Player Matchup

Athena
Athena
Kilaswanson
Athena
Level 26
God Stats
18W - 11L
1,473 SR
Queue Stats
168W - 150L
1,423 Elo+
Party 2
Nemesis
Nemesis
Merlette
Nemesis
Level 9
God Stats
1W - 2L
1,656 SR
Queue Stats
102W - 102L
1,265 Elo+
Solo
Fenrir
Fenrir
POTTSY857
Fenrir
Level 28
God Stats
11W - 14L
1,287 SR
Queue Stats
88W - 103L
1,349 Elo+
Party 3
Rama
Rama
PlayerPierre
Rama
Level 26
God Stats
32W - 36L
1,434 SR
Queue Stats
154W - 185L
1,420 Elo+
Party 3
Neith
Neith
Uninverted666
Neith
Level 25
God Stats
147W - 143L
1,520 SR
Queue Stats
156W - 150L
1,430 Elo+
Party 2
Team Averages
Level 23
1,474 SR
1,377 Elo+

VS

Team Averages
Level 19
1,589 SR
1,454 Elo+
Ra
Ra
KinderAcrobat48
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
NoSp4ce
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Orict
Danzaburou
Level 29
God Stats
23W - 16L
1,674 SR
Queue Stats
187W - 196L
1,487 Elo+
Solo
Loki
Loki
Th3Drift
Loki
Level 29
God Stats
14W - 4L
1,769 SR
Queue Stats
359W - 229L
1,612 Elo+
Solo
Guan Yu
Guan Yu
TruffleButterlol
Guan Yu
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 39L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
4 / 12 / 22
13,776
1,060
19,812
39,847
30,096
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Merlette
Nemesis
19
1 / 12 / 16
12,346
950
8,558
23,837
10,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
POTTSY857
Fenrir
19
9 / 7 / 11
13,741
1,057
19,283
17,991
9,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 6 / 13
14,657
1,127
19,462
20,628
6,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 9 / 17
13,489
1,038
16,038
25,359
15,244
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 29
15,582
1,199
41,208
17,484
8,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
NoSp4ce
Ao Kuang
20
17 / 5 / 22
15,283
1,176
23,210
19,478
8,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Orict
Danzaburou
20
6 / 5 / 29
14,144
1,088
24,011
11,028
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
6 / 5 / 32
14,013
1,078
15,293
14,599
11,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 33
14,421
1,109
17,801
26,179
24,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
191
27
Kills
46
46
Deaths
27
79
Assists
145
Player
Kills
Deaths
Assists
KDA
L
Athena
4
12
22
1.25
W
12
5
29
5.3
L
Nemesis
Merlette
Nemesis
1
12
16
0.75
W
Ao Kuang
NoSp4ce
Ao Kuang
17
5
22
5.6
W
Danzaburou
Orict
Danzaburou
6
5
29
4.1
L
Fenrir
POTTSY857
Fenrir
9
7
11
2.07
L
10
6
13
2.75
W
Loki
6
5
32
4.4
W
5
7
33
3.07
L
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,153
Damage
121,523
127,662
Taken
88,768
72,165
Mitigated
58,716
10,936
Healing
22,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
19,812
5,662
585
783
39,847
30,096
0
22,383
17,464
34,709
0
W
41,208
4,839
3,993
4,008
17,484
8,839
0
4,276
13,208
81,483
0
L
Nemesis
Merlette
Nemesis
8,558
2,657
0
967
23,837
10,333
0
9,908
13,929
0
35,916
W
Ao Kuang
NoSp4ce
Ao Kuang
23,210
7,313
0
5,669
19,478
8,813
0
3,642
15,836
29,564
0
W
Danzaburou
Orict
Danzaburou
24,011
10,986
1,083
1,236
11,028
5,151
0
1,846
9,182
0
38,889
L
Fenrir
POTTSY857
Fenrir
19,283
3,648
581
740
17,991
9,832
0
9,183
8,808
0
25,653
L
19,462
16,250
652
700
20,628
6,660
0
11,808
8,820
0
38,109
W
Loki
15,293
3,613
0
0
14,599
11,508
0
4,422
10,177
0
34,618
W
17,801
4,387
3,042
3,202
26,179
24,405
0
5,626
20,470
511
23,158
L
16,038
7,982
1,691
4,237
25,359
15,244
0
11,647
13,712
0
38,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,009
Gold Earned
73,443
172
Minions Killed
203
6
Camps Cleared
6
1,151,057
Distance Traveled
1,090,676
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,776
1,060
27
2
3
257,610
0
W
Ra
15,582
1,199
89
7
1
228,193
0
L
Nemesis
12,346
950
49
4
1
238,697
2
W
Ao Kuang
15,283
1,176
12
1
3
220,298
0
W
Danzaburou
14,144
1,088
48
4
1
199,614
0
L
Fenrir
13,741
1,057
15
1
1
256,957
0
L
Rama
14,657
1,127
49
4
0
230,101
0
W
Loki
14,013
1,078
48
4
1
222,854
0
W
Guan Yu
14,421
1,109
6
0
0
219,717
0
L
Neith
13,489
1,038
32
2
1
167,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role