Player Matchup

Hel
Hel
ArmedJonesy
Hel
Level 18
God Stats
32W - 32L
1,548 SR
Queue Stats
109W - 97L
1,446 Elo+
Solo
Artemis
Artemis
Christoper17
Artemis
Level 8
God Stats
3W - 7L
1,451 SR
Queue Stats
5W - 13L
1,243 Elo+
Solo
Osiris
Osiris
Jaimerehood
Osiris
Level 25
God Stats
1W - 5L
1,435 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Da Ji
Da Ji
Luchio09
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,100 Elo+
Solo
Izanami
Izanami
MaxRadicalMan
Izanami
Level 28
God Stats
11W - 13L
1,565 SR
Queue Stats
68W - 94L
1,451 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,348 Elo+

VS

Team Averages
Level 27
1,390 SR
1,373 Elo+
Sol
Sol
BearGoPooo
Sol
Level 27
God Stats
2W - 0L
1,315 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dr DominickR
Ullr
Level 27
God Stats
1W - 7L
1,047 SR
Queue Stats
16W - 18L
1,360 Elo+
Solo
Raijin
Raijin
KGxRooga74
Raijin
Level 28
God Stats
3W - 2L
1,837 SR
Queue Stats
63W - 66L
1,448 Elo+
Solo
Ymir
Ymir
MILLER_64_
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 68L
1,185 Elo+
Solo
Susano
Susano
Tenma_Unomiya
Susano
Level 26
God Stats
9W - 9L
1,250 SR
Queue Stats
63W - 69L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,716
338
320
737
99
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Christoper17
Artemis
7
1 / 2 / 1
4,898
445
1,170
3,594
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
7
1 / 8 / 0
4,679
425
2,565
8,151
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Luchio09
Da Ji
6
3 / 8 / 0
5,225
475
2,855
7,074
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
9
1 / 4 / 2
5,408
492
1,017
4,112
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
6,682
607
3,819
4,034
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
6 / 0 / 5
7,186
653
2,475
4,168
1,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
KGxRooga74
Raijin
9
5 / 4 / 1
6,534
594
4,115
4,140
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 6
6,215
565
3,749
4,939
3,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 3
6,837
622
1,360
5,581
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
6
Kills
22
23
Deaths
7
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
1
7
8.5
L
Artemis
Christoper17
Artemis
1
2
1
0.75
W
6
0
5
8.5
L
Osiris
1
8
0
0.13
W
Raijin
KGxRooga74
Raijin
5
4
1
1.38
L
Da Ji
Luchio09
Da Ji
3
8
0
0.38
W
3
2
6
3
L
Izanami
1
4
2
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,927
Damage
15,518
23,668
Taken
22,862
8,575
Mitigated
9,209
1,008
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
320
41
128
195
737
99
0
63
674
1,972
0
W
3,819
1,085
0
1,658
4,034
1,363
3,047
192
3,842
21,110
2,157
L
Artemis
Christoper17
Artemis
1,170
609
0
0
3,594
1,288
95
1,575
2,019
0
8,489
W
2,475
1,196
0
1,368
4,168
1,352
3,641
128
4,040
0
32,233
L
Osiris
2,565
1,520
0
0
8,151
3,969
1,144
3,912
4,149
0
14,209
W
Raijin
KGxRooga74
Raijin
4,115
535
0
264
4,140
1,066
1,324
0
4,140
21,471
0
L
Da Ji
Luchio09
Da Ji
2,855
1,221
0
317
7,074
2,010
0
3,531
3,429
0
7,580
W
3,749
1,390
0
452
4,939
3,646
780
0
4,939
18,976
0
L
Izanami
1,017
639
0
368
4,112
1,209
0
2,106
1,840
0
24,486
W
1,360
601
0
3,871
5,581
1,782
0
0
5,581
0
35,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
33,454
108
Minions Killed
284
0
Camps Cleared
0
781,625
Distance Traveled
994,937
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,716
338
3
0
0
34,082
0
W
Sol
6,682
607
56
5
0
198,794
3
L
Artemis
4,898
445
15
1
0
176,361
0
W
Ullr
7,186
653
79
7
0
195,814
1
L
Osiris
4,679
425
31
3
0
207,794
0
W
Raijin
6,534
594
35
3
0
190,789
1
L
Da Ji
5,225
475
11
1
0
231,953
1
W
Ymir
6,215
565
26
2
0
220,247
0
L
Izanami
5,408
492
48
4
0
131,435
1
W
Susano
6,837
622
88
8
0
189,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role