Player Matchup

Ganesha
Ganesha
DrVicodin
Ganesha
Level 12
God Stats
11W - 5L
1,748 SR
Queue Stats
19W - 16L
1,545 Elo+
Party 2
Nemesis
Nemesis
JadedJohnny
Nemesis
Level 9
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 100L
1,476 Elo+
Solo
Nike
Nike
Palor
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
TedeoGG6514
Chiron
Level 109
God Stats
20W - 19L
1,674 SR
Queue Stats
119W - 118L
1,539 Elo+
Party 2
Hel
Hel
ZhaiYunsheng
Hel
Level 28
God Stats
6W - 8L
1,511 SR
Queue Stats
86W - 94L
1,473 Elo+
Solo
Team Averages
Level 37
1,587 SR
1,507 Elo+

VS

Team Averages
Level 26
1,766 SR
1,613 Elo+
Awilix
Awilix
ChibaddieBread
Awilix
Level 29
God Stats
2W - 0L
1,848 SR
Queue Stats
98W - 103L
1,601 Elo+
Party 1
Scylla
Scylla
DPickle321
Scylla
Level 29
God Stats
20W - 7L
1,846 SR
Queue Stats
340W - 372L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Scarfacê
Guan Yu
Level 28
God Stats
7W - 0L
2,004 SR
Queue Stats
180W - 128L
1,679 Elo+
Party 1
Ganesha
Ganesha
WhaddupDawg
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,835 Elo+
Party 1
Danzaburou
Danzaburou
thebeast209
Danzaburou
Level 19
God Stats
16W - 14L
1,630 SR
Queue Stats
63W - 58L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrVicodin
Ganesha
4
0 / 1 / 0
3,154
526
474
1,511
526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
JadedJohnny
Nemesis
6
0 / 3 / 0
3,542
590
1,930
4,715
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nike
Palor
Nike
5
0 / 1 / 0
3,225
538
1,391
2,761
1,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
6
0 / 1 / 0
3,584
597
1,399
2,550
669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 0
3,196
533
1,209
1,367
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 0 / 0
4,759
793
2,051
2,619
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
DPickle321
Scylla
7
0 / 0 / 3
3,951
659
1,553
2,693
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Scarfacê
Guan Yu
6
1 / 0 / 3
3,876
646
2,455
4,059
1,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ganesha
WhaddupDawg
Ganesha
7
0 / 0 / 1
3,992
665
690
2,692
970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
thebeast209
Danzaburou
4
0 / 0 / 1
3,160
527
639
1,351
278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
W
Scylla
DPickle321
Scylla
0
0
3
1.5
L
Ganesha
DrVicodin
Ganesha
0
1
0
0
L
Nemesis
JadedJohnny
Nemesis
0
3
0
0
L
Nike
Palor
Nike
0
1
0
0
W
Guan Yu
Scarfacê
Guan Yu
1
0
3
2.5
L
Chiron
0
1
0
0
W
Ganesha
WhaddupDawg
Ganesha
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
thebeast209
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,403
Damage
7,388
12,904
Taken
13,414
3,786
Mitigated
3,734
5,109
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,051
759
0
1,286
2,619
696
0
351
2,213
0
16,313
W
Scylla
DPickle321
Scylla
1,553
108
0
1,291
2,693
553
500
656
1,955
14,532
0
L
Ganesha
DrVicodin
Ganesha
474
103
0
270
1,511
526
0
464
953
3,121
0
L
Nemesis
JadedJohnny
Nemesis
1,930
1,147
0
1,522
4,715
1,301
0
544
3,999
0
11,399
L
Nike
Palor
Nike
1,391
174
0
1,302
2,761
1,067
0
0
2,761
38
8,098
W
Guan Yu
Scarfacê
Guan Yu
2,455
894
217
1,884
4,059
1,237
0
375
3,457
0
11,138
L
Chiron
1,399
842
59
1,300
2,550
669
0
661
1,889
0
13,112
W
Ganesha
WhaddupDawg
Ganesha
690
156
0
1,221
2,692
970
0
175
2,517
14,499
0
L
1,209
138
184
472
1,367
223
0
268
1,059
7,311
0
W
Danzaburou
thebeast209
Danzaburou
639
128
0
805
1,351
278
58
0
1,351
0
6,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,701
Gold Earned
19,738
90
Minions Killed
143
0
Camps Cleared
0
468,792
Distance Traveled
528,142
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,759
793
47
8
0
140,117
0
W
Scylla
3,951
659
25
4
0
107,660
3
L
Ganesha
3,154
526
2
0
0
98,046
1
L
Nemesis
3,542
590
32
5
0
104,055
1
L
Nike
3,225
538
12
2
0
89,158
0
W
Guan Yu
3,876
646
25
4
0
96,877
3
L
Chiron
3,584
597
31
5
0
104,145
2
W
Ganesha
3,992
665
23
4
0
112,087
1
L
Hel
3,196
533
13
2
0
73,388
0
W
Danzaburou
3,160
527
23
4
0
71,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role