Player Matchup

Cerberus
Cerberus
AirBrayan
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,203 Elo+
Solo
Olorun
Olorun
AzTekA 1999
Olorun
Level 29
God Stats
5W - 10L
1,530 SR
Queue Stats
40W - 66L
1,388 Elo+
Solo
Merlin
Merlin
funkeiros
Merlin
Level 8
God Stats
1W - 1L
1,522 SR
Queue Stats
12W - 8L
1,403 Elo+
Solo
Medusa
Medusa
plaznu
Medusa
Level 6
God Stats
1W - 2L
1,234 SR
Queue Stats
38W - 45L
1,328 Elo+
Solo
Vamana
Vamana
ze_da_gaita
Vamana
Level 7
God Stats
1W - 2L
1,494 SR
Queue Stats
4W - 17L
1,336 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,331 Elo+

VS

Team Averages
Level 24
1,459 SR
1,401 Elo+
Cthulhu
Cthulhu
EisenFeuer
Cthulhu
Level 17
God Stats
28W - 13L
1,578 SR
Queue Stats
50W - 38L
1,490 Elo+
Solo
Hercules
Hercules
Machkai_Grisho
Hercules
Level 28
God Stats
7W - 6L
1,435 SR
Queue Stats
190W - 204L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
RexGold117
Zhong Kui
Level 43
God Stats
2W - 2L
1,331 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 1
Izanami
Izanami
Sildraiya
Izanami
Level 9
God Stats
2W - 2L
1,331 SR
Queue Stats
2W - 2L
1,320 Elo+
Party 1
Ah Puch
Ah Puch
boxatar
Ah Puch
Level 25
God Stats
30W - 18L
1,620 SR
Queue Stats
152W - 130L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AirBrayan
Cerberus
20
1 / 15 / 12
13,333
833
4,892
32,273
11,720
Olorun
20
10 / 9 / 12
17,071
1,067
33,872
29,763
11,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
funkeiros
Merlin
20
2 / 2 / 13
14,520
908
14,635
15,429
7,016
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
plaznu
Medusa
20
9 / 3 / 8
16,196
1,012
31,336
14,695
5,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
20
1 / 7 / 15
13,823
864
11,101
25,902
24,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EisenFeuer
Cthulhu
20
1 / 7 / 24
15,184
949
20,808
29,357
39,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
20
5 / 7 / 16
14,142
884
17,864
27,394
16,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
RexGold117
Zhong Kui
20
10 / 2 / 16
15,659
979
17,661
17,538
12,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Sildraiya
Izanami
20
10 / 5 / 15
15,509
969
20,147
14,261
5,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
boxatar
Ah Puch
20
9 / 2 / 18
17,057
1,066
32,721
12,716
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
124
23
Kills
35
36
Deaths
23
60
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AirBrayan
Cerberus
1
15
12
0.47
L
Olorun
10
9
12
1.78
W
Cthulhu
EisenFeuer
Cthulhu
1
7
24
1.86
W
Hercules
5
7
16
1.86
W
Zhong Kui
RexGold117
Zhong Kui
10
2
16
9
W
Izanami
Sildraiya
Izanami
10
5
15
3.5
W
Ah Puch
boxatar
Ah Puch
9
2
18
9
L
Merlin
funkeiros
Merlin
2
2
13
4.25
L
Medusa
plaznu
Medusa
9
3
8
4.33
L
Vamana
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,836
Damage
109,201
118,062
Taken
101,266
59,892
Mitigated
79,828
17,036
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AirBrayan
Cerberus
4,892
99
0
1,212
32,273
11,720
0
18,765
13,508
11,121
0
L
Olorun
33,872
19,047
1,675
4,937
29,763
11,613
0
19,984
9,779
73,241
0
W
Cthulhu
EisenFeuer
Cthulhu
20,808
806
2,655
3,319
29,357
39,919
0
12,904
16,078
59,663
0
W
Hercules
17,864
7,756
0
5,697
27,394
16,420
0
16,680
10,589
0
21,707
W
Zhong Kui
RexGold117
Zhong Kui
17,661
4,367
933
4,582
17,538
12,488
0
10,258
7,205
37,690
0
W
Izanami
Sildraiya
Izanami
20,147
15,487
0
0
14,261
5,700
0
7,765
6,371
0
36,496
W
Ah Puch
boxatar
Ah Puch
32,721
842
0
905
12,716
5,301
0
5,792
6,824
83,680
0
L
Merlin
funkeiros
Merlin
14,635
1,251
123
1,790
15,429
7,016
0
9,955
5,474
39,915
0
L
Medusa
plaznu
Medusa
31,336
19,315
500
3,067
14,695
5,130
0
8,507
6,188
0
76,763
L
Vamana
11,101
4,834
0
3,732
25,902
24,413
0
13,979
10,099
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,943
Gold Earned
77,551
324
Minions Killed
314
10
Camps Cleared
6
1,354,960
Distance Traveled
1,321,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,333
833
14
1
1
231,659
2
L
Olorun
17,071
1,067
108
7
1
276,839
0
W
Cthulhu
15,184
949
79
5
3
295,274
1
W
Hercules
14,142
884
8
1
2
222,577
0
W
Zhong Kui
15,659
979
53
3
0
254,991
1
W
Izanami
15,509
969
43
3
0
254,497
3
W
Ah Puch
17,057
1,066
131
8
1
294,632
0
L
Merlin
14,520
908
59
4
2
257,324
2
L
Medusa
16,196
1,012
111
7
3
268,475
0
L
Vamana
13,823
864
32
2
3
320,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role