Player Matchup

Arachne
Arachne
Cutting_Edge_07_
Arachne
Level 68
God Stats
2W - 1L
1,720 SR
Queue Stats
184W - 184L
1,462 Elo+
Party 1
Janus
Janus
Gabechapa_
Janus
Level 27
God Stats
3W - 7L
1,471 SR
Queue Stats
37W - 26L
1,612 Elo+
Solo
Bellona
Bellona
LuckyDuckalu
Bellona
Level 15
God Stats
5W - 1L
1,910 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 1
Athena
Athena
TMA0822
Athena
Level 15
God Stats
2W - 3L
1,643 SR
Queue Stats
15W - 14L
1,524 Elo+
Party 1
Artemis
Artemis
wolfpack_28_
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,379 Elo+
Solo
Team Averages
Level 26
1,649 SR
1,500 Elo+

VS

Team Averages
Level 22
1,619 SR
1,528 Elo+
Kukulkan
Kukulkan
Eon_The_Legit
Kukulkan
Level 27
God Stats
24W - 21L
1,539 SR
Queue Stats
28W - 23L
1,501 Elo+
Solo
Ymir
Ymir
Gr8Fire
Ymir
Level 30
God Stats
6W - 0L
1,668 SR
Queue Stats
42W - 31L
1,540 Elo+
Solo
Bellona
Bellona
HishoJr
Bellona
Level 17
God Stats
14W - 12L
1,620 SR
Queue Stats
166W - 149L
1,511 Elo+
Solo
Hou Yi
Hou Yi
YetiSpaghetti64
Hou Yi
Level 18
God Stats
1W - 0L
1,733 SR
Queue Stats
14W - 21L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
beastly trio
Gilgamesh
Level 16
God Stats
2W - 1L
1,534 SR
Queue Stats
5W - 4L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,395
522
9,541
12,954
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
4 / 1 / 2
8,024
446
6,813
6,827
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LuckyDuckalu
Bellona
12
0 / 8 / 1
7,489
416
2,697
13,323
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
TMA0822
Athena
11
0 / 1 / 5
7,673
426
5,305
12,602
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
wolfpack_28_
Artemis
12
0 / 7 / 2
7,288
405
2,543
11,026
3,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eon_The_Legit
Kukulkan
15
3 / 3 / 1
9,587
533
8,727
7,833
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Gr8Fire
Ymir
11
0 / 4 / 1
7,568
420
5,066
15,029
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
HishoJr
Bellona
17
11 / 1 / 3
11,115
618
16,560
10,604
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 4
7,572
421
1,937
8,149
2,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
beastly trio
Gilgamesh
16
6 / 1 / 0
9,495
528
5,090
10,023
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
11
Kills
20
20
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
Kukulkan
Eon_The_Legit
Kukulkan
3
3
1
1.17
L
Janus
4
1
2
5
W
Ymir
Gr8Fire
Ymir
0
4
1
0.13
W
Bellona
HishoJr
Bellona
11
1
3
12.5
L
Bellona
LuckyDuckalu
Bellona
0
8
1
0.06
L
Athena
TMA0822
Athena
0
1
5
2.5
W
0
2
4
1
W
Gilgamesh
beastly trio
Gilgamesh
6
1
0
6
L
Artemis
wolfpack_28_
Artemis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,899
Damage
37,380
56,732
Taken
51,638
27,686
Mitigated
31,042
9,968
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,541
6,964
0
3,118
12,954
6,004
0
4,017
8,937
0
64,721
W
Kukulkan
Eon_The_Legit
Kukulkan
8,727
696
0
2,798
7,833
3,008
748
422
7,364
62,458
0
L
Janus
6,813
571
0
1,416
6,827
2,211
0
2,084
4,743
47,014
0
W
Ymir
Gr8Fire
Ymir
5,066
453
0
1,064
15,029
10,801
52
8,597
5,886
30,908
0
W
Bellona
HishoJr
Bellona
16,560
7,775
0
5,070
10,604
8,507
2,104
206
10,398
0
63,273
L
Bellona
LuckyDuckalu
Bellona
2,697
776
0
252
13,323
8,827
200
1,104
12,219
0
30,662
L
Athena
TMA0822
Athena
5,305
2,107
0
3,289
12,602
6,764
677
3,815
8,787
23,849
0
W
1,937
512
0
2,183
8,149
2,499
0
1,134
6,913
0
29,631
W
Gilgamesh
beastly trio
Gilgamesh
5,090
1,453
0
1,473
10,023
6,227
0
1,024
8,959
0
73,158
L
Artemis
wolfpack_28_
Artemis
2,543
1,271
0
1,893
11,026
3,880
145
2,773
8,253
0
31,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
45,337
345
Minions Killed
487
0
Camps Cleared
0
1,609,647
Distance Traveled
1,690,865
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,395
522
92
5
0
393,723
3
W
Kukulkan
9,587
533
125
7
0
296,170
8
L
Janus
8,024
446
89
5
0
313,715
3
W
Ymir
7,568
420
48
3
0
288,295
1
W
Bellona
11,115
618
125
7
0
346,143
1
L
Bellona
7,489
416
72
4
0
338,104
1
L
Athena
7,673
426
34
2
0
348,121
0
W
Hou Yi
7,572
421
64
4
0
290,246
0
W
Gilgamesh
9,495
528
125
7
0
470,011
3
L
Artemis
7,288
405
58
3
0
215,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role