Player Matchup

Cerberus
Cerberus
CoDustyGamer
Cerberus
Level 59
God Stats
7W - 7L
1,448 SR
Queue Stats
296W - 236L
1,483 Elo+
Party 1
Artemis
Artemis
Kendicide
Artemis
Level 127
God Stats
4W - 0L
1,651 SR
Queue Stats
142W - 116L
1,598 Elo+
Party 1
Nike
Nike
RandallJ3
Nike
Level 26
God Stats
9W - 11L
1,807 SR
Queue Stats
18W - 22L
1,401 Elo+
Party 2
Anubis
Anubis
dec1etful1
Anubis
Level 62
God Stats
2W - 1L
1,736 SR
Queue Stats
119W - 105L
1,555 Elo+
Party 2
Arachne
Arachne
wooloo117
Arachne
Level 29
God Stats
49W - 21L
1,499 SR
Queue Stats
182W - 151L
1,484 Elo+
Party 1
Team Averages
Level 61
1,628 SR
1,504 Elo+

VS

Team Averages
Level 51
1,501 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Azurbigg
Gilgamesh
Level 87
God Stats
16W - 10L
1,702 SR
Queue Stats
482W - 444L
1,526 Elo+
Party 3
Neith
Neith
Charmandermini
Neith
Level 18
God Stats
16W - 36L
1,302 SR
Queue Stats
16W - 39L
1,247 Elo+
Party 3
Nemesis
Nemesis
DarkAmoon7x
Nemesis
Level 46
God Stats
7W - 13L
1,395 SR
Queue Stats
240W - 361L
1,361 Elo+
Solo
Athena
Athena
WhiteRiceOnRice
Athena
Level 38
God Stats
129W - 124L
1,606 SR
Queue Stats
212W - 225L
1,552 Elo+
Party 3
Janus
Janus
dutchman1781
Janus
Level 65
God Stats
14W - 26L
1,500 SR
Queue Stats
827W - 808L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoDustyGamer
Cerberus
16
2 / 4 / 8
10,759
489
12,597
17,080
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kendicide
Artemis
19
4 / 0 / 4
11,318
514
11,286
9,424
4,267
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
17
0 / 7 / 2
10,392
472
4,459
14,585
11,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
dec1etful1
Anubis
20
9 / 3 / 6
13,252
602
14,466
10,947
6,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
wooloo117
Arachne
18
10 / 5 / 3
12,428
565
16,240
18,263
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azurbigg
Gilgamesh
20
12 / 2 / 3
12,962
589
26,983
18,188
22,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 4 / 1
9,701
441
2,587
10,556
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
DarkAmoon7x
Nemesis
15
2 / 6 / 5
9,831
447
3,065
16,747
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 6
9,217
419
5,824
19,106
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 11 / 3
10,398
473
6,315
16,486
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
25
Kills
19
19
Deaths
25
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azurbigg
Gilgamesh
12
2
3
6.75
L
1
4
1
0.38
W
Cerberus
CoDustyGamer
Cerberus
2
4
8
1.5
L
Nemesis
DarkAmoon7x
Nemesis
2
6
5
0.75
W
Artemis
Kendicide
Artemis
4
0
4
6
W
Nike
0
7
2
0.14
L
2
2
6
2.5
W
Anubis
dec1etful1
Anubis
9
3
6
4
L
2
11
3
0.32
W
Arachne
wooloo117
Arachne
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,048
Damage
44,774
70,299
Taken
81,083
47,373
Mitigated
50,565
22,114
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azurbigg
Gilgamesh
26,983
9,020
0
4,061
18,188
22,603
40
4,650
13,088
0
96,127
L
2,587
1,093
0
2,983
10,556
5,005
712
2,542
8,014
0
55,441
W
Cerberus
CoDustyGamer
Cerberus
12,597
819
38
5,605
17,080
15,613
0
4,334
12,449
56,714
0
L
Nemesis
DarkAmoon7x
Nemesis
3,065
496
0
2,929
16,747
5,348
129
6,272
10,475
0
46,393
W
Artemis
Kendicide
Artemis
11,286
5,275
0
5,839
9,424
4,267
480
88
9,311
0
89,908
W
Nike
4,459
1,358
0
1,871
14,585
11,344
576
519
13,651
6,998
50,949
L
5,824
645
0
2,905
19,106
12,699
0
8,448
10,633
29,652
0
W
Anubis
dec1etful1
Anubis
14,466
574
0
3,653
10,947
6,662
0
2,905
7,805
99,785
0
L
6,315
1,708
0
2,471
16,486
4,910
305
6,249
10,237
61,494
0
W
Arachne
wooloo117
Arachne
16,240
12,781
0
5,108
18,263
9,487
0
3,967
14,004
0
74,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
52,109
682
Minions Killed
546
0
Camps Cleared
0
1,984,538
Distance Traveled
1,968,653
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,962
589
169
8
0
441,166
6
L
Neith
9,701
441
121
6
0
313,778
6
W
Cerberus
10,759
489
82
4
0
414,342
2
L
Nemesis
9,831
447
74
3
0
415,452
7
W
Artemis
11,318
514
154
7
0
381,045
11
W
Nike
10,392
472
143
7
0
367,426
0
L
Athena
9,217
419
68
3
0
437,338
2
W
Anubis
13,252
602
201
9
0
370,053
2
L
Janus
10,398
473
114
5
0
360,919
6
W
Arachne
12,428
565
102
5
0
451,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role