Player Matchup

King Arthur
King Arthur
ASinfulTaco
King Arthur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
AtomicMexican
Kukulkan
Level 101
God Stats
6W - 4L
1,617 SR
Queue Stats
16W - 10L
1,546 Elo+
Party 2
Artemis
Artemis
BuyGMEstock
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,160 Elo+
Party 1
Sobek
Sobek
Kinscheckmate
Sobek
Level 8
God Stats
2W - 1L
1,258 SR
Queue Stats
5W - 4L
1,474 Elo+
Party 2
Thor
Thor
OhHenryViii
Thor
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 82L
1,251 Elo+
Party 1
Team Averages
Level 29
1,475 SR
1,378 Elo+

VS

Team Averages
Level 16
1,490 SR
1,340 Elo+
Anhur
Anhur
Javgoblin
Anhur
Level 22
God Stats
15W - 13L
1,494 SR
Queue Stats
143W - 130L
1,391 Elo+
Party 3
King Arthur
King Arthur
LeviBacon
King Arthur
Level 15
God Stats
11W - 4L
1,500 SR
Queue Stats
48W - 41L
1,370 Elo+
Party 3
Ra
Ra
WannaSprite
Ra
Level 7
God Stats
0W - 3L
1,316 SR
Queue Stats
99W - 119L
1,165 Elo+
Solo
Fenrir
Fenrir
blaizer99
Fenrir
Level 21
God Stats
4W - 5L
1,766 SR
Queue Stats
169W - 146L
1,391 Elo+
Party 3
Ymir
Ymir
ceesy2
Ymir
Level 14
God Stats
33W - 30L
1,373 SR
Queue Stats
98W - 84L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASinfulTaco
King Arthur
19
4 / 6 / 14
12,483
499
16,700
26,268
21,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
AtomicMexican
Kukulkan
20
21 / 7 / 7
15,249
610
44,188
16,047
8,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
BuyGMEstock
Artemis
18
4 / 12 / 17
12,276
491
17,219
15,459
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 10 / 22
11,333
453
7,952
25,601
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 9 / 14
12,285
491
12,062
20,899
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Javgoblin
Anhur
18
18 / 8 / 13
13,172
527
25,971
21,800
8,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
LeviBacon
King Arthur
16
4 / 7 / 16
10,724
429
12,738
31,810
30,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 10 / 6
11,156
446
8,397
16,968
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
blaizer99
Fenrir
20
17 / 3 / 12
14,283
571
22,394
25,087
14,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
ceesy2
Ymir
16
2 / 11 / 27
11,076
443
13,232
22,589
24,583
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
118
39
Kills
44
44
Deaths
39
74
Assists
74
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ASinfulTaco
King Arthur
4
6
14
1.83
W
Kukulkan
AtomicMexican
Kukulkan
21
7
7
3.5
W
Artemis
BuyGMEstock
Artemis
4
12
17
1.04
L
Anhur
Javgoblin
Anhur
18
8
13
3.06
W
3
10
22
1.4
L
King Arthur
LeviBacon
King Arthur
4
7
16
1.71
W
7
9
14
1.56
L
3
10
6
0.6
L
Fenrir
blaizer99
Fenrir
17
3
12
7.67
L
Ymir
ceesy2
Ymir
2
11
27
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,121
Damage
82,732
104,274
Taken
118,254
68,102
Mitigated
85,501
17,147
Healing
25,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ASinfulTaco
King Arthur
16,700
2,817
0
7,490
26,268
21,581
768
3,804
22,071
0
51,704
W
Kukulkan
AtomicMexican
Kukulkan
44,188
4,025
0
2,634
16,047
8,123
3,162
4,376
11,596
103,266
0
W
Artemis
BuyGMEstock
Artemis
17,219
8,731
0
711
15,459
6,698
2,786
3,501
11,858
0
54,191
L
Anhur
Javgoblin
Anhur
25,971
12,718
0
6,184
21,800
8,926
1,328
8,958
12,742
0
71,243
W
7,952
2,036
0
3,286
25,601
24,192
442
5,439
20,087
15,506
0
L
King Arthur
LeviBacon
King Arthur
12,738
3,971
0
7,584
31,810
30,176
242
12,179
19,193
0
39,812
W
12,062
4,281
0
3,026
20,899
7,508
2,771
4,509
16,315
0
55,266
L
8,397
1,982
64
1,898
16,968
7,492
1,516
10,609
6,309
60,515
0
L
Fenrir
blaizer99
Fenrir
22,394
6,029
0
8,474
25,087
14,324
486
9,085
15,802
0
83,380
L
Ymir
ceesy2
Ymir
13,232
1,948
0
890
22,589
24,583
427
11,309
11,159
35,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,626
Gold Earned
60,411
400
Minions Killed
405
0
Camps Cleared
0
2,026,249
Distance Traveled
2,019,537
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,483
499
90
4
0
439,322
2
W
Kukulkan
15,249
610
132
5
0
400,429
4
W
Artemis
12,276
491
84
3
0
360,457
0
L
Anhur
13,172
527
114
5
0
380,728
7
W
Sobek
11,333
453
13
1
0
443,042
4
L
King Arthur
10,724
429
47
2
0
395,525
3
W
Thor
12,285
491
81
3
0
382,999
1
L
Ra
11,156
446
106
4
0
345,733
4
L
Fenrir
14,283
571
101
4
0
512,507
6
L
Ymir
11,076
443
37
1
0
385,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role