Player Matchup

Izanami
Izanami
Ambroszia
Izanami
Level 27
God Stats
34W - 31L
1,668 SR
Queue Stats
159W - 180L
1,577 Elo+
Party 1
Cabrakan
Cabrakan
Gr8Fire
Cabrakan
Level 30
God Stats
11W - 5L
1,600 SR
Queue Stats
42W - 31L
1,549 Elo+
Solo
Ra
Ra
HishoJr
Ra
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 149L
1,522 Elo+
Solo
King Arthur
King Arthur
M1ndTerror
King Arthur
Level 29
God Stats
3W - 5L
1,451 SR
Queue Stats
304W - 330L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
yeaimsuffering
Ne Zha
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
36W - 28L
1,693 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,584 Elo+

VS

Team Averages
Level 18
1,488 SR
1,620 Elo+
Kukulkan
Kukulkan
Eon_The_Legit
Kukulkan
Level 27
God Stats
24W - 21L
1,520 SR
Queue Stats
28W - 23L
1,481 Elo+
Solo
Nemesis
Nemesis
K1ller_Luii3
Nemesis
Level 11
God Stats
2W - 2L
1,613 SR
Queue Stats
25W - 14L
1,782 Elo+
Solo
Vamana
Vamana
TheMexicano6608
Vamana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,605 Elo+
Solo
Rama
Rama
beastly trio
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,555 Elo+
Solo
Terra
Terra
vhlvv
Terra
Level 22
God Stats
1W - 1L
1,306 SR
Queue Stats
70W - 52L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ambroszia
Izanami
13
1 / 1 / 0
7,634
477
8,535
7,204
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Gr8Fire
Cabrakan
11
1 / 3 / 1
6,470
404
5,630
12,424
10,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 0 / 1
7,670
479
5,529
9,038
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
M1ndTerror
King Arthur
12
1 / 6 / 0
7,509
469
5,404
14,146
11,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 4 / 1
7,764
485
4,536
14,147
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eon_The_Legit
Kukulkan
16
3 / 0 / 2
10,117
632
7,289
5,839
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
K1ller_Luii3
Nemesis
14
3 / 2 / 5
8,706
544
9,208
12,165
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
4 / 1 / 2
9,701
606
10,785
13,188
7,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 1 / 2
8,384
524
4,435
8,115
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
vhlvv
Terra
12
2 / 1 / 1
7,902
494
4,007
11,139
11,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ambroszia
Izanami
1
1
0
1
W
Kukulkan
Eon_The_Legit
Kukulkan
3
0
2
4
L
Cabrakan
Gr8Fire
Cabrakan
1
3
1
0.5
L
1
0
1
1.5
W
Nemesis
K1ller_Luii3
Nemesis
3
2
5
2.75
L
King Arthur
M1ndTerror
King Arthur
1
6
0
0.17
W
4
1
2
5
W
2
1
2
3
W
Terra
vhlvv
Terra
2
1
1
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,634
Damage
35,724
56,959
Taken
50,446
32,164
Mitigated
29,124
16,914
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ambroszia
Izanami
8,535
5,612
0
3,401
7,204
2,303
922
739
6,465
0
60,832
W
Kukulkan
Eon_The_Legit
Kukulkan
7,289
565
258
4,068
5,839
2,242
434
1,597
4,242
72,826
0
L
Cabrakan
Gr8Fire
Cabrakan
5,630
1,040
318
1,254
12,424
10,058
136
3,691
8,733
24,660
0
L
5,529
1,134
500
3,945
9,038
3,571
0
3,200
5,838
47,549
0
W
Nemesis
K1ller_Luii3
Nemesis
9,208
5,142
0
3,575
12,165
5,085
2,363
1,787
10,140
0
45,223
L
King Arthur
M1ndTerror
King Arthur
5,404
942
0
1,681
14,146
11,208
0
1,310
12,836
0
48,715
W
10,785
5,895
0
5,988
13,188
7,422
1,642
3,051
10,137
0
65,759
W
4,435
3,528
0
3,334
8,115
2,939
177
1,541
6,574
0
46,229
W
Terra
vhlvv
Terra
4,007
1,279
1,050
4,678
11,139
11,436
0
3,183
7,956
27,880
0
L
4,536
1,156
0
5,815
14,147
5,024
0
2,356
11,791
0
60,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
44,810
452
Minions Killed
500
0
Camps Cleared
0
1,480,852
Distance Traveled
1,591,835
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,634
477
131
8
0
276,866
4
W
Kukulkan
10,117
632
150
9
0
307,752
7
L
Cabrakan
6,470
404
26
2
0
275,910
1
L
Ra
7,670
479
90
6
0
323,224
2
W
Nemesis
8,706
544
83
5
0
325,006
0
L
King Arthur
7,509
469
95
6
0
277,607
6
W
Vamana
9,701
606
129
8
0
325,767
2
W
Rama
8,384
524
102
6
0
333,154
4
W
Terra
7,902
494
36
2
0
300,156
3
L
Ne Zha
7,764
485
110
7
0
327,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role