Player Matchup

Cupid
Cupid
Crashman267
Cupid
Level 148
God Stats
5W - 3L
1,649 SR
Queue Stats
140W - 117L
1,713 Elo+
Party 1
Hel
Hel
CrimsonIRegret
Hel
Level 159
God Stats
2W - 4L
1,244 SR
Queue Stats
551W - 424L
1,699 Elo+
Party 1
Thor
Thor
Gm0neys
Thor
Level 160
God Stats
3W - 6L
1,128 SR
Queue Stats
429W - 344L
1,730 Elo+
Party 1
Ganesha
Ganesha
Grande Autistic
Ganesha
Level 158
God Stats
18W - 14L
1,641 SR
Queue Stats
412W - 326L
1,759 Elo+
Party 1
Bellona
Bellona
TTVRustbombs
Bellona
Level 159
God Stats
0W - 1L
1,770 SR
Queue Stats
49W - 34L
1,718 Elo+
Party 1
Team Averages
Level 157
1,486 SR
1,724 Elo+

VS

Team Averages
Level 151
1,674 SR
1,655 Elo+
Gilgamesh
Gilgamesh
BaronKit
Gilgamesh
Level 160
God Stats
17W - 16L
1,824 SR
Queue Stats
164W - 164L
1,683 Elo+
Party 2
Chernobog
Chernobog
JuuledinSkool
Chernobog
Level 153
God Stats
4W - 4L
1,312 SR
Queue Stats
409W - 375L
1,679 Elo+
Solo
Kukulkan
Kukulkan
PrideHtown
Kukulkan
Level 153
God Stats
36W - 27L
1,764 SR
Queue Stats
1,130W - 1,108L
1,578 Elo+
Solo
Tyr
Tyr
Tyrs My Dad
Tyr
Level 129
God Stats
8W - 9L
1,608 SR
Queue Stats
21W - 26L
1,631 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vaavv
Tsukuyomi
Level 159
God Stats
5W - 6L
1,864 SR
Queue Stats
50W - 44L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 1
10,633
506
3,706
15,968
5,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 2
9,756
465
6,164
15,034
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Gm0neys
Thor
17
4 / 5 / 1
10,868
518
6,574
14,598
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 4
8,850
421
4,920
14,899
12,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
TTVRustbombs
Bellona
17
4 / 6 / 3
10,603
505
14,985
21,405
21,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaronKit
Gilgamesh
18
6 / 1 / 12
12,291
585
10,984
18,445
14,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
JuuledinSkool
Chernobog
20
8 / 0 / 10
14,952
712
14,254
13,276
5,740
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PrideHtown
Kukulkan
20
6 / 2 / 4
13,848
659
14,512
8,050
3,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 8
11,378
542
9,238
19,716
18,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
vaavv
Tsukuyomi
20
8 / 1 / 8
13,893
662
14,038
13,910
7,192
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
29
29
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaronKit
Gilgamesh
6
1
12
12
L
0
6
1
0.08
L
1
6
2
0.33
L
Thor
Gm0neys
Thor
4
5
1
0.9
L
0
6
4
0.33
W
Chernobog
JuuledinSkool
Chernobog
8
0
10
13
W
Kukulkan
PrideHtown
Kukulkan
6
2
4
4
L
Bellona
TTVRustbombs
Bellona
4
6
3
0.92
W
1
5
8
1
W
Tsukuyomi
vaavv
Tsukuyomi
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,349
Damage
63,026
81,904
Taken
73,397
51,261
Mitigated
48,763
28,582
Healing
26,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaronKit
Gilgamesh
10,984
2,418
0
6,751
18,445
14,251
1,504
3,717
14,728
5,215
58,821
L
3,706
1,348
69
5,250
15,968
5,692
0
1,707
14,261
0
75,262
L
6,164
101
3,775
6,335
15,034
6,026
0
3,620
11,414
63,189
0
L
Thor
Gm0neys
Thor
6,574
1,686
0
4,479
14,598
5,918
0
3,007
11,591
0
80,869
L
4,920
60
0
1,893
14,899
12,073
0
3,454
11,445
30,625
0
W
Chernobog
JuuledinSkool
Chernobog
14,254
9,450
0
7,448
13,276
5,740
5,270
2,369
10,907
0
119,324
W
Kukulkan
PrideHtown
Kukulkan
14,512
239
0
1,883
8,050
3,217
0
1,413
6,637
118,206
0
L
Bellona
TTVRustbombs
Bellona
14,985
5,197
0
6,781
21,405
21,552
0
4,097
17,308
0
63,483
W
9,238
834
0
5,601
19,716
18,363
292
4,315
15,401
913
53,575
W
Tsukuyomi
vaavv
Tsukuyomi
14,038
3,584
0
5,108
13,910
7,192
2,578
1,867
12,043
0
99,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,710
Gold Earned
66,362
636
Minions Killed
737
0
Camps Cleared
0
1,992,632
Distance Traveled
2,266,246
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,291
585
80
4
0
475,730
4
L
Cupid
10,633
506
170
8
0
358,308
3
L
Hel
9,756
465
172
8
0
415,207
6
L
Thor
10,868
518
145
7
0
412,326
4
L
Ganesha
8,850
421
11
1
0
416,668
6
W
Chernobog
14,952
712
184
9
0
429,533
9
W
Kukulkan
13,848
659
209
10
0
426,440
2
L
Bellona
10,603
505
138
7
0
390,123
1
W
Tyr
11,378
542
108
5
0
436,482
1
W
Tsukuyomi
13,893
662
156
7
0
498,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role