Player Matchup

Hercules
Hercules
AL_-HEERO
Hercules
Level 14
God Stats
2W - 3L
1,452 SR
Queue Stats
16W - 13L
1,629 Elo+
Solo
Chang'e
Chang'e
Demonickage
Chang'e
Level 24
God Stats
1W - 3L
1,794 SR
Queue Stats
106W - 123L
1,613 Elo+
Solo
Nemesis
Nemesis
DrDarky321
Nemesis
Level 8
God Stats
7W - 3L
1,707 SR
Queue Stats
20W - 15L
1,617 Elo+
Party 2
Khepri
Khepri
Kevin37377
Khepri
Level 28
God Stats
3W - 7L
1,421 SR
Queue Stats
89W - 88L
1,587 Elo+
Solo
Heimdallr
Heimdallr
ttv-SnPzFatalis
Heimdallr
Level 68
God Stats
7W - 9L
1,552 SR
Queue Stats
400W - 347L
1,590 Elo+
Party 2
Team Averages
Level 28
1,585 SR
1,607 Elo+

VS

Team Averages
Level 19
1,655 SR
1,617 Elo+
Bacchus
Bacchus
Batmanrep
Bacchus
Level 18
God Stats
3W - 1L
1,708 SR
Queue Stats
17W - 15L
1,697 Elo+
Party 1
King Arthur
King Arthur
ChristheNerd
King Arthur
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
389W - 384L
1,487 Elo+
Solo
Hera
Hera
JonathanHornbake
Hera
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
23W - 22L
1,619 Elo+
Solo
Apollo
Apollo
Payleus
Apollo
Level 17
God Stats
3W - 1L
1,822 SR
Queue Stats
14W - 13L
1,646 Elo+
Party 1
Loki
Loki
Pillscosby69
Loki
Level 23
God Stats
9W - 8L
1,743 SR
Queue Stats
989W - 946L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AL_-HEERO
Hercules
11
1 / 5 / 5
7,821
391
3,286
13,297
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chang'e
Demonickage
Chang'e
14
4 / 8 / 4
8,870
444
6,889
15,165
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
DrDarky321
Nemesis
19
7 / 3 / 2
11,370
569
9,418
15,698
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Kevin37377
Khepri
11
0 / 8 / 6
7,843
392
3,957
17,326
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ttv-SnPzFatalis
Heimdallr
17
3 / 4 / 4
10,598
530
8,899
14,502
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Batmanrep
Bacchus
15
4 / 4 / 13
10,778
539
12,136
11,631
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ChristheNerd
King Arthur
15
4 / 3 / 9
10,189
509
6,094
11,360
7,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 2 / 13
11,419
571
14,570
5,980
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Payleus
Apollo
17
5 / 2 / 3
11,336
567
11,115
11,145
5,815
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 8
12,939
647
13,480
15,075
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
15
Kills
28
28
Deaths
15
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
AL_-HEERO
Hercules
1
5
5
0.7
W
Bacchus
Batmanrep
Bacchus
4
4
13
2.63
W
King Arthur
ChristheNerd
King Arthur
4
3
9
2.83
L
Chang'e
Demonickage
Chang'e
4
8
4
0.75
L
Nemesis
DrDarky321
Nemesis
7
3
2
2.67
W
8
2
13
7.25
L
Khepri
Kevin37377
Khepri
0
8
6
0.38
W
Apollo
Payleus
Apollo
5
2
3
3.25
W
7
4
8
2.75
L
Heimdallr
ttv-SnPzFatalis
Heimdallr
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
57,395
75,988
Taken
55,191
36,206
Mitigated
34,500
18,067
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AL_-HEERO
Hercules
3,286
989
0
1,231
13,297
8,160
0
5,278
7,927
0
28,914
W
Bacchus
Batmanrep
Bacchus
12,136
1,321
0
1,673
11,631
12,644
529
3,574
7,845
38,388
0
W
King Arthur
ChristheNerd
King Arthur
6,094
643
0
3,423
11,360
7,488
1,009
1,516
9,785
0
34,092
L
Chang'e
Demonickage
Chang'e
6,889
652
2,065
4,445
15,165
5,105
40
5,487
9,472
50,912
0
L
Nemesis
DrDarky321
Nemesis
9,418
5,591
0
1,211
15,698
8,286
0
2,352
13,316
0
88,764
W
14,570
3,631
141
1,142
5,980
2,379
956
1,906
3,964
69,045
0
L
Khepri
Kevin37377
Khepri
3,957
182
734
3,525
17,326
8,809
0
9,176
7,993
25,263
0
W
Apollo
Payleus
Apollo
11,115
6,064
0
3,328
11,145
5,815
6,989
1,181
9,942
0
75,054
W
13,480
5,173
0
5,126
15,075
6,174
0
2,160
12,786
0
110,695
L
Heimdallr
ttv-SnPzFatalis
Heimdallr
8,899
5,003
0
4,856
14,502
5,846
2,376
3,908
10,574
0
68,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,502
Gold Earned
56,661
448
Minions Killed
533
0
Camps Cleared
0
1,851,510
Distance Traveled
2,030,820
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,821
391
69
3
0
328,169
0
W
Bacchus
10,778
539
39
2
0
354,779
9
W
King Arthur
10,189
509
73
4
0
439,983
1
L
Chang'e
8,870
444
71
4
0
342,487
6
L
Nemesis
11,370
569
158
8
0
443,705
2
W
Hera
11,419
571
121
6
0
375,582
2
L
Khepri
7,843
392
37
2
0
403,184
5
W
Apollo
11,336
567
135
7
0
402,192
0
W
Loki
12,939
647
165
8
0
458,284
0
L
Heimdallr
10,598
530
113
6
0
333,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role