Player Matchup

Medusa
Medusa
DrJeff95
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,657 Elo+
Party 2
Tiamat
Tiamat
Eridi
Tiamat
Level 40
God Stats
1W - 3L
1,485 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
Kublacon
Cthulhu
Level 53
God Stats
0W - 1L
1,840 SR
Queue Stats
7W - 8L
1,657 Elo+
Party 2
Team Averages
Level 47
1,608 SR
1,519 Elo+

VS

Team Averages
Level 98
1,492 SR
1,603 Elo+
Zeus
Zeus
SolracR2D2
Zeus
Level 131
God Stats
8W - 10L
1,557 SR
Queue Stats
223W - 222L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
Tydontdy9
Gilgamesh
Level 50
God Stats
47W - 39L
1,597 SR
Queue Stats
258W - 220L
1,632 Elo+
Party 1
Sylvanus
Sylvanus
iNfamouSNICK
Sylvanus
Level 112
God Stats
5W - 6L
1,323 SR
Queue Stats
320W - 259L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrJeff95
Medusa
13
0 / 4 / 1
9,314
548
9,431
11,154
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Eridi
Tiamat
13
0 / 5 / 0
9,086
534
5,675
9,588
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Kublacon
Cthulhu
12
0 / 3 / 0
8,694
511
9,744
19,127
21,451
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 4
11,662
686
16,068
6,064
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Tydontdy9
Gilgamesh
14
2 / 1 / 7
10,547
620
6,688
11,744
9,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
iNfamouSNICK
Sylvanus
15
3 / 0 / 9
12,072
710
8,633
15,181
15,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
DrJeff95
Medusa
0
4
1
0.13
L
Tiamat
Eridi
Tiamat
0
5
0
0
L
Cthulhu
Kublacon
Cthulhu
0
3
0
0
W
7
0
4
9
W
Gilgamesh
Tydontdy9
Gilgamesh
2
1
7
5.5
W
Sylvanus
iNfamouSNICK
Sylvanus
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,850
Damage
31,389
39,869
Taken
32,989
31,981
Mitigated
27,750
4,854
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DrJeff95
Medusa
9,431
3,840
0
2,430
11,154
4,466
0
7,794
3,360
0
48,074
L
Tiamat
Eridi
Tiamat
5,675
381
0
1,000
9,588
6,064
0
5,532
4,056
36,471
0
L
Cthulhu
Kublacon
Cthulhu
9,744
294
637
787
19,127
21,451
0
11,510
7,617
34,005
0
W
16,068
1,271
393
1,740
6,064
2,546
1,210
2,669
3,357
78,668
0
W
Gilgamesh
Tydontdy9
Gilgamesh
6,688
1,907
0
2,796
11,744
9,738
1,177
4,098
7,472
0
33,305
W
Sylvanus
iNfamouSNICK
Sylvanus
8,633
2,527
5,122
8,121
15,181
15,466
543
8,053
6,680
41,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
34,281
181
Minions Killed
224
0
Camps Cleared
0
862,574
Distance Traveled
939,189
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,314
548
88
5
0
300,666
4
L
Tiamat
9,086
534
63
4
0
255,308
5
L
Cthulhu
8,694
511
30
2
0
306,600
2
W
Zeus
11,662
686
111
7
0
277,481
1
W
Gilgamesh
10,547
620
69
4
0
345,975
3
W
Sylvanus
12,072
710
44
3
0
315,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role