Player Matchup

Mulan
Mulan
AngryKitten1432
Mulan
Level 23
God Stats
0W - 3L
1,497 SR
Queue Stats
90W - 70L
1,694 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ewalken
Ah Muzen Cab
Level 29
God Stats
2W - 5L
1,441 SR
Queue Stats
208W - 216L
1,531 Elo+
Solo
Achilles
Achilles
RoachKiller4_2_0
Achilles
Level 13
God Stats
2W - 2L
1,936 SR
Queue Stats
11W - 12L
1,639 Elo+
Solo
Ra
Ra
Swanneiy1123
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,828 Elo+
Solo
Scylla
Scylla
Wraith00lem
Scylla
Level 24
God Stats
2W - 1L
1,850 SR
Queue Stats
33W - 26L
1,590 Elo+
Solo
Team Averages
Level 19
1,645 SR
1,656 Elo+

VS

Team Averages
Level 19
1,623 SR
1,573 Elo+
Ares
Ares
Dios_eskrapy
Ares
Level 7
God Stats
48W - 58L
1,500 SR
Queue Stats
162W - 201L
1,337 Elo+
Solo
Izanami
Izanami
Iron Goten
Izanami
Level 18
God Stats
14W - 13L
1,713 SR
Queue Stats
135W - 150L
1,559 Elo+
Solo
Bastet
Bastet
LateNighttv1
Bastet
Level 29
God Stats
2W - 0L
1,752 SR
Queue Stats
138W - 108L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
ThePreachersSon
Gilgamesh
Level 28
God Stats
14W - 8L
1,653 SR
Queue Stats
102W - 75L
1,574 Elo+
Solo
Ra
Ra
hatefelicia
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,746
430
7,575
12,043
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Ewalken
Ah Muzen Cab
14
3 / 5 / 0
8,074
449
8,041
12,001
4,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 0
7,040
391
5,743
13,057
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 7 / 2
6,664
370
4,044
7,985
4,280
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
0 / 6 / 2
8,585
477
5,776
10,998
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,653
481
6,724
16,117
7,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Iron Goten
Izanami
16
5 / 1 / 7
9,929
552
5,980
10,117
3,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
4 / 3 / 8
9,697
539
6,031
10,531
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ThePreachersSon
Gilgamesh
16
8 / 1 / 3
10,299
572
12,321
11,408
8,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
6 / 0 / 3
12,351
686
6,795
8,783
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
27
27
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
4
1
5
6.5
L
Ah Muzen Cab
Ewalken
Ah Muzen Cab
3
5
0
0.6
W
Izanami
Iron Goten
Izanami
5
1
7
8.5
W
Bastet
4
3
8
2.67
L
1
5
0
0.2
L
0
7
2
0.14
W
Gilgamesh
ThePreachersSon
Gilgamesh
8
1
3
9.5
L
Scylla
0
6
2
0.17
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
37,851
56,084
Taken
56,956
28,791
Mitigated
27,445
11,973
Healing
20,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,575
2,180
0
2,071
12,043
4,899
0
3,094
8,949
0
44,953
W
6,724
355
595
5,140
16,117
7,112
525
2,514
13,578
24,705
0
L
Ah Muzen Cab
Ewalken
Ah Muzen Cab
8,041
3,077
0
3,837
12,001
4,473
58
3,370
8,631
0
49,469
W
Izanami
Iron Goten
Izanami
5,980
3,082
0
3,612
10,117
3,708
4,339
2,470
7,647
0
66,516
W
Bastet
6,031
2,107
0
3,706
10,531
3,634
336
834
9,672
0
42,041
L
5,743
2,178
0
2,654
13,057
10,868
0
1,241
11,816
0
30,957
L
4,044
814
337
609
7,985
4,280
18
2,030
5,955
26,075
0
W
Gilgamesh
ThePreachersSon
Gilgamesh
12,321
4,679
0
1,068
11,408
8,974
660
814
10,094
0
49,100
L
Scylla
5,776
345
0
2,465
10,998
4,271
0
3,784
7,214
62,810
0
W
6,795
564
1,054
5,273
8,783
4,017
206
3,188
5,570
108,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,109
Gold Earned
50,929
389
Minions Killed
583
0
Camps Cleared
0
1,404,743
Distance Traveled
1,753,273
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,746
430
86
5
0
292,174
4
W
Ares
8,653
481
44
2
0
347,574
0
L
Ah Muzen Cab
8,074
449
84
5
0
283,307
3
W
Izanami
9,929
552
150
8
0
300,234
6
W
Bastet
9,697
539
74
4
0
382,907
2
L
Achilles
7,040
391
52
3
0
279,332
0
L
Ra
6,664
370
42
2
0
240,894
1
W
Gilgamesh
10,299
572
93
5
0
349,323
1
L
Scylla
8,585
477
125
7
0
309,036
3
W
Ra
12,351
686
222
12
0
373,235
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role