Player Matchup

Baron Samedi
Baron Samedi
Nyanyakawaii
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,753 Elo+
Party 2
Ganesha
Ganesha
Sprinwood
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheGodMakeke
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLastNickname
Gilgamesh
Level 16
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Nemesis
Nemesis
klitoritox
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,462 SR
1,566 Elo+

VS

Team Averages
Level 18
1,399 SR
1,221 Elo+
Persephone
Persephone
A6stenz
Persephone
Level 29
God Stats
34W - 30L
1,422 SR
Queue Stats
73W - 84L
1,285 Elo+
Party 1
Fenrir
Fenrir
GroomingGems
Fenrir
Level 15
God Stats
20W - 26L
1,276 SR
Queue Stats
251W - 321L
1,256 Elo+
Party 3
Danzaburou
Danzaburou
Playboii Harti
Danzaburou
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
267W - 333L
1,229 Elo+
Party 3
Odin
Odin
Stumperu
Odin
Level 8
God Stats
4W - 4L
1,305 SR
Queue Stats
21W - 18L
1,051 Elo+
Party 1
Cerberus
Cerberus
bajon-globular
Cerberus
Level 23
God Stats
14W - 13L
1,492 SR
Queue Stats
126W - 152L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nyanyakawaii
Baron Samedi
11
3 / 7 / 1
7,494
468
9,275
11,159
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Sprinwood
Ganesha
10
0 / 10 / 7
7,308
457
3,659
15,893
8,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
TheGodMakeke
Jing Wei
11
4 / 8 / 3
7,361
460
8,218
11,668
2,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheLastNickname
Gilgamesh
13
2 / 6 / 0
8,304
519
6,159
11,673
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
klitoritox
Nemesis
11
0 / 8 / 2
7,016
439
2,171
12,018
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A6stenz
Persephone
16
11 / 0 / 7
9,954
622
11,009
8,187
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
4 / 2 / 16
8,338
521
5,930
9,163
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Playboii Harti
Danzaburou
14
9 / 2 / 10
9,058
566
12,540
7,098
2,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
15
9 / 1 / 7
9,450
591
9,880
8,562
5,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
13
5 / 5 / 18
8,729
546
6,610
14,151
9,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
9
Kills
38
39
Deaths
10
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Persephone
A6stenz
Persephone
11
0
7
14.5
W
Fenrir
4
2
16
6
L
Baron Samedi
Nyanyakawaii
Baron Samedi
3
7
1
0.5
W
Danzaburou
Playboii Harti
Danzaburou
9
2
10
7
L
Ganesha
Sprinwood
Ganesha
0
10
7
0.35
W
Odin
9
1
7
12.5
L
Jing Wei
TheGodMakeke
Jing Wei
4
8
3
0.69
L
Gilgamesh
TheLastNickname
Gilgamesh
2
6
0
0.33
W
Cerberus
5
5
18
2.8
L
Nemesis
klitoritox
Nemesis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,482
Damage
45,969
62,411
Taken
47,161
24,220
Mitigated
24,373
4,905
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
A6stenz
Persephone
11,009
569
132
2,180
8,187
2,785
336
2,255
5,690
57,331
0
W
Fenrir
5,930
1,397
0
2,415
9,163
3,290
368
2,147
6,908
0
30,989
L
Baron Samedi
Nyanyakawaii
Baron Samedi
9,275
1,407
1,107
798
11,159
3,637
578
4,590
6,175
38,978
0
W
Danzaburou
Playboii Harti
Danzaburou
12,540
7,641
0
1,931
7,098
2,727
1,893
1,407
5,689
0
40,225
L
Ganesha
Sprinwood
Ganesha
3,659
689
0
799
15,893
8,431
168
4,595
11,047
12,535
0
W
Odin
9,880
4,315
0
1,610
8,562
5,982
1,147
930
7,560
0
40,204
L
Jing Wei
TheGodMakeke
Jing Wei
8,218
6,655
0
0
11,668
2,982
573
3,368
8,211
0
32,358
L
Gilgamesh
TheLastNickname
Gilgamesh
6,159
2,147
0
452
11,673
5,250
992
2,265
9,159
0
36,371
W
Cerberus
6,610
151
54
3,591
14,151
9,589
608
5,603
8,380
33,888
0
L
Nemesis
klitoritox
Nemesis
2,171
740
0
1,749
12,018
3,920
1,203
2,075
9,784
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,483
Gold Earned
45,529
282
Minions Killed
340
0
Camps Cleared
0
1,424,876
Distance Traveled
1,496,266
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,954
622
91
6
0
335,060
1
W
Fenrir
8,338
521
60
4
0
320,183
0
L
Baron Samedi
7,494
468
61
4
0
262,111
2
W
Danzaburou
9,058
566
64
4
0
278,182
2
L
Ganesha
7,308
457
7
0
0
302,565
4
W
Odin
9,450
591
72
5
0
296,377
1
L
Jing Wei
7,361
460
64
4
0
291,172
0
L
Gilgamesh
8,304
519
77
5
0
282,472
3
W
Cerberus
8,729
546
53
3
0
266,464
3
L
Nemesis
7,016
439
73
5
0
286,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role