Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PonyoMIyazaki
Ah Puch
Level 60
God Stats
3W - 3L
1,546 SR
Queue Stats
276W - 296L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Tylu
Zhong Kui
Level 110
God Stats
7W - 2L
1,810 SR
Queue Stats
154W - 138L
1,458 Elo+
Solo
Xing Tian
Xing Tian
bigdirty1
Xing Tian
Level 113
God Stats
4W - 1L
1,886 SR
Queue Stats
483W - 473L
1,481 Elo+
Solo
Achilles
Achilles
psidaNa
Achilles
Level 64
God Stats
3W - 4L
1,280 SR
Queue Stats
94W - 104L
1,480 Elo+
Solo
Team Averages
Level 87
1,604 SR
1,480 Elo+

VS

Team Averages
Level 89
1,584 SR
1,501 Elo+
Chiron
Chiron
CrimsonChaos92
Chiron
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
281W - 275L
1,513 Elo+
Party 1
Discordia
Discordia
Distant Hunter
Discordia
Level 108
God Stats
7W - 4L
1,757 SR
Queue Stats
284W - 277L
1,513 Elo+
Party 1
Mulan
Mulan
JakeCub
Mulan
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,485 Elo+
Party 2
Hachiman
Hachiman
SalteeSheep
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
sniper o war 13
Jing Wei
Level 88
God Stats
1W - 1L
1,662 SR
Queue Stats
118W - 115L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 5 / 14
12,927
808
12,057
30,090
18,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
20
6 / 3 / 14
12,650
791
21,703
15,499
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Tylu
Zhong Kui
19
8 / 6 / 13
12,260
766
18,501
20,253
13,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
bigdirty1
Xing Tian
20
2 / 5 / 18
11,867
742
10,099
17,398
25,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
psidaNa
Achilles
20
6 / 6 / 14
12,602
788
10,072
22,707
15,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
11,768
736
14,419
12,626
5,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Distant Hunter
Discordia
20
7 / 5 / 14
12,644
790
25,088
11,263
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
JakeCub
Mulan
18
6 / 9 / 13
11,489
718
13,955
22,388
13,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SalteeSheep
Hachiman
17
3 / 5 / 14
10,515
657
19,625
14,935
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
18
1 / 7 / 13
10,380
649
8,494
18,214
7,265
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
88
28
Kills
24
25
Deaths
29
73
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
5
14
2.6
L
7
3
10
4
L
Discordia
Distant Hunter
Discordia
7
5
14
2.8
L
Mulan
JakeCub
Mulan
6
9
13
1.39
W
Ah Puch
6
3
14
4.33
L
Hachiman
SalteeSheep
Hachiman
3
5
14
2
W
Zhong Kui
Tylu
Zhong Kui
8
6
13
2.42
W
Xing Tian
bigdirty1
Xing Tian
2
5
18
2.2
W
Achilles
psidaNa
Achilles
6
6
14
2.17
L
Jing Wei
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,432
Damage
81,581
105,947
Taken
79,426
79,075
Mitigated
39,222
43,695
Healing
27,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,057
113
3,637
10,586
30,090
18,835
756
5,680
24,185
27,463
0
L
14,419
6,030
3,476
4,934
12,626
5,440
513
9,186
3,408
0
23,785
L
Discordia
Distant Hunter
Discordia
25,088
830
4,407
2,127
11,263
4,647
434
7,858
3,405
49,168
0
L
Mulan
JakeCub
Mulan
13,955
1,874
1,569
1,823
22,388
13,995
0
18,750
3,638
273
21,440
W
Ah Puch
21,703
91
3,311
7,154
15,499
6,162
1,658
4,349
11,000
50,071
0
L
Hachiman
SalteeSheep
Hachiman
19,625
10,512
947
1,925
14,935
7,875
632
11,581
3,354
0
35,884
W
Zhong Kui
Tylu
Zhong Kui
18,501
830
2,288
7,017
20,253
13,717
1,771
6,166
13,912
32,369
0
W
Xing Tian
bigdirty1
Xing Tian
10,099
478
0
258
17,398
25,249
425
2,399
14,804
25,454
0
W
Achilles
psidaNa
Achilles
10,072
3,960
3,778
5,666
22,707
15,112
1,880
6,755
15,826
0
26,212
L
Jing Wei
8,494
3,601
2,749
3,057
18,214
7,265
254
14,953
3,261
0
28,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,306
Gold Earned
56,796
176
Minions Killed
181
0
Camps Cleared
0
1,374,576
Distance Traveled
1,327,493
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,927
808
29
2
0
278,691
0
L
Chiron
11,768
736
30
2
0
276,832
0
L
Discordia
12,644
790
53
3
0
281,095
1
L
Mulan
11,489
718
15
1
0
251,218
1
W
Ah Puch
12,650
791
47
3
0
309,805
0
L
Hachiman
10,515
657
35
2
0
234,854
0
W
Zhong Kui
12,260
766
33
2
0
244,490
0
W
Xing Tian
11,867
742
32
2
0
287,018
0
W
Achilles
12,602
788
35
2
0
254,572
2
L
Jing Wei
10,380
649
48
3
0
283,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role