Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Frandead_
Mercury
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 61L
1,433 Elo+
Solo
Ymir
Ymir
Mustang2238441
Ymir
Level 28
God Stats
25W - 13L
1,610 SR
Queue Stats
79W - 74L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
hawkeyegod2000
Sun Wukong
Level 29
God Stats
12W - 10L
1,527 SR
Queue Stats
88W - 68L
1,422 Elo+
Party 2
Neith
Neith
tooruwa
Neith
Level 29
God Stats
5W - 7L
1,417 SR
Queue Stats
25W - 31L
1,392 Elo+
Solo
Team Averages
Level 28
1,511 SR
1,424 Elo+

VS

Team Averages
Level 22
1,358 SR
1,472 Elo+
Neith
Neith
Thickchick88
Neith
Level 27
God Stats
34W - 39L
1,421 SR
Queue Stats
143W - 155L
1,358 Elo+
Solo
Hel
Hel
edirmitre
Hel
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
379W - 394L
1,370 Elo+
Solo
Anubis
Anubis
iDrawx
Anubis
Level 13
God Stats
10W - 7L
1,210 SR
Queue Stats
14W - 10L
1,532 Elo+
Party 1
Skadi
Skadi
iKzax
Skadi
Level 27
God Stats
8W - 6L
1,541 SR
Queue Stats
17W - 9L
1,609 Elo+
Party 1
Set
Set
iNxmix
Set
Level 18
God Stats
0W - 1L
1,120 SR
Queue Stats
5W - 3L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
8 / 1 / 1
6,429
643
6,075
5,578
1,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Frandead_
Mercury
9
5 / 0 / 2
5,551
555
3,238
7,061
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 1 / 2
5,065
507
1,005
5,225
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
hawkeyegod2000
Sun Wukong
11
3 / 0 / 3
6,402
640
4,459
6,410
2,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
tooruwa
Neith
10
3 / 0 / 0
5,581
558
2,846
3,471
927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,918
492
2,268
3,516
835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 6 / 0
4,430
443
1,252
6,552
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
iDrawx
Anubis
7
0 / 3 / 1
4,344
434
3,406
4,744
2,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
iKzax
Skadi
8
0 / 4 / 0
4,693
469
3,545
4,854
1,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
iNxmix
Set
4
0 / 6 / 0
3,823
382
1,414
6,164
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
19
Kills
1
2
Deaths
19
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
1
8.5
W
Mercury
Frandead_
Mercury
5
0
2
6
W
0
1
2
1
L
1
0
0
1
L
0
6
0
0
W
Sun Wukong
hawkeyegod2000
Sun Wukong
3
0
3
4.5
L
Anubis
iDrawx
Anubis
0
3
1
0.17
L
Skadi
iKzax
Skadi
0
4
0
0
L
Set
iNxmix
Set
0
6
0
0
W
Neith
tooruwa
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
11,885
27,745
Taken
25,830
9,868
Mitigated
7,334
10,134
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,075
1,615
0
2,006
5,578
1,903
1,282
888
4,528
0
23,811
W
Mercury
Frandead_
Mercury
3,238
2,490
282
3,340
7,061
1,807
0
781
6,218
0
20,839
W
1,005
128
0
675
5,225
2,432
0
1,670
3,555
11,142
0
L
2,268
519
0
2,288
3,516
835
0
350
3,166
0
23,821
L
1,252
171
0
1,080
6,552
1,282
129
0
6,552
15,418
0
W
Sun Wukong
hawkeyegod2000
Sun Wukong
4,459
320
0
1,841
6,410
2,799
0
467
5,943
0
28,421
L
Anubis
iDrawx
Anubis
3,406
219
0
463
4,744
2,088
0
655
4,089
13,186
0
L
Skadi
iKzax
Skadi
3,545
1,590
0
515
4,854
1,718
0
0
4,854
0
20,769
L
Set
iNxmix
Set
1,414
784
0
762
6,164
1,411
0
0
6,164
0
9,090
W
Neith
tooruwa
Neith
2,846
850
0
1,990
3,471
927
406
628
2,843
0
26,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
22,208
215
Minions Killed
158
0
Camps Cleared
0
969,348
Distance Traveled
908,835
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,429
643
44
4
0
210,090
0
W
Mercury
5,551
555
31
3
0
214,836
0
W
Ymir
5,065
507
24
2
0
186,001
0
L
Neith
4,918
492
47
5
0
155,462
3
L
Hel
4,430
443
24
2
0
177,005
2
W
Sun Wukong
6,402
640
70
7
0
188,299
1
L
Anubis
4,344
434
29
3
0
183,351
0
L
Skadi
4,693
469
43
4
0
180,345
0
L
Set
3,823
382
15
2
0
212,672
1
W
Neith
5,581
558
46
5
0
170,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role