Player Matchup

Merlin
Merlin
Jetty200
Merlin
Level 26
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 2L
1,654 Elo+
Solo
Neith
Neith
Kuakro
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,356 Elo+
Solo
Olorun
Olorun
PrinceNxthing
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,700 Elo+
Party 1
Bellona
Bellona
RDMG11
Bellona
Level 20
God Stats
9W - 13L
1,214 SR
Queue Stats
84W - 86L
1,485 Elo+
Solo
Da Ji
Da Ji
iamMISTERGOAT
Da Ji
Level 125
God Stats
5W - 4L
1,889 SR
Queue Stats
46W - 65L
1,449 Elo+
Party 1
Team Averages
Level 36
1,559 SR
1,529 Elo+

VS

Team Averages
Level 26
1,536 SR
1,469 Elo+
Discordia
Discordia
Isabella4285
Discordia
Level 13
God Stats
10W - 11L
1,752 SR
Queue Stats
129W - 135L
1,450 Elo+
Solo
Cerberus
Cerberus
Orict
Cerberus
Level 29
God Stats
14W - 18L
1,432 SR
Queue Stats
187W - 196L
1,476 Elo+
Solo
Danzaburou
Danzaburou
TobyToxic
Danzaburou
Level 19
God Stats
14W - 3L
1,757 SR
Queue Stats
40W - 30L
1,561 Elo+
Solo
Thor
Thor
birnz
Thor
Level 8
God Stats
2W - 2L
1,333 SR
Queue Stats
69W - 92L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
shmillsy
Kukulkan
Level 62
God Stats
4W - 1L
1,406 SR
Queue Stats
32W - 21L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jetty200
Merlin
16
1 / 4 / 7
9,634
963
12,638
13,180
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Kuakro
Neith
15
0 / 8 / 5
8,682
868
4,233
12,305
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 10 / 4
8,809
881
3,628
14,862
6,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RDMG11
Bellona
17
6 / 3 / 5
11,358
1,136
10,758
16,674
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 11 / 6
11,344
1,134
17,340
18,549
7,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

79

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Isabella4285
Discordia
17
2 / 2 / 19
10,402
1,040
7,728
5,156
2,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Orict
Cerberus
19
3 / 0 / 25
11,959
1,196
9,544
12,851
16,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TobyToxic
Danzaburou
18
15 / 4 / 9
13,497
1,350
20,050
14,161
6,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
birnz
Thor
16
1 / 5 / 12
9,481
948
4,588
10,266
3,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
shmillsy
Kukulkan
18
15 / 3 / 12
12,411
1,241
27,936
10,413
5,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
14
Kills
36
36
Deaths
14
27
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Discordia
Isabella4285
Discordia
2
2
19
5.75
L
Merlin
Jetty200
Merlin
1
4
7
1.13
L
Neith
Kuakro
Neith
0
8
5
0.31
W
Cerberus
Orict
Cerberus
3
0
25
15.5
L
0
10
4
0.2
L
Bellona
RDMG11
Bellona
6
3
5
2.83
W
Danzaburou
TobyToxic
Danzaburou
15
4
9
4.88
W
Thor
birnz
Thor
1
5
12
1.4
L
7
11
6
0.91
W
Kukulkan
shmillsy
Kukulkan
15
3
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,597
Damage
69,846
75,570
Taken
52,847
32,125
Mitigated
34,568
7,055
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Isabella4285
Discordia
7,728
469
130
211
5,156
2,153
0
1,209
3,947
24,317
0
L
Merlin
Jetty200
Merlin
12,638
753
0
0
13,180
5,174
0
8,557
4,623
40,802
0
L
Neith
Kuakro
Neith
4,233
2,017
0
777
12,305
4,107
0
7,923
4,382
0
14,763
W
Cerberus
Orict
Cerberus
9,544
513
0
2,321
12,851
16,154
0
4,351
8,500
18,912
0
L
3,628
2,802
1,359
1,898
14,862
6,303
0
9,375
5,487
18,848
0
L
Bellona
RDMG11
Bellona
10,758
4,681
893
1,779
16,674
8,963
0
11,797
4,877
0
27,039
W
Danzaburou
TobyToxic
Danzaburou
20,050
10,358
0
3,515
14,161
6,848
0
5,536
8,625
0
44,541
W
Thor
birnz
Thor
4,588
1,397
0
0
10,266
3,861
0
2,673
7,593
0
5,690
L
17,340
4,682
0
349
18,549
7,578
0
7,556
10,993
0
24,891
W
Kukulkan
shmillsy
Kukulkan
27,936
2,291
0
335
10,413
5,552
0
2,497
7,916
57,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,827
Gold Earned
57,750
149
Minions Killed
199
4
Camps Cleared
8
830,841
Distance Traveled
924,092
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,402
1,040
30
3
0
206,887
0
L
Merlin
9,634
963
53
5
0
178,669
0
L
Neith
8,682
868
15
2
0
134,679
1
W
Cerberus
11,959
1,196
19
2
0
197,582
0
L
Olorun
8,809
881
29
3
2
145,539
1
L
Bellona
11,358
1,136
37
4
1
197,906
0
W
Danzaburou
13,497
1,350
64
6
4
184,966
0
W
Thor
9,481
948
3
0
0
162,458
0
L
Da Ji
11,344
1,134
15
2
1
174,048
1
W
Kukulkan
12,411
1,241
83
8
4
172,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role