativa
Anhur
9,008
3,415
0
711
9,098
3,504
0
2,907
6,053
0
16,173
W
Chiron
PhyloNolan
Chiron
17,400
8,347
2,955
2,712
8,806
3,738
0
3,330
5,358
0
34,112
L
Cernunnos
SIVA Enhance
Cernunnos
22,234
11,677
477
2,811
16,471
6,657
0
5,731
10,740
0
52,176
L
4,712
871
609
591
18,629
6,619
0
4,843
13,786
0
15,329
L
Kukulkan
257
105
239
123
1,260
358
0
408
852
2,624
0
L
Geb
kirit8
Geb
8,167
1,154
0
0
22,273
18,167
0
9,950
12,323
17,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,685
Gold Earned
54,456
167
Minions Killed
212
4
Camps Cleared
7
786,264
Distance Traveled
1,022,137
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,965
997
12
1
4
231,563
1
W
Hera
10,653
968
67
6
2
214,374
0
L
Baron Samedi
10,071
916
67
6
1
173,643
0
W
Jormungandr
10,734
976
70
6
0
185,959
0
W
Anhur
10,581
962
21
2
1
189,891
0
W
Chiron
11,523
1,048
42
4
0
200,350
0
L
Cernunnos
11,386
1,035
66
6
3
189,434
0
L
Thor
9,250
841
20
2
0
178,356
3
L
Kukulkan
8,282
753
5
0
0
25,143
0
L
Geb
9,696
881
9
1
0
219,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role