Player Matchup

Bakasura
Bakasura
Dreso13
Bakasura
Level 113
God Stats
1W - 3L
1,549 SR
Queue Stats
39W - 52L
1,414 Elo+
Party 3
Ymir
Ymir
LeydanDN
Ymir
Level 29
God Stats
5W - 11L
1,351 SR
Queue Stats
180W - 177L
1,515 Elo+
Party 1
Neith
Neith
Rodrichman
Neith
Level 37
God Stats
13W - 14L
1,461 SR
Queue Stats
185W - 190L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
Wizard101Pro22
Ao Kuang
Level 36
God Stats
5W - 2L
1,907 SR
Queue Stats
467W - 475L
1,515 Elo+
Solo
Janus
Janus
illestone1
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 48
1,553 SR
1,485 Elo+

VS

Team Averages
Level 41
1,667 SR
1,489 Elo+
Gilgamesh
Gilgamesh
ArbiturAme
Gilgamesh
Level 69
God Stats
21W - 14L
1,438 SR
Queue Stats
157W - 155L
1,504 Elo+
Party 2
Sobek
Sobek
Heeegs
Sobek
Level 24
God Stats
17W - 9L
1,725 SR
Queue Stats
57W - 63L
1,523 Elo+
Party 2
Ymir
Ymir
MelkorVzl
Ymir
Level 38
God Stats
2W - 1L
1,744 SR
Queue Stats
380W - 416L
1,338 Elo+
Solo
Discordia
Discordia
VersaceVeins
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,525 Elo+
Party 2
Izanami
Izanami
VolgaSolari
Izanami
Level 49
God Stats
7W - 4L
1,926 SR
Queue Stats
205W - 198L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dreso13
Bakasura
8
0 / 3 / 0
4,950
450
2,020
7,414
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
6
0 / 3 / 0
4,480
407
1,753
5,190
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
0 / 2 / 0
4,760
433
2,452
5,349
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
10
1 / 2 / 0
5,920
538
5,900
9,206
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
7
0 / 2 / 0
4,506
410
486
2,713
687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArbiturAme
Gilgamesh
10
3 / 0 / 3
6,115
556
3,408
6,184
2,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Heeegs
Sobek
11
1 / 1 / 2
6,169
561
5,147
8,250
4,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
4
0 / 0 / 2
4,198
382
86
1,055
608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
VersaceVeins
Discordia
11
2 / 0 / 4
6,409
583
4,112
1,886
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
VolgaSolari
Izanami
13
6 / 0 / 2
7,246
659
7,298
6,430
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
12
12
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArbiturAme
Gilgamesh
3
0
3
4.5
L
Bakasura
Dreso13
Bakasura
0
3
0
0
W
Sobek
Heeegs
Sobek
1
1
2
2
L
Ymir
0
3
0
0
W
Ymir
0
0
2
1
L
Neith
0
2
0
0
W
Discordia
VersaceVeins
Discordia
2
0
4
4
W
Izanami
VolgaSolari
Izanami
6
0
2
7
L
Ao Kuang
1
2
0
0.5
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
20,051
29,872
Taken
23,805
9,338
Mitigated
9,528
8,906
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArbiturAme
Gilgamesh
3,408
1,254
0
1,975
6,184
2,068
478
1,290
4,703
0
30,857
L
Bakasura
Dreso13
Bakasura
2,020
1,534
0
2,696
7,414
1,942
0
834
6,433
0
15,212
W
Sobek
Heeegs
Sobek
5,147
552
0
4,766
8,250
4,353
111
4,524
3,344
27,471
0
L
Ymir
1,753
426
0
836
5,190
2,428
0
760
4,371
9,586
0
W
Ymir
86
0
0
25
1,055
608
0
529
526
2,163
0
L
Neith
2,452
691
0
1,587
5,349
1,141
0
940
4,359
0
23,678
W
Discordia
VersaceVeins
Discordia
4,112
197
0
784
1,886
520
146
255
1,591
29,087
0
W
Izanami
VolgaSolari
Izanami
7,298
5,105
0
3,127
6,430
1,979
0
1,123
5,097
0
60,134
L
Ao Kuang
5,900
1,756
0
3,787
9,206
3,140
0
4,712
4,494
25,706
0
L
Janus
486
51
0
0
2,713
687
0
1,643
870
10,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,616
Gold Earned
30,137
179
Minions Killed
288
0
Camps Cleared
0
925,107
Distance Traveled
914,026
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,115
556
63
6
0
228,455
4
L
Bakasura
4,950
450
50
5
0
241,948
1
W
Sobek
6,169
561
54
5
0
194,984
4
L
Ymir
4,480
407
11
1
0
173,246
2
W
Ymir
4,198
382
4
0
0
71,513
0
L
Neith
4,760
433
38
3
0
177,158
0
W
Discordia
6,409
583
60
5
0
213,456
5
W
Izanami
7,246
659
107
10
0
205,618
1
L
Ao Kuang
5,920
538
50
5
0
192,823
0
L
Janus
4,506
410
30
3
0
139,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role