Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
JustADank69
Fenrir
Level 156
God Stats
9W - 7L
1,558 SR
Queue Stats
101W - 91L
1,535 Elo+
Party 3
Ares
Ares
ScaryBunny12115
Ares
Level 124
God Stats
7W - 4L
1,691 SR
Queue Stats
23W - 20L
1,590 Elo+
Party 3
Osiris
Osiris
SwipeRight4Pigs
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,546 Elo+
Party 3
Neith
Neith
YoungLloyd50
Neith
Level 28
God Stats
7W - 3L
1,612 SR
Queue Stats
8W - 6L
1,605 Elo+
Party 3
Team Averages
Level 119
1,572 SR
1,555 Elo+

VS

Team Averages
Level 99
1,534 SR
1,537 Elo+
Neith
Neith
GankForGems
Neith
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 67L
1,480 Elo+
Party 2
Ganesha
Ganesha
MurkinUP
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 41L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
SinfulSora
Sylvanus
Level 160
God Stats
3W - 1L
1,318 SR
Queue Stats
274W - 293L
1,539 Elo+
Party 1
Chaac
Chaac
Sinful_Kage
Chaac
Level 28
God Stats
3W - 2L
1,734 SR
Queue Stats
27W - 27L
1,515 Elo+
Party 1
Janus
Janus
VoidSnipeZz
Janus
Level 132
God Stats
8W - 6L
1,620 SR
Queue Stats
72W - 79L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 9 / 2
9,681
484
9,436
12,827
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
6 / 5 / 2
9,851
493
10,734
19,206
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 2
8,339
417
8,696
19,826
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 3 / 1
10,836
542
8,483
13,232
10,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 3
8,674
434
7,097
9,216
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 5
11,634
582
10,925
11,202
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MurkinUP
Ganesha
16
0 / 3 / 14
10,402
520
8,071
14,832
13,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
SinfulSora
Sylvanus
17
7 / 5 / 6
10,992
550
13,046
14,273
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 8
10,006
500
9,028
18,034
18,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

19
11 / 2 / 5
11,999
600
15,336
12,317
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
14
Kills
24
24
Deaths
15
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
9
2
0.56
W
5
1
5
7.5
L
Fenrir
6
5
2
1.4
W
Ganesha
MurkinUP
Ganesha
0
3
14
2.33
L
1
4
2
0.5
W
Sylvanus
SinfulSora
Sylvanus
7
5
6
2
W
1
4
8
1.25
L
3
3
1
1.17
W
11
2
5
6.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,446
Damage
56,406
74,307
Taken
70,658
40,472
Mitigated
48,651
14,397
Healing
24,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,436
313
0
875
12,827
3,987
0
9,054
3,748
61,455
0
W
10,925
3,120
0
3,706
11,202
4,496
5,322
2,062
9,140
0
93,719
L
Fenrir
10,734
3,052
0
5,582
19,206
7,452
0
12,743
6,388
0
53,258
W
Ganesha
MurkinUP
Ganesha
8,071
768
777
3,517
14,832
13,996
433
5,063
9,674
43,934
0
L
8,696
198
0
3,071
19,826
15,168
0
9,453
10,323
32,419
0
W
Sylvanus
SinfulSora
Sylvanus
13,046
3,889
1,732
4,208
14,273
7,549
2,600
4,557
9,482
47,584
5,669
W
9,028
1,758
0
5,963
18,034
18,075
605
1,109
16,895
0
55,511
L
8,483
3,963
267
1,217
13,232
10,980
252
2,576
10,140
0
68,816
W
15,336
1,558
0
4,262
12,317
4,535
988
4,846
7,335
80,031
0
L
7,097
3,488
0
3,385
9,216
2,885
0
2,173
7,043
0
57,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,381
Gold Earned
55,033
528
Minions Killed
587
0
Camps Cleared
0
1,640,583
Distance Traveled
1,768,375
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,681
484
135
7
0
326,543
3
W
Neith
11,634
582
213
11
0
358,681
6
L
Fenrir
9,851
493
84
4
0
338,643
2
W
Ganesha
10,402
520
26
1
0
357,851
7
L
Ares
8,339
417
42
2
0
336,369
12
W
Sylvanus
10,992
550
99
5
0
270,449
0
W
Chaac
10,006
500
100
5
0
360,640
0
L
Osiris
10,836
542
144
7
0
333,743
0
W
Janus
11,999
600
149
7
0
420,754
3
L
Neith
8,674
434
123
6
0
305,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role