Player Matchup

Ymir
Ymir
Goofygrass024
Ymir
Level 61
God Stats
8W - 12L
1,343 SR
Queue Stats
67W - 111L
1,273 Elo+
Party 1
Zeus
Zeus
MythicalGemini
Zeus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 94L
1,302 Elo+
Solo
Neith
Neith
Zenemith
Neith
Level 23
God Stats
19W - 30L
1,454 SR
Queue Stats
29W - 41L
1,273 Elo+
Party 1
Team Averages
Level 36
1,432 SR
1,283 Elo+

VS

Team Averages
Level 26
1,668 SR
1,295 Elo+
Gilgamesh
Gilgamesh
Love Cypher
Gilgamesh
Level 20
God Stats
10W - 8L
1,788 SR
Queue Stats
19W - 23L
1,358 Elo+
Party 2
Ares
Ares
Love Gordo
Ares
Level 29
God Stats
3W - 2L
1,737 SR
Queue Stats
63W - 83L
1,381 Elo+
Party 2
Scylla
Scylla
harith_cazador15
Scylla
Level 28
God Stats
0W - 1L
1,480 SR
Queue Stats
11W - 21L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 11
8,402
700
4,921
15,271
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
13 / 1 / 4
10,771
898
14,857
5,562
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Zenemith
Neith
12
4 / 4 / 9
9,136
761
8,470
8,332
2,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Love Cypher
Gilgamesh
13
7 / 5 / 4
9,005
750
13,317
12,892
9,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 7 / 7
7,648
637
4,314
14,648
14,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 7 / 4
8,218
685
6,094
8,191
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
18
Kills
11
11
Deaths
19
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
Gilgamesh
Love Cypher
Gilgamesh
7
5
4
1.8
L
0
7
7
0.5
W
13
1
4
15
W
Neith
Zenemith
Neith
4
4
9
2.13
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
23,725
29,165
Taken
35,731
13,491
Mitigated
26,416
8,096
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,921
1,113
151
4,526
15,271
8,906
0
5,275
9,678
14,645
0
L
Gilgamesh
Love Cypher
Gilgamesh
13,317
2,753
458
1,836
12,892
9,396
0
7,040
5,852
0
37,355
L
4,314
207
123
1,270
14,648
14,314
0
8,214
6,434
9,793
0
W
14,857
1,248
0
823
5,562
1,738
52
1,872
3,618
42,278
0
W
Neith
Zenemith
Neith
8,470
4,751
354
2,242
8,332
2,847
0
2,693
5,425
0
21,043
L
6,094
815
0
160
8,191
2,706
0
4,552
3,639
13,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
24,871
107
Minions Killed
75
0
Camps Cleared
0
550,845
Distance Traveled
591,674
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,402
700
20
2
0
181,270
0
L
Gilgamesh
9,005
750
48
4
0
219,131
0
L
Ares
7,648
637
11
1
0
191,339
0
W
Zeus
10,771
898
60
5
0
173,517
3
W
Neith
9,136
761
27
2
0
196,058
0
L
Scylla
8,218
685
16
1
0
181,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role