Player Matchup

Skadi
Skadi
Bob n Marley447
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,262 Elo+
Solo
Ra
Ra
D00Mguy_9
Ra
Level 5
God Stats
1W - 2L
1,230 SR
Queue Stats
3W - 5L
1,111 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Llamaboy1854
Tsukuyomi
Level 29
God Stats
2W - 3L
1,275 SR
Queue Stats
49W - 76L
1,303 Elo+
Solo
Ares
Ares
elmoXX13
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Geb
Geb
winningx1000
Geb
Level 4
God Stats
2W - 2L
1,230 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 2
Team Averages
Level 14
1,347 SR
1,257 Elo+

VS

Team Averages
Level 26
1,349 SR
1,313 Elo+
Athena
Athena
R1ckT23
Athena
Level 28
God Stats
24W - 34L
1,235 SR
Queue Stats
243W - 265L
1,292 Elo+
Party 1
Nemesis
Nemesis
TTV Hanzoo3D
Nemesis
Level 25
God Stats
15W - 9L
1,500 SR
Queue Stats
77W - 93L
1,333 Elo+
Solo
Zeus
Zeus
callmepapiis
Zeus
Level 18
God Stats
9W - 8L
1,318 SR
Queue Stats
10W - 10L
1,250 Elo+
Solo
Hades
Hades
rag128nar
Hades
Level 29
God Stats
7W - 11L
1,335 SR
Queue Stats
15W - 22L
1,269 Elo+
Solo
Horus
Horus
wait_whaat
Horus
Level 28
God Stats
4W - 5L
1,358 SR
Queue Stats
475W - 565L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
11,364
517
13,932
13,848
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 9 / 5
9,811
446
14,668
16,204
7,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Llamaboy1854
Tsukuyomi
20
11 / 3 / 5
13,008
591
23,759
17,915
7,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
1 / 9 / 2
9,043
411
5,926
20,302
20,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 6
11,397
518
15,271
19,425
16,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
R1ckT23
Athena
15
6 / 3 / 10
10,166
462
12,398
35,579
25,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
TTV Hanzoo3D
Nemesis
14
7 / 8 / 4
9,860
448
11,985
17,926
8,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 7
10,815
492
20,982
22,629
9,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
rag128nar
Hades
1
0 / 0 / 0
4,294
195
0
0
0
Horus
14
6 / 4 / 8
9,599
436
13,409
23,251
17,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
22
Kills
25
27
Deaths
23
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
1
9
5
0.39
W
Tsukuyomi
Llamaboy1854
Tsukuyomi
11
3
5
4.5
L
Athena
R1ckT23
Athena
6
3
10
3.67
L
Nemesis
TTV Hanzoo3D
Nemesis
7
8
4
1.13
L
6
8
7
1.19
W
Ares
1
9
2
0.22
L
Hades
rag128nar
Hades
0
0
0
0
L
Horus
6
4
8
2.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,556
Damage
58,774
87,694
Taken
99,385
57,130
Mitigated
60,385
22,832
Healing
36,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,932
7,464
0
2,098
13,848
5,411
4,647
5,274
8,574
0
70,722
W
14,668
3,406
4,019
4,588
16,204
7,301
1,246
7,270
8,934
56,438
0
W
Tsukuyomi
Llamaboy1854
Tsukuyomi
23,759
7,108
0
10,124
17,915
7,735
0
3,961
13,954
0
108,408
L
Athena
R1ckT23
Athena
12,398
3,182
0
13,642
35,579
25,549
123
16,086
18,899
38,841
0
L
Nemesis
TTV Hanzoo3D
Nemesis
11,985
7,085
0
1,911
17,926
8,687
0
3,278
14,586
0
43,555
L
20,982
5,089
0
9,349
22,629
9,128
1,853
7,404
15,095
71,195
0
W
Ares
5,926
1,219
0
726
20,302
20,285
547
7,160
13,142
12,632
0
L
Hades
rag128nar
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Horus
13,409
7,437
2,799
8,492
23,251
17,021
486
8,149
14,940
0
35,681
W
15,271
2,407
51
1,226
19,425
16,398
1,586
9,715
9,710
52,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
44,734
466
Minions Killed
278
0
Camps Cleared
0
1,982,722
Distance Traveled
1,505,489
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,364
517
127
6
0
372,460
0
W
Ra
9,811
446
114
5
0
396,753
0
W
Tsukuyomi
13,008
591
149
7
0
434,914
1
L
Athena
10,166
462
40
2
0
418,699
5
L
Nemesis
9,860
448
86
4
0
424,895
0
L
Zeus
10,815
492
102
5
0
258,290
0
W
Ares
9,043
411
13
1
0
377,426
1
L
Hades
4,294
195
0
0
0
4,323
0
L
Horus
9,599
436
50
2
0
399,282
0
W
Geb
11,397
518
63
3
0
401,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role