Player Matchup

Apollo
Apollo
Diamond V
DanielaLeamari
Apollo
Diamond V
Level 101
God Stats
3W - 0L
1,668 SR
Queue Stats
157W - 147L
2,330 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
ExuIansis
Ne Zha
Diamond III
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 305L
2,144 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
SenhorDoEngenho
Sun Wukong
Diamond IV
Level 143
God Stats
4W - 5L
1,748 SR
Queue Stats
576W - 576L
2,126 MMR
Solo
Set
Set
Platinum II
Ychimaru
Set
Platinum II
Level 136
God Stats
11W - 6L
1,405 SR
Queue Stats
257W - 208L
2,028 MMR
Party 2
Chronos
Chronos
Diamond III
Álisha
Chronos
Diamond III
Level 156
God Stats
1W - 0L
2,017 SR
Queue Stats
86W - 70L
2,166 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,668 SR
2,159 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,532 SR
1,864 MMR
Cthulhu
Cthulhu
Diamond V
Evangelizador
Cthulhu
Diamond V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 97L
2,107 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
KngNox
Tsukuyomi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond IV
Verliese1
Cernunnos
Diamond IV
Level 145
God Stats
13W - 8L
1,665 SR
Queue Stats
179W - 188L
2,126 MMR
Solo
Loki
Loki
Diamond V
Yanomaus
Loki
Diamond V
Level 157
God Stats
3W - 5L
1,497 SR
Queue Stats
742W - 711L
2,087 MMR
Solo
Scylla
Scylla
Diamond IV
caiqueeoliver
Scylla
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,797
677
9,441
8,297
3,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
ExuIansis
Ne Zha
11
2 / 3 / 5
7,025
540
3,710
9,382
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
SenhorDoEngenho
Sun Wukong
15
3 / 0 / 3
8,633
664
6,858
9,304
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
8 / 1 / 4
9,013
693
10,643
7,029
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Álisha
Chronos
15
2 / 0 / 1
8,209
631
5,968
7,275
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Sobek

VS

Bans
Fafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 3 / 1
6,819
525
4,700
9,472
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
KngNox
Tsukuyomi
12
2 / 6 / 1
6,811
524
6,851
12,053
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Verliese1
Cernunnos
11
0 / 3 / 0
6,644
511
3,731
9,628
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
1 / 5 / 3
6,572
506
4,865
10,202
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 1
5,977
460
2,191
5,885
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
19
Kills
5
5
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Cthulhu
1
3
1
0.5
W
Ne Zha
ExuIansis
Ne Zha
2
3
5
1.5
L
Tsukuyomi
KngNox
Tsukuyomi
2
6
1
0.42
W
Sun Wukong
SenhorDoEngenho
Sun Wukong
3
0
3
4.5
L
Cernunnos
Verliese1
Cernunnos
0
3
0
0
L
Loki
1
5
3
0.5
W
8
1
4
10
L
1
2
1
0.75
W
Chronos
Álisha
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,620
Damage
22,338
41,287
Taken
47,240
19,422
Mitigated
18,011
15,998
Healing
10,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,441
5,765
0
4,360
8,297
3,207
1,080
1,431
6,866
0
52,801
L
Cthulhu
4,700
457
0
2,314
9,472
4,911
0
464
9,008
23,650
0
W
Ne Zha
ExuIansis
Ne Zha
3,710
830
0
2,390
9,382
5,059
0
3,284
6,098
0
22,816
L
Tsukuyomi
KngNox
Tsukuyomi
6,851
2,209
0
2,253
12,053
5,700
0
0
12,053
0
43,494
W
Sun Wukong
SenhorDoEngenho
Sun Wukong
6,858
1,270
0
4,566
9,304
5,208
1,776
491
8,813
0
55,810
L
Cernunnos
Verliese1
Cernunnos
3,731
1,803
0
2,675
9,628
2,891
930
5,194
4,434
0
40,748
L
Loki
4,865
919
0
2,315
10,202
2,926
0
310
9,892
0
39,352
W
10,643
4,029
0
616
7,029
3,753
0
1,069
5,960
0
63,680
L
2,191
139
0
994
5,885
1,583
0
0
5,885
31,541
0
W
Chronos
Álisha
Chronos
5,968
2,327
0
4,066
7,275
2,195
1,956
616
6,659
61,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
32,823
479
Minions Killed
375
0
Camps Cleared
0
1,432,009
Distance Traveled
1,271,035
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,797
677
115
9
0
291,599
4
L
Cthulhu
6,819
525
37
3
0
276,861
5
W
Ne Zha
7,025
540
22
2
0
288,765
7
L
Tsukuyomi
6,811
524
87
7
0
257,227
5
W
Sun Wukong
8,633
664
114
9
0
302,663
1
L
Cernunnos
6,644
511
92
7
0
207,114
2
L
Loki
6,572
506
81
6
0
268,032
1
W
Set
9,013
693
117
9
0
292,909
0
L
Scylla
5,977
460
78
6
0
261,801
4
W
Chronos
8,209
631
111
9
0
256,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role