Player Matchup

Ravana
Ravana
Silver III
 
Ravana
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
ARG_REYES44
Sobek
Gold V
Level 80
God Stats
3W - 6L
1,323 SR
Queue Stats
142W - 148L
1,298 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
LEG beetleink0
Erlang Shen
Silver IV
Level 89
God Stats
2W - 1L
1,533 SR
Queue Stats
79W - 79L
1,355 MMR
Party 1
Merlin
Merlin
Silver I
The 13east Gang
Merlin
Silver I
Level 62
God Stats
2W - 3L
1,350 SR
Queue Stats
5W - 10L
1,412 MMR
Party 4
Apollo
Apollo
Bronze III
littlebird2006
Apollo
Bronze III
Level 108
God Stats
1W - 0L
1,852 SR
Queue Stats
45W - 54L
1,227 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,512 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,642 SR
1,308 MMR
The Morrigan
The Morrigan
Gold V
Reset_Reality
The Morrigan
Gold V
Level 146
God Stats
16W - 6L
1,612 SR
Queue Stats
265W - 278L
1,244 MMR
Party 2
Cabrakan
Cabrakan
Silver I
Udder_Calamity
Cabrakan
Silver I
Level 125
God Stats
1W - 1L
1,792 SR
Queue Stats
53W - 68L
1,326 MMR
Party 2
Cerberus
Cerberus
Silver I
ju2hot2handle
Cerberus
Silver I
Level 110
God Stats
55W - 54L
1,669 SR
Queue Stats
261W - 285L
1,342 MMR
Party 3
Jing Wei
Jing Wei
Gold IV
killer x noble
Jing Wei
Gold IV
Level 158
God Stats
6W - 7L
1,481 SR
Queue Stats
742W - 740L
1,320 MMR
Party 3
Ullr
Ullr
Silver I
xxSMOKExx19
Ullr
Silver I
Level 148
God Stats
2W - 5L
1,655 SR
Queue Stats
16W - 22L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
5
0 / 0 / 0
3,196
639
915
1,331
290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 1
3,683
737
959
3,468
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
LEG beetleink0
Erlang Shen
6
0 / 0 / 0
3,589
718
135
2,183
805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
3,853
771
329
2,144
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 2 / 0
3,627
725
1,262
2,187
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Bans
AthenaTiamatTsukuyomiDanzaburou

VS

Bans
Guan YuCu ChulainnFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Reset_Reality
The Morrigan
6
0 / 0 / 1
3,242
648
781
2,009
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
5
1 / 1 / 0
3,397
679
964
3,426
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
ju2hot2handle
Cerberus
5
0 / 1 / 2
3,479
696
1,576
2,566
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
6
2 / 1 / 0
3,504
701
2,372
2,396
432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,460
492
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
2
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
0
0
0
W
1
0
1
1.5
W
Erlang Shen
LEG beetleink0
Erlang Shen
0
0
0
0
L
The Morrigan
Reset_Reality
The Morrigan
0
0
1
0.5
W
0
1
1
0.5
L
Cabrakan
1
1
0
1
L
Cerberus
ju2hot2handle
Cerberus
0
1
2
1
L
Jing Wei
2
1
0
2
W
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,600
Damage
5,693
11,313
Taken
10,397
3,780
Mitigated
3,265
4,438
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
915
296
0
475
1,331
290
0
115
1,194
0
11,150
W
959
166
0
2,261
3,468
1,606
0
713
2,755
4,842
0
W
Erlang Shen
LEG beetleink0
Erlang Shen
135
0
0
825
2,183
805
331
641
1,542
0
12,271
L
The Morrigan
Reset_Reality
The Morrigan
781
156
0
750
2,009
471
0
297
1,680
12,717
0
W
329
41
0
635
2,144
579
0
1,398
666
16,173
0
L
Cabrakan
964
270
0
697
3,426
1,586
0
0
3,426
7,623
0
L
Cerberus
ju2hot2handle
Cerberus
1,576
81
0
912
2,566
776
0
386
2,180
7,865
0
L
Jing Wei
2,372
1,332
0
1,277
2,396
432
0
573
1,823
0
13,309
W
1,262
643
0
242
2,187
500
0
352
1,835
0
11,034
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,948
Gold Earned
16,082
130
Minions Killed
82
0
Camps Cleared
0
481,393
Distance Traveled
408,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
3,196
639
27
5
0
111,072
1
W
Sobek
3,683
737
3
1
0
100,128
0
W
Erlang Shen
3,589
718
34
7
0
93,503
0
L
The Morrigan
3,242
648
19
4
0
110,521
0
W
Merlin
3,853
771
38
8
0
91,183
1
L
Cabrakan
3,397
679
20
4
0
98,369
0
L
Cerberus
3,479
696
19
4
0
103,613
0
L
Jing Wei
3,504
701
24
5
0
95,820
0
W
Apollo
3,627
725
28
6
0
85,507
0
L
Ullr
2,460
492
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role