Player Matchup

Bacchus
Bacchus
AriellaMoon
Bacchus
Level 53
God Stats
28W - 28L
1,548 SR
Queue Stats
53W - 53L
1,528 Elo+
Party 3
Thanatos
Thanatos
Colosssos333
Thanatos
Level 109
God Stats
27W - 13L
1,615 SR
Queue Stats
85W - 70L
1,600 Elo+
Party 3
Eset
Eset
ImNamelesss
Eset
Level 106
God Stats
31W - 16L
1,748 SR
Queue Stats
64W - 43L
1,638 Elo+
Party 3
Gilgamesh
Gilgamesh
RadialNillo
Gilgamesh
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 89L
1,512 Elo+
Solo
Neith
Neith
Sylum88
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,582 SR
1,555 Elo+

VS

Team Averages
Level 84
1,490 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Souzz__
Gilgamesh
Level 85
God Stats
15W - 20L
1,426 SR
Queue Stats
51W - 50L
1,486 Elo+
Party 2
Athena
Athena
Th3C3R4Z8
Athena
Level 25
God Stats
21W - 16L
1,566 SR
Queue Stats
22W - 18L
1,491 Elo+
Party 2
Chiron
Chiron
xHelzen
Chiron
Level 127
God Stats
21W - 13L
1,708 SR
Queue Stats
764W - 806L
1,539 Elo+
Party 1
Ra
Ra
yOblivion-
Ra
Level 81
God Stats
8W - 15L
1,250 SR
Queue Stats
320W - 399L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AriellaMoon
Bacchus
5
1 / 1 / 1
4,073
509
959
3,010
1,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Colosssos333
Thanatos
6
0 / 0 / 1
4,067
508
726
3,240
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,595
574
2,139
4,073
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
RadialNillo
Gilgamesh
9
0 / 2 / 0
4,793
599
2,584
4,480
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Sylum88
Neith
8
1 / 1 / 1
4,799
600
2,302
3,478
736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 0 / 3
5,242
655
3,459
3,707
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Souzz__
Gilgamesh
9
3 / 0 / 0
5,024
628
1,169
3,975
1,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Th3C3R4Z8
Athena
9
2 / 0 / 0
4,877
610
2,130
4,396
2,571
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
xHelzen
Chiron
8
1 / 1 / 1
4,694
587
2,477
3,323
895
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 2
4,044
506
842
2,621
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
3
3.5
L
Bacchus
AriellaMoon
Bacchus
1
1
1
1.5
L
Thanatos
Colosssos333
Thanatos
0
0
1
0.5
L
0
4
0
0
L
Gilgamesh
RadialNillo
Gilgamesh
0
2
0
0
W
Gilgamesh
Souzz__
Gilgamesh
3
0
0
3
L
Neith
Sylum88
Neith
1
1
1
1.5
W
Athena
Th3C3R4Z8
Athena
2
0
0
2
W
Chiron
xHelzen
Chiron
1
1
1
1.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,710
Damage
10,077
18,281
Taken
18,022
5,989
Mitigated
7,821
7,086
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,459
369
0
1,559
3,707
2,557
0
1,945
1,568
23,893
0
L
Bacchus
AriellaMoon
Bacchus
959
31
0
1,175
3,010
1,156
0
690
2,190
3,674
0
L
Thanatos
Colosssos333
Thanatos
726
87
0
2,901
3,240
881
0
364
2,864
0
11,535
L
2,139
55
0
718
4,073
1,250
347
2,695
1,194
20,631
0
L
Gilgamesh
RadialNillo
Gilgamesh
2,584
954
0
814
4,480
1,966
0
2,130
2,350
0
20,626
W
Gilgamesh
Souzz__
Gilgamesh
1,169
376
0
2,187
3,975
1,279
0
0
3,975
0
23,008
L
Neith
Sylum88
Neith
2,302
398
0
1,478
3,478
736
0
144
3,252
0
28,544
W
Athena
Th3C3R4Z8
Athena
2,130
657
24
1,607
4,396
2,571
0
0
4,396
15,615
0
W
Chiron
xHelzen
Chiron
2,477
965
196
1,473
3,323
895
320
692
2,631
0
23,530
W
842
0
262
646
2,621
519
0
267
2,354
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
23,881
201
Minions Killed
226
0
Camps Cleared
0
705,149
Distance Traveled
797,761
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,242
655
49
6
0
157,906
3
L
Bacchus
4,073
509
7
1
0
125,035
0
L
Thanatos
4,067
508
34
4
0
114,976
1
L
Eset
4,595
574
52
7
0
151,416
2
L
Gilgamesh
4,793
599
47
6
0
163,574
2
W
Gilgamesh
5,024
628
58
7
0
185,662
1
L
Neith
4,799
600
61
8
0
150,148
2
W
Athena
4,877
610
34
4
0
149,670
1
W
Chiron
4,694
587
61
8
0
151,634
4
W
Ra
4,044
506
24
3
0
152,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role