Player Matchup

Ymir
Ymir
Delrealfa
Ymir
Level 22
God Stats
1W - 3L
1,825 SR
Queue Stats
101W - 113L
1,548 Elo+
Party 3
Sun Wukong
Sun Wukong
Foxheart27
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Sylvanus
Sylvanus
LiciCuei
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,748 Elo+
Party 1
Vamana
Vamana
Rochasro
Vamana
Level 9
God Stats
2W - 2L
1,723 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 1
Izanami
Izanami
zCold
Izanami
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 37
1,610 SR
1,525 Elo+

VS

Team Averages
Level 18
1,432 SR
1,483 Elo+
Sun Wukong
Sun Wukong
Badang_02
Sun Wukong
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
53W - 60L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
ClaíreValentíne
Danzaburou
Level 10
God Stats
1W - 1L
1,290 SR
Queue Stats
11W - 5L
1,642 Elo+
Solo
Loki
Loki
ShaielOctavio
Loki
Level 15
God Stats
16W - 7L
1,145 SR
Queue Stats
135W - 139L
1,341 Elo+
Solo
Chronos
Chronos
TuPaPiZasLeZx
Chronos
Level 29
God Stats
2W - 1L
1,577 SR
Queue Stats
135W - 54L
1,714 Elo+
Solo
Ymir
Ymir
xXlP4iNXx
Ymir
Level 19
God Stats
5W - 5L
1,429 SR
Queue Stats
57W - 77L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 5 / 2
12,572
484
8,266
23,212
14,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Foxheart27
Sun Wukong
16
2 / 9 / 5
10,432
401
6,502
20,783
9,828
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
LiciCuei
Sylvanus
16
1 / 5 / 13
10,513
404
5,295
15,320
15,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Rochasro
Vamana
18
1 / 8 / 8
12,149
467
8,277
23,114
15,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
zCold
Izanami
20
18 / 5 / 3
17,266
664
32,720
25,510
11,688
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Badang_02
Sun Wukong
20
2 / 2 / 5
14,926
574
9,838
17,330
18,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
19
6 / 5 / 5
14,612
562
15,256
21,116
8,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 7 / 4
12,777
491
4,681
15,907
5,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
20
20 / 2 / 6
19,711
758
44,102
30,952
13,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
15
1 / 8 / 9
11,569
445
10,802
17,455
17,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
61
24
Kills
32
32
Deaths
24
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Badang_02
Sun Wukong
2
2
5
2.25
W
Danzaburou
6
5
5
1.7
L
Ymir
2
5
2
0.6
L
Sun Wukong
Foxheart27
Sun Wukong
2
9
5
0.5
L
Sylvanus
LiciCuei
Sylvanus
1
5
13
1.5
L
Vamana
Rochasro
Vamana
1
8
8
0.63
W
3
7
4
0.71
W
Chronos
20
2
6
11.5
W
Ymir
1
8
9
0.69
L
Izanami
zCold
Izanami
18
5
3
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,060
Damage
84,679
107,939
Taken
102,760
67,668
Mitigated
62,314
30,378
Healing
30,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Badang_02
Sun Wukong
9,838
1,431
0
2,325
17,330
18,002
203
3,379
13,951
0
103,932
W
Danzaburou
15,256
8,490
0
7,281
21,116
8,201
4,241
2,687
18,429
0
102,326
L
Ymir
8,266
865
0
5,894
23,212
14,605
0
13,131
10,081
94,407
0
L
Sun Wukong
Foxheart27
Sun Wukong
6,502
1,794
0
1,122
20,783
9,828
764
13,541
7,242
0
44,215
L
Sylvanus
LiciCuei
Sylvanus
5,295
1,489
4,529
3,608
15,320
15,764
426
4,305
11,015
13,770
2,905
L
Vamana
Rochasro
Vamana
8,277
4,953
0
5,294
23,114
15,783
0
13,294
9,820
0
51,463
W
4,681
1,109
780
2,157
15,907
5,199
502
2,078
13,829
0
49,498
W
Chronos
44,102
15,618
0
16,127
30,952
13,899
9,859
4,905
26,047
203,529
0
W
Ymir
10,802
1,420
0
1,368
17,455
17,013
352
2,645
14,810
31,370
0
L
Izanami
zCold
Izanami
32,720
24,010
0
9,931
25,510
11,688
1,441
10,633
14,877
0
185,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
73,595
636
Minions Killed
724
0
Camps Cleared
0
2,238,787
Distance Traveled
2,389,861
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,926
574
178
7
0
523,233
5
W
Danzaburou
14,612
562
144
6
0
415,452
3
L
Ymir
12,572
484
166
6
0
482,299
8
L
Sun Wukong
10,432
401
69
3
0
471,170
0
L
Sylvanus
10,513
404
21
1
0
409,589
5
L
Vamana
12,149
467
102
4
0
425,586
2
W
Loki
12,777
491
89
3
0
508,023
0
W
Chronos
19,711
758
272
10
0
494,070
6
W
Ymir
11,569
445
41
2
0
449,083
0
L
Izanami
17,266
664
278
11
0
450,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role