Player Matchup

Cthulhu
Cthulhu
Archsnow14
Cthulhu
Level 40
God Stats
8W - 12L
1,444 SR
Queue Stats
195W - 228L
1,407 Elo+
Party 1
Apollo
Apollo
Fasged
Apollo
Level 108
God Stats
1W - 1L
1,568 SR
Queue Stats
110W - 99L
1,491 Elo+
Party 1
Scylla
Scylla
QuietColt999318
Scylla
Level 25
God Stats
26W - 29L
1,494 SR
Queue Stats
60W - 53L
1,508 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,469 Elo+

VS

Team Averages
Level 30
1,470 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
FarCapp
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,420 SR
Queue Stats
24W - 44L
1,233 Elo+
Party 2
Nemesis
Nemesis
JosueFaker
Nemesis
Level 57
God Stats
6W - 5L
1,491 SR
Queue Stats
94W - 112L
1,357 Elo+
Solo
Sobek
Sobek
PatientWrld
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archsnow14
Cthulhu
15
3 / 1 / 12
12,175
761
6,440
12,455
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Fasged
Apollo
17
13 / 1 / 4
13,201
825
23,489
11,105
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 7
9,348
584
4,333
8,200
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FarCapp
Ah Muzen Cab
13
4 / 7 / 0
9,996
625
8,756
14,121
6,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JosueFaker
Nemesis
11
2 / 7 / 4
9,280
580
7,048
15,754
7,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 5
9,565
598
6,254
16,606
17,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
8
8
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Archsnow14
Cthulhu
3
1
12
9
L
Ah Muzen Cab
FarCapp
Ah Muzen Cab
4
7
0
0.57
W
Apollo
Fasged
Apollo
13
1
4
15
L
Nemesis
JosueFaker
Nemesis
2
7
4
0.57
L
2
3
5
1.5
W
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,262
Damage
22,058
31,760
Taken
46,481
22,086
Mitigated
30,818
10,397
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Archsnow14
Cthulhu
6,440
286
0
2,827
12,455
15,421
0
2,059
10,396
36,465
0
L
Ah Muzen Cab
FarCapp
Ah Muzen Cab
8,756
2,745
0
2,352
14,121
6,042
0
3,117
10,876
0
51,866
W
Apollo
Fasged
Apollo
23,489
17,698
0
7,570
11,105
4,602
2,389
3,440
7,665
0
94,231
L
Nemesis
JosueFaker
Nemesis
7,048
3,525
0
5,031
15,754
7,202
26
2,764
12,950
0
32,022
L
6,254
914
0
809
16,606
17,574
60
4,676
11,598
13,044
0
W
4,333
214
0
0
8,200
2,063
572
817
7,383
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
28,841
218
Minions Killed
134
0
Camps Cleared
0
828,775
Distance Traveled
748,279
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,175
761
40
3
0
316,588
1
L
Ah Muzen Cab
9,996
625
88
6
0
243,886
0
W
Apollo
13,201
825
150
9
0
286,658
0
L
Nemesis
9,280
580
37
2
0
216,406
0
L
Sobek
9,565
598
9
1
0
287,987
0
W
Scylla
9,348
584
28
2
0
225,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role