Player Matchup

Neith
Neith
DarkCC
Neith
Level 7
God Stats
2W - 7L
1,313 SR
Queue Stats
46W - 67L
1,069 Elo+
Party 1
Geb
Geb
RedFox2657
Geb
Level 69
God Stats
0W - 3L
1,256 SR
Queue Stats
114W - 115L
1,398 Elo+
Party 1
Izanami
Izanami
thederp3000
Izanami
Level 41
God Stats
27W - 33L
1,479 SR
Queue Stats
76W - 81L
1,360 Elo+
Party 1
Team Averages
Level 39
1,349 SR
1,276 Elo+

VS

Team Averages
Level 43
1,293 SR
1,328 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hoesayye
Ah Muzen Cab
Level 109
God Stats
2W - 9L
1,302 SR
Queue Stats
117W - 119L
1,370 Elo+
Party 2
Bastet
Bastet
RecoilClassify
Bastet
Level 8
God Stats
1W - 5L
1,100 SR
Queue Stats
90W - 99L
1,340 Elo+
Party 2
Hades
Hades
colissus
Hades
Level 13
God Stats
4W - 1L
1,476 SR
Queue Stats
10W - 25L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarkCC
Neith
11
0 / 5 / 3
8,475
565
4,246
10,922
3,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 5
10,653
710
8,132
27,300
10,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
thederp3000
Izanami
14
7 / 9 / 0
10,932
729
11,880
16,627
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hoesayye
Ah Muzen Cab
15
6 / 2 / 8
11,169
745
21,270
10,865
4,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 1 / 5
11,947
796
23,151
13,347
5,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
colissus
Hades
11
0 / 5 / 6
8,883
592
4,745
11,540
6,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
8
Kills
17
17
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
DarkCC
Neith
0
5
3
0.3
W
Ah Muzen Cab
Hoesayye
Ah Muzen Cab
6
2
8
5
W
11
1
5
13.5
L
1
3
5
1.17
W
Hades
colissus
Hades
0
5
6
0.6
L
Izanami
thederp3000
Izanami
7
9
0
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
49,166
54,849
Taken
35,752
19,410
Mitigated
16,034
9,129
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DarkCC
Neith
4,246
1,423
0
702
10,922
3,126
0
40
10,882
0
21,786
W
Ah Muzen Cab
Hoesayye
Ah Muzen Cab
21,270
9,125
855
3,207
10,865
4,084
1,311
3,109
7,756
0
64,741
W
23,151
5,509
1,037
5,121
13,347
5,167
1,124
3,211
10,136
0
51,036
L
8,132
1,285
729
6,077
27,300
10,953
0
3,245
24,055
35,242
0
W
Hades
colissus
Hades
4,745
414
0
604
11,540
6,783
337
1,868
9,672
16,843
0
L
Izanami
thederp3000
Izanami
11,880
9,812
0
1,621
16,627
5,331
1,272
1,496
15,131
0
45,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,060
Gold Earned
31,999
180
Minions Killed
168
0
Camps Cleared
0
802,189
Distance Traveled
809,935
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,475
565
31
2
0
258,722
0
W
Ah Muzen Cab
11,169
745
76
5
0
250,831
0
W
Bastet
11,947
796
59
4
0
320,246
0
L
Geb
10,653
710
48
3
0
314,530
3
W
Hades
8,883
592
33
2
0
238,858
0
L
Izanami
10,932
729
101
7
0
228,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role