Player Matchup

Baron Samedi
Baron Samedi
ArchAngel423
Baron Samedi
Level 23
God Stats
49W - 89L
1,329 SR
Queue Stats
230W - 419L
1,300 Elo+
Solo
Anhur
Anhur
KnObBeRt01
Anhur
Level 16
God Stats
33W - 36L
1,520 SR
Queue Stats
37W - 46L
1,455 Elo+
Solo
Ares
Ares
ghostkiller6969
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
thousand_foot89
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
werben99
Sol
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Team Averages
Level 13
1,470 SR
1,451 Elo+

VS

Team Averages
Level 26
1,512 SR
1,405 Elo+
Sun Wukong
Sun Wukong
PapiiiChullo
Sun Wukong
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Savino969
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 2
Ymir
Ymir
behm is loco
Ymir
Level 27
God Stats
24W - 18L
1,592 SR
Queue Stats
115W - 134L
1,367 Elo+
Party 1
Chernobog
Chernobog
bonecloud01
Chernobog
Level 26
God Stats
5W - 6L
1,469 SR
Queue Stats
63W - 72L
1,366 Elo+
Party 1
Yemoja
Yemoja
rileyake
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArchAngel423
Baron Samedi
16
0 / 13 / 4
10,047
913
3,833
16,604
7,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Anhur
17
4 / 6 / 2
11,479
1,044
15,507
28,740
11,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 10 / 3
9,751
886
3,635
16,057
9,231
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 11 / 1
9,152
832
5,379
15,109
5,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 1
10,767
979
10,388
14,382
5,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PapiiiChullo
Sun Wukong
17
1 / 2 / 14
10,706
973
2,679
10,288
7,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Savino969
Vulcan
20
15 / 2 / 14
12,939
1,176
21,611
5,196
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 2 / 19
13,022
1,184
18,808
12,896
9,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
bonecloud01
Chernobog
19
15 / 3 / 20
13,444
1,222
35,491
13,152
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
rileyake
Yemoja
17
1 / 0 / 14
10,710
974
3,586
4,928
1,903

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
9
Kills
44
45
Deaths
9
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArchAngel423
Baron Samedi
0
13
4
0.15
L
Anhur
4
6
2
0.83
W
Sun Wukong
PapiiiChullo
Sun Wukong
1
2
14
4
W
Vulcan
Savino969
Vulcan
15
2
14
11
W
12
2
19
10.75
W
Chernobog
bonecloud01
Chernobog
15
3
20
8.33
L
1
10
3
0.25
W
Yemoja
rileyake
Yemoja
1
0
14
8
L
1
11
1
0.14
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,742
Damage
82,175
90,892
Taken
46,460
39,701
Mitigated
27,735
8,014
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArchAngel423
Baron Samedi
3,833
816
98
485
16,604
7,837
0
8,516
8,038
19,563
0
L
Anhur
15,507
11,881
0
3,773
28,740
11,372
0
11,832
16,676
0
45,266
W
Sun Wukong
PapiiiChullo
Sun Wukong
2,679
1,500
0
442
10,288
7,878
0
1,699
8,589
80
12,881
W
Vulcan
Savino969
Vulcan
21,611
8,806
0
0
5,196
2,069
0
2,406
2,790
43,215
0
W
18,808
5,850
0
0
12,896
9,890
0
7,381
5,515
31,593
0
W
Chernobog
bonecloud01
Chernobog
35,491
23,055
0
1,818
13,152
5,995
0
4,579
8,573
0
47,021
L
3,635
717
0
0
16,057
9,231
0
10,318
5,629
13,771
0
W
Yemoja
rileyake
Yemoja
3,586
672
1,159
30
4,928
1,903
0
1,791
3,137
10,440
0
L
5,379
1,887
0
1,142
15,109
5,871
0
7,099
7,883
0
9,716
L
10,388
4,065
0
2,516
14,382
5,390
0
5,737
8,581
28,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
60,821
126
Minions Killed
155
6
Camps Cleared
4
709,788
Distance Traveled
923,551
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,047
913
30
3
0
56,750
3
L
Anhur
11,479
1,044
45
4
4
200,408
1
W
Sun Wukong
10,706
973
30
3
1
172,090
0
W
Vulcan
12,939
1,176
57
5
0
190,025
0
W
Ymir
13,022
1,184
31
3
0
186,713
0
W
Chernobog
13,444
1,222
26
2
3
185,213
0
L
Ares
9,751
886
9
1
1
134,176
1
W
Yemoja
10,710
974
11
1
0
189,510
1
L
Nemesis
9,152
832
1
0
1
193,451
2
L
Sol
10,767
979
41
4
0
125,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role