Player Matchup

Achilles
Achilles
Civilspartan2428
Achilles
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
KingCornilis
Vulcan
Level 58
God Stats
0W - 2L
1,742 SR
Queue Stats
46W - 49L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
LittleHawkk
Gilgamesh
Level 107
God Stats
16W - 14L
1,639 SR
Queue Stats
64W - 51L
1,530 Elo+
Party 3
Scylla
Scylla
SizeORen
Scylla
Level 26
God Stats
5W - 2L
1,686 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 3
Team Averages
Level 61
1,642 SR
1,490 Elo+

VS

Team Averages
Level 33
1,607 SR
1,640 Elo+
Artemis
Artemis
Izcy
Artemis
Level 63
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
LolAtDeserter
Tiamat
Level 17
God Stats
3W - 1L
1,764 SR
Queue Stats
29W - 7L
1,839 Elo+
Party 1
Merlin
Merlin
Timothy23
Merlin
Level 24
God Stats
1W - 0L
1,421 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
welcomemeback
Cu Chulainn
Level 27
God Stats
9W - 2L
1,946 SR
Queue Stats
38W - 13L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,913
728
8,686
20,439
24,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
17
4 / 7 / 3
11,033
736
8,559
11,417
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
LittleHawkk
Gilgamesh
16
0 / 7 / 3
9,744
650
7,775
19,007
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
SizeORen
Scylla
15
0 / 6 / 2
9,259
617
2,037
10,580
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Izcy
Artemis
16
3 / 3 / 6
11,170
745
10,977
8,815
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

20
10 / 2 / 4
13,241
883
20,702
11,066
9,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Timothy23
Merlin
17
4 / 1 / 4
11,517
768
10,894
5,807
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
welcomemeback
Cu Chulainn
18
8 / 3 / 9
12,441
829
12,329
15,014
10,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
25
25
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Artemis
Izcy
Artemis
3
3
6
2
L
Vulcan
4
7
3
0.79
L
Gilgamesh
LittleHawkk
Gilgamesh
0
7
3
0.21
W
10
2
4
6
L
Scylla
SizeORen
Scylla
0
6
2
0.17
W
Merlin
Timothy23
Merlin
4
1
4
6
W
Cu Chulainn
welcomemeback
Cu Chulainn
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
54,902
61,443
Taken
40,702
42,430
Mitigated
24,817
8,302
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,686
3,184
525
1,363
20,439
24,674
441
10,695
9,507
0
23,519
W
Artemis
Izcy
Artemis
10,977
5,439
0
120
8,815
3,306
1,326
3,586
4,998
0
31,800
L
Vulcan
8,559
1,784
549
586
11,417
4,615
592
4,475
6,868
44,393
0
L
Gilgamesh
LittleHawkk
Gilgamesh
7,775
2,096
0
3,793
19,007
9,201
324
11,990
6,727
0
32,956
W
20,702
2,314
0
6,409
11,066
9,053
1,502
1,548
9,439
68,941
0
L
Scylla
SizeORen
Scylla
2,037
0
0
1,486
10,580
3,940
61
4,217
6,283
29,687
0
W
Merlin
Timothy23
Merlin
10,894
1,023
0
560
5,807
2,303
1,109
2,696
3,064
47,327
0
W
Cu Chulainn
welcomemeback
Cu Chulainn
12,329
2,939
0
3,340
15,014
10,155
1,138
3,307
11,497
0
34,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
48,369
228
Minions Killed
285
6
Camps Cleared
17
989,949
Distance Traveled
1,133,612
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,913
728
31
2
2
268,590
2
W
Artemis
11,170
745
50
3
2
277,148
2
L
Vulcan
11,033
736
88
6
0
230,029
1
L
Gilgamesh
9,744
650
61
4
2
251,630
3
W
Tiamat
13,241
883
104
7
6
300,136
1
L
Scylla
9,259
617
48
3
2
239,700
1
W
Merlin
11,517
768
78
5
5
266,874
0
W
Cu Chulainn
12,441
829
53
4
4
289,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role