Player Matchup

Heimdallr
Heimdallr
Cololol
Heimdallr
Level 99
God Stats
9W - 7L
1,607 SR
Queue Stats
293W - 212L
1,621 Elo+
Party 1
The Morrigan
The Morrigan
Filipowicz
The Morrigan
Level 65
God Stats
42W - 28L
1,580 SR
Queue Stats
593W - 524L
1,551 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JjonAlch
Kumbhakarna
Level 32
God Stats
6W - 3L
1,500 SR
Queue Stats
305W - 256L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
JustHeated
Gilgamesh
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
519W - 435L
1,593 Elo+
Party 1
Nemesis
Nemesis
Shoeboo
Nemesis
Level 34
God Stats
37W - 15L
1,685 SR
Queue Stats
223W - 170L
1,564 Elo+
Party 1
Team Averages
Level 71
1,574 SR
1,569 Elo+

VS

Team Averages
Level 92
1,576 SR
1,584 Elo+
Cupid
Cupid
BungChuteMcgee
Cupid
Level 28
God Stats
0W - 1L
1,636 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
EddyRepublic69
Fenrir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 39L
1,674 Elo+
Party 2
Sobek
Sobek
MadCrayolaz
Sobek
Level 128
God Stats
2W - 2L
1,632 SR
Queue Stats
33W - 29L
1,543 Elo+
Party 2
Raijin
Raijin
bellzy4
Raijin
Level 66
God Stats
1W - 4L
1,370 SR
Queue Stats
149W - 133L
1,584 Elo+
Solo
Amaterasu
Amaterasu
x0mni
Amaterasu
Level 108
God Stats
1W - 2L
1,741 SR
Queue Stats
92W - 65L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cololol
Heimdallr
12
2 / 1 / 2
7,246
659
5,823
5,834
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Filipowicz
The Morrigan
12
3 / 0 / 10
7,352
668
7,011
3,440
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
JjonAlch
Kumbhakarna
10
3 / 1 / 7
6,573
598
3,180
7,949
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
JustHeated
Gilgamesh
11
0 / 2 / 0
6,715
610
4,826
8,037
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Shoeboo
Nemesis
13
9 / 1 / 2
7,918
720
5,626
7,383
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,104
464
1,649
4,924
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 0
5,741
522
3,128
8,066
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 5 / 1
5,171
470
2,596
11,589
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Raijin
bellzy4
Raijin
10
0 / 7 / 1
5,736
521
3,308
7,065
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
x0mni
Amaterasu
13
1 / 0 / 1
6,659
605
4,118
7,253
4,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
5
5
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Heimdallr
Cololol
Heimdallr
2
1
2
3
L
3
3
0
1
W
The Morrigan
Filipowicz
The Morrigan
3
0
10
8
W
Kumbhakarna
JjonAlch
Kumbhakarna
3
1
7
6.5
W
Gilgamesh
JustHeated
Gilgamesh
0
2
0
0
L
1
5
1
0.3
W
Nemesis
Shoeboo
Nemesis
9
1
2
10
L
Raijin
bellzy4
Raijin
0
7
1
0.07
L
Amaterasu
x0mni
Amaterasu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
14,799
32,643
Taken
38,897
13,834
Mitigated
16,804
9,558
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,649
1,181
157
1,292
4,924
1,271
0
144
4,780
0
17,877
W
Heimdallr
Cololol
Heimdallr
5,823
2,848
0
2,090
5,834
2,037
530
871
4,963
0
45,957
L
3,128
1,026
0
806
8,066
2,830
0
2,653
5,229
0
25,100
W
The Morrigan
Filipowicz
The Morrigan
7,011
1,654
0
1,250
3,440
1,156
106
1,318
1,978
42,231
2,266
W
Kumbhakarna
JjonAlch
Kumbhakarna
3,180
605
0
2,705
7,949
4,625
77
2,353
5,518
11,795
0
W
Gilgamesh
JustHeated
Gilgamesh
4,826
1,674
0
2,853
8,037
2,910
100
0
7,837
0
41,147
L
2,596
246
0
3,111
11,589
5,997
0
3,652
7,848
13,086
0
W
Nemesis
Shoeboo
Nemesis
5,626
3,168
0
660
7,383
3,106
509
1,022
6,243
0
41,792
L
Raijin
bellzy4
Raijin
3,308
398
0
442
7,065
1,998
0
1,582
5,277
35,134
0
L
Amaterasu
x0mni
Amaterasu
4,118
1,598
0
4,382
7,253
4,708
0
0
7,253
0
39,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,804
Gold Earned
28,411
358
Minions Killed
288
0
Camps Cleared
0
1,188,754
Distance Traveled
1,152,171
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,104
464
59
5
0
247,427
1
W
Heimdallr
7,246
659
89
8
0
220,846
1
L
Fenrir
5,741
522
48
4
0
248,887
3
W
The Morrigan
7,352
668
80
7
0
236,519
5
W
Kumbhakarna
6,573
598
17
2
0
239,684
2
W
Gilgamesh
6,715
610
92
8
0
205,478
0
L
Sobek
5,171
470
11
1
0
211,576
4
W
Nemesis
7,918
720
80
7
0
286,227
3
L
Raijin
5,736
521
84
8
0
200,865
3
L
Amaterasu
6,659
605
86
8
0
243,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role