Player Matchup

Chiron
Chiron
Khaleesi
Chiron
Level 89
God Stats
6W - 4L
1,851 SR
Queue Stats
292W - 305L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
NexT-terrygamer
Ah Puch
Level 92
God Stats
8W - 8L
1,377 SR
Queue Stats
374W - 408L
1,439 Elo+
Solo
Anubis
Anubis
SpacedMink1005
Anubis
Level 82
God Stats
13W - 9L
1,600 SR
Queue Stats
102W - 108L
1,449 Elo+
Solo
Achilles
Achilles
leviteer
Achilles
Level 61
God Stats
6W - 8L
1,351 SR
Queue Stats
168W - 189L
1,376 Elo+
Party 2
Horus
Horus
phenioxfox6612
Horus
Level 141
God Stats
4W - 2L
1,753 SR
Queue Stats
72W - 63L
1,458 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,439 Elo+

VS

Team Averages
Level 97
1,527 SR
1,385 Elo+
Izanami
Izanami
Bygon0259
Izanami
Level 82
God Stats
11W - 11L
1,431 SR
Queue Stats
96W - 88L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
FATbaron
Sun Wukong
Level 113
God Stats
1W - 5L
1,500 SR
Queue Stats
48W - 35L
1,290 Elo+
Party 1
Khepri
Khepri
ShogunOfSorrow
Khepri
Level 77
God Stats
11W - 14L
1,754 SR
Queue Stats
37W - 26L
1,290 Elo+
Party 1
Sol
Sol
Zooblecorn
Sol
Level 66
God Stats
194W - 142L
1,458 SR
Queue Stats
547W - 618L
1,399 Elo+
Solo
Nemesis
Nemesis
skunkmega187
Nemesis
Level 149
God Stats
1W - 2L
1,491 SR
Queue Stats
197W - 189L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Khaleesi
Chiron
18
9 / 2 / 9
11,813
514
16,244
17,515
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
5 / 1 / 11
12,003
522
20,727
14,419
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 2 / 9
11,785
512
17,213
17,768
10,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
leviteer
Achilles
18
0 / 1 / 5
10,100
439
6,461
13,345
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 13
10,484
456
5,824
24,291
24,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bygon0259
Izanami
16
2 / 5 / 2
9,950
433
16,929
13,421
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
FATbaron
Sun Wukong
19
1 / 0 / 2
11,975
521
8,089
13,011
11,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 4
7,802
339
3,530
18,014
10,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 3 / 3
10,953
476
17,685
16,090
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
skunkmega187
Nemesis
16
2 / 9 / 3
10,095
439
11,606
23,007
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
22
Kills
8
8
Deaths
22
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bygon0259
Izanami
2
5
2
0.6
L
Sun Wukong
FATbaron
Sun Wukong
1
0
2
2
W
Chiron
Khaleesi
Chiron
9
2
9
6.75
W
5
1
11
10.5
L
0
5
4
0.4
W
6
2
9
5.25
L
3
3
3
1.5
W
Achilles
leviteer
Achilles
0
1
5
2.5
W
2
2
13
4.25
L
Nemesis
skunkmega187
Nemesis
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,469
Damage
57,839
87,338
Taken
83,543
58,698
Mitigated
43,144
46,913
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bygon0259
Izanami
16,929
9,371
0
3,407
13,421
5,077
0
5,600
7,821
0
81,570
L
Sun Wukong
FATbaron
Sun Wukong
8,089
774
0
1,466
13,011
11,461
64
4,627
7,959
0
85,763
W
Chiron
Khaleesi
Chiron
16,244
6,289
4,195
8,607
17,515
8,178
1,958
3,993
13,522
0
90,590
W
20,727
1,008
1,525
10,494
14,419
6,878
531
5,648
8,771
90,522
0
L
3,530
267
0
741
18,014
10,201
0
8,907
9,107
13,625
0
W
17,213
365
0
10,267
17,768
10,541
1,320
3,760
14,008
94,203
0
L
17,685
2,120
0
6,984
16,090
5,979
0
7,789
8,276
66,620
0
W
Achilles
leviteer
Achilles
6,461
1,370
715
2,371
13,345
8,966
797
882
12,463
0
63,006
W
5,824
1,986
2,160
6,579
24,291
24,135
28
7,077
17,214
0
22,853
L
Nemesis
skunkmega187
Nemesis
11,606
4,266
0
7,026
23,007
10,426
0
11,017
11,946
176
79,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,185
Gold Earned
50,775
571
Minions Killed
587
0
Camps Cleared
0
2,100,265
Distance Traveled
2,128,049
23
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,950
433
140
6
0
393,974
6
L
Sun Wukong
11,975
521
172
7
0
441,002
8
W
Chiron
11,813
514
133
6
0
386,742
6
W
Ah Puch
12,003
522
145
6
0
439,180
0
L
Khepri
7,802
339
25
1
0
463,615
12
W
Anubis
11,785
512
135
6
0
391,139
4
L
Sol
10,953
476
124
5
0
414,124
8
W
Achilles
10,100
439
121
5
0
454,552
5
W
Horus
10,484
456
37
2
0
428,652
8
L
Nemesis
10,095
439
126
5
0
415,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role