Player Matchup

Susano
Susano
Davidlenul
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,415 Elo+
Party 1
Raijin
Raijin
FrysKoz
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,522 Elo+
Party 1
Thor
Thor
Mickiki
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
SmiteeDoo
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,454 Elo+
Party 1
Chronos
Chronos
drohoop
Chronos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,471 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,495 Elo+

VS

Team Averages
Level 26
1,509 SR
1,540 Elo+
Danzaburou
Danzaburou
Kreebles
Danzaburou
Level 29
God Stats
2W - 2L
1,609 SR
Queue Stats
199W - 221L
1,581 Elo+
Party 2
Fenrir
Fenrir
Potatotron
Fenrir
Level 26
God Stats
1W - 5L
1,410 SR
Queue Stats
270W - 287L
1,447 Elo+
Solo
Ra
Ra
Russoboo
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,676 Elo+
Solo
Cerberus
Cerberus
TuGreasy2Grip
Cerberus
Level 23
God Stats
8W - 6L
1,525 SR
Queue Stats
68W - 73L
1,419 Elo+
Solo
Nox
Nox
ncarter787
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 166L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Davidlenul
Susano
20
3 / 12 / 16
14,531
908
16,469
27,370
11,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
FrysKoz
Raijin
20
8 / 4 / 17
16,368
1,023
21,511
18,033
8,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Mickiki
Thor
20
4 / 9 / 18
14,949
934
17,804
20,441
9,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
SmiteeDoo
Sun Wukong
20
4 / 4 / 19
15,354
960
9,677
24,444
27,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
drohoop
Chronos
20
13 / 6 / 16
18,363
1,148
47,239
30,611
13,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kreebles
Danzaburou
20
10 / 8 / 19
16,758
1,047
37,863
30,110
14,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Potatotron
Fenrir
20
6 / 12 / 16
15,044
940
13,028
26,844
12,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 5 / 21
16,231
1,014
28,222
19,569
8,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
TuGreasy2Grip
Cerberus
20
7 / 6 / 20
15,639
977
16,403
29,912
20,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 1 / 26
14,729
921
17,408
14,316
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
137
32
Kills
35
35
Deaths
32
86
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Susano
Davidlenul
Susano
3
12
16
0.92
W
Raijin
FrysKoz
Raijin
8
4
17
4.13
L
Danzaburou
Kreebles
Danzaburou
10
8
19
2.44
W
Thor
Mickiki
Thor
4
9
18
1.44
L
Fenrir
Potatotron
Fenrir
6
12
16
1.17
L
9
5
21
3.9
W
Sun Wukong
SmiteeDoo
Sun Wukong
4
4
19
3.38
L
Cerberus
TuGreasy2Grip
Cerberus
7
6
20
2.83
W
Chronos
drohoop
Chronos
13
6
16
3.5
L
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,700
Damage
112,924
120,899
Taken
120,751
69,593
Mitigated
61,414
14,350
Healing
22,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Davidlenul
Susano
16,469
3,244
0
602
27,370
11,748
0
18,768
8,602
0
45,380
W
Raijin
FrysKoz
Raijin
21,511
1,365
224
3,163
18,033
8,009
0
8,727
9,306
61,126
0
L
Danzaburou
Kreebles
Danzaburou
37,863
16,713
164
5,354
30,110
14,898
0
19,082
10,202
0
79,484
W
Thor
Mickiki
Thor
17,804
3,652
0
344
20,441
9,432
0
9,224
11,217
0
33,573
L
Fenrir
Potatotron
Fenrir
13,028
3,349
0
1,581
26,844
12,073
0
14,671
12,173
0
24,192
L
28,222
352
4,060
1,128
19,569
8,062
0
9,330
10,239
69,351
0
W
Sun Wukong
SmiteeDoo
Sun Wukong
9,677
802
0
580
24,444
27,214
0
11,370
13,074
0
30,173
L
Cerberus
TuGreasy2Grip
Cerberus
16,403
510
115
6,246
29,912
20,366
0
15,958
13,954
40,744
0
W
Chronos
drohoop
Chronos
47,239
23,545
0
9,437
30,611
13,190
0
13,944
16,667
88,884
0
L
17,408
2,191
2,008
1,466
14,316
6,015
0
9,709
4,607
36,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,565
Gold Earned
78,401
329
Minions Killed
317
12
Camps Cleared
5
1,453,297
Distance Traveled
1,473,668
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,531
908
46
3
6
279,441
0
W
Raijin
16,368
1,023
88
6
2
267,774
1
L
Danzaburou
16,758
1,047
71
4
2
277,012
1
W
Thor
14,949
934
31
2
0
275,085
0
L
Fenrir
15,044
940
30
2
1
265,576
0
L
Ra
16,231
1,014
96
6
0
339,445
0
W
Sun Wukong
15,354
960
59
4
1
320,569
0
L
Cerberus
15,639
977
79
5
1
294,019
0
W
Chronos
18,363
1,148
105
7
3
310,428
0
L
Nox
14,729
921
41
3
1
297,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role