Player Matchup

Poseidon
Poseidon
FosterFGC
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 2
Artemis
Artemis
GalaxionMan
Artemis
Level 27
God Stats
2W - 4L
1,765 SR
Queue Stats
34W - 37L
1,396 Elo+
Party 1
Hercules
Hercules
Maztiff
Hercules
Level 28
God Stats
3W - 5L
1,554 SR
Queue Stats
176W - 197L
1,324 Elo+
Solo
Thor
Thor
cahockey21
Thor
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 34L
1,541 Elo+
Party 2
Hel
Hel
shaiii0
Hel
Level 29
God Stats
9W - 16L
1,360 SR
Queue Stats
38W - 54L
1,332 Elo+
Party 1
Team Averages
Level 35
1,536 SR
1,427 Elo+

VS

Team Averages
Level 17
1,525 SR
1,486 Elo+
Tiamat
Tiamat
CodenameSunny
Tiamat
Level 9
God Stats
3W - 4L
1,766 SR
Queue Stats
193W - 170L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Dios_eskrapy
Guan Yu
Level 7
God Stats
14W - 11L
1,472 SR
Queue Stats
162W - 201L
1,506 Elo+
Solo
Chernobog
Chernobog
Fissionize
Chernobog
Level 29
God Stats
41W - 21L
1,588 SR
Queue Stats
176W - 132L
1,466 Elo+
Solo
Bellona
Bellona
danni907
Bellona
Level 17
God Stats
3W - 4L
1,300 SR
Queue Stats
142W - 184L
1,414 Elo+
Solo
Bacchus
Bacchus
mickeynotgood
Bacchus
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
348W - 259L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FosterFGC
Poseidon
13
2 / 7 / 3
8,403
400
9,640
9,823
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GalaxionMan
Artemis
13
2 / 7 / 4
8,289
395
15,494
13,311
5,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Maztiff
Hercules
15
2 / 2 / 4
9,014
429
13,436
20,094
20,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 0 / 4
9,891
471
4,806
11,439
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hel
15
4 / 4 / 3
8,677
413
2,957
9,851
3,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 2
12,144
578
16,370
9,367
6,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Dios_eskrapy
Guan Yu
15
1 / 3 / 5
9,356
446
4,153
25,873
12,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Fissionize
Chernobog
16
4 / 4 / 4
9,822
468
10,961
13,412
4,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
danni907
Bellona
15
1 / 3 / 8
9,447
450
8,401
17,831
13,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
15
2 / 1 / 7
9,712
462
5,722
13,339
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
12
Kills
20
20
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
W
Guan Yu
Dios_eskrapy
Guan Yu
1
3
5
1.17
W
Chernobog
Fissionize
Chernobog
4
4
4
1.5
L
Poseidon
FosterFGC
Poseidon
2
7
3
0.5
L
Artemis
GalaxionMan
Artemis
2
7
4
0.57
L
Hercules
Maztiff
Hercules
2
2
4
2
L
2
0
4
4
W
Bellona
danni907
Bellona
1
3
8
1.67
W
Bacchus
2
1
7
5.5
L
Hel
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
45,607
64,518
Taken
79,822
37,595
Mitigated
48,838
23,528
Healing
29,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,370
1,434
389
4,826
9,367
6,603
1,195
1,464
7,695
87,967
0
W
Guan Yu
Dios_eskrapy
Guan Yu
4,153
1,098
958
9,481
25,873
12,185
523
4,418
20,796
0
45,554
W
Chernobog
Fissionize
Chernobog
10,961
3,760
0
4,229
13,412
4,946
1,623
1,604
11,704
0
64,369
L
Poseidon
FosterFGC
Poseidon
9,640
770
0
0
9,823
2,949
0
5,437
4,122
45,462
0
L
Artemis
GalaxionMan
Artemis
15,494
5,882
0
1,702
13,311
5,461
272
4,336
8,869
0
52,069
L
Hercules
Maztiff
Hercules
13,436
3,945
0
8,547
20,094
20,496
0
5,764
14,196
0
44,419
L
4,806
1,069
0
6,399
11,439
4,715
0
1,941
9,434
0
72,525
W
Bellona
danni907
Bellona
8,401
1,432
0
3,775
17,831
13,741
546
2,960
14,523
0
56,747
W
Bacchus
5,722
275
0
5,438
13,339
11,363
471
1,433
11,851
39,615
0
L
Hel
2,957
1,110
3,644
3,236
9,851
3,974
114
3,921
5,805
20,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
50,481
456
Minions Killed
511
0
Camps Cleared
0
1,876,047
Distance Traveled
1,986,537
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,144
578
171
8
0
411,369
3
W
Guan Yu
9,356
446
82
4
0
419,713
0
W
Chernobog
9,822
468
112
5
0
352,527
7
L
Poseidon
8,403
400
114
5
0
361,442
3
L
Artemis
8,289
395
102
5
0
330,806
4
L
Hercules
9,014
429
71
3
0
410,298
1
L
Thor
9,891
471
130
6
0
413,878
7
W
Bellona
9,447
450
83
4
0
423,163
7
W
Bacchus
9,712
462
63
3
0
379,765
8
L
Hel
8,677
413
39
2
0
359,623
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role